# Tips, Tricks and Newb Questions: Reborn!

**URL:** <https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870>\
**Category:** The Bunker\
**Created:** [October 4, 2018, 5:58pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870 "2018-10-04T17:58:19Z")\
**Posts on this page:** 20\
**Page:** 99

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**Author:** ![Ragno](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ragno/32/5935_2.png) [@Ragno](https://discourse.cataclysmdda.org/u/Ragno)\
**Post date:** [May 3, 2020, 4:01pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1967 "2020-05-03T16:01:30Z")

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im not sure, but have you checked the thread?

> [@\[GMC\] Goats Mod Compilation V 0.1.8 now with GMC.exe](https://discourse.cataclysmdda.org/t/mods-unleashed-compilation-e-v-1-0c-experimental-v-0-05d-gmc/22725):
>
> [Become a Patron!](https://www.patreon.com/bePatron?u=49302409)Need help installing the mod pack if your new or need help installing or don’t want to read this post +1love_you_gesture (I will make a new one that isn’t as long) [[Goats Mod Compilation Tutorial] ](https://www.youtube.com/watch?v=BCoa7aYKTLM)Join the discord Discuss this on github [https://github.com/GMC-Modding-Team/Community-Mod-Compilation-redux/discussions/205](https://github.com/GMC-Modding-Team/Community-Mod-Compilation-redux/discussions/205)Version Experimental - 0.1.6 Next Release 0.1.7 0.E-3 - Beta 2 Next Release Beta 3/release Goats Mod Compilation …

im confident that it should be there, since it has even the obsolete mods

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**Author:** ![Segertas](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/segertas/32/8757_2.png) [@Segertas](https://discourse.cataclysmdda.org/u/Segertas)\
**Post date:** [May 4, 2020, 1:42am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1968 "2020-05-04T01:42:58Z")

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Still haven’t fixed my negative stamina gain issues. Got around to pulling out all my bionics and removed all mutations with debug menu. I’ve reset my characters needs and maxed its health, I’m still losing stamina by just walking when I’m below max weight and with 0 mouth encumbrance.

I’ll ask again, is there anything in the save file I can look for that might indicate an issue or some other resets I can apply to my character? Issue suddenly popped up out of nowhere and new characters in the same world don’t experience this.

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**Author:** ![M1nks](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/m1nks/32/8247_2.png) [@M1nks](https://discourse.cataclysmdda.org/u/M1nks)\
**Post date:** [May 4, 2020, 6:32am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1969 "2020-05-04T06:32:20Z")

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If you increase your max stamina does it still drop?

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**Author:** ![Segertas](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/segertas/32/8757_2.png) [@Segertas](https://discourse.cataclysmdda.org/u/Segertas)\
**Post date:** [May 4, 2020, 10:30am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1970 "2020-05-04T10:30:49Z")

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I’m not sure how to do that, editing the stamina in the save file to be above 10k has no effect and in debug you also can’t set it above the limit.

I gave myself the indefatigable trait and yes, I’m still losing stamina.

I’ve done some testing where I reduce my speed. All of this is with 91 base move cost and moving the same distance (~60 tiles if I counted correctly).

- With 177 speed I go from 12500 stamina to 12321
- With 147 speed I go from 12500 stamina to 12461
- With 110 speed I go down to 12494 stamina for 2 tiles every 3 tiles but I recover to full again after that

Obviously my speed makes it harder for my stamina regen to keep up but according to the wiki it should be 20 stamina per turn, with 0 mouth encumbrance I should be fine even with high speed.

EDIT: On second thought walking while not encumbered by weight shouldn’t be costing any stamina whatsoever, right?

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**Author:** ![Segertas](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/segertas/32/8757_2.png) [@Segertas](https://discourse.cataclysmdda.org/u/Segertas)\
**Post date:** [May 4, 2020, 12:45pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1971 "2020-05-04T12:45:36Z")

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The stamina loss is actually in vanilla too, it’s all related to movement speed.

I made a completely fresh world with no mods, created a character with Fleet Footed, Parkour Expert and Quick. With no mouth encumbrance I can see the first stamina bar flicker but it keeps resetting to full like in my third test in post above.

But if I spawn in a gas mask and give myself 30 mouth encumbrance, I’m actively losing stamina by simply walking. After walking around for a bit I’m at 9279/10000 stamina and steadily declining.

EDIT 2: To clarify, if I pump up movement speed even further with something like road runner and hollow bones, even at 0 mouth encumbrance you’ll lose stamina.

 ![stamina test](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/3/3a7f6d9eb27f3b8c17aaca1a19439c4091755267.jpeg)

I didn’t think that walking was supposed to drain stamina but it clearly does and if you can walk multiple tiles per turn but only regenerate every turn, you’ll end up with a deficit.

That’s just silly, if 2 people were to do a 100 meter sprint with both putting in all their effort, the one that reaches the goal before the other shouldn’t be more exhausted than the runner up is when he finishes as well.  
(Of course it’s not quite as simple as that, considering individual endurance etc. but I think my point gets across.)

EDIT: This is all on the latest experimental build but I could also recreate it on an older build from 24th of April I had lying around in my trash bin.

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**Author:** ![M1nks](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/m1nks/32/8247_2.png) [@M1nks](https://discourse.cataclysmdda.org/u/M1nks)\
**Post date:** [May 4, 2020, 3:18pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1972 "2020-05-04T15:18:53Z")

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That s got to be a bug, you shouldn’t lose more stamina simply because you’re faster than an ordinary person, it should be the opposite of anything.

I would report it in GitHub.

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**Author:** ![Segertas](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/segertas/32/8757_2.png) [@Segertas](https://discourse.cataclysmdda.org/u/Segertas)\
**Post date:** [May 4, 2020, 6:20pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1973 "2020-05-04T18:20:51Z")

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> [@M1nks](#):
>
> I would report it in GitHub.

Maybe I’ll give it another try with a different email but I never got the confirmation link when I tried to sign up a few weeks ago.

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**Author:** ![Hdstaskr](https://avatars.discourse-cdn.com/v4/letter/h/f19dbf/32.png) [@Hdstaskr](https://discourse.cataclysmdda.org/u/Hdstaskr)\
**Post date:** [May 4, 2020, 9:31pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1974 "2020-05-04T21:31:07Z")

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Is turning off z levels midgame ok?

On a lab start run, I only noticed some zombies teleporting into my current level, several slime pit traps disappearing and giant ant/zombie corpses mysteriously appearing on laser dissector traps. Game saved and loaded fine.

On android, with z levels on, the game ran ok, but chugged when fast forwarding. Like during crafting and even slower when sleeping. And the screaming monsters on other levels constantly interrupting shit.

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**Author:** ![Segertas](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/segertas/32/8757_2.png) [@Segertas](https://discourse.cataclysmdda.org/u/Segertas)\
**Post date:** [May 5, 2020, 1:13am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1975 "2020-05-05T01:13:19Z")

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> [@Hdstaskr](#):
>
> Is turning off z levels midgame ok?

I’ve read that it can create some jankiness but shouldn’t demolish your save or anything.

> [@Hdstaskr](#):
>
> And the screaming monsters on other levels constantly interrupting shit.

Noise canceling headgear is your friend. And unless nessecary, just don’t sleep in the vicinity of enemies. It even chugs down the desktop version a fuckton.  
Also items within your crafting reach (7-8 tiles and not blocked by walls/doors) can impact performance if there are an excessive amount, such as a loot pile.

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**Author:** ![M1nks](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/m1nks/32/8247_2.png) [@M1nks](https://discourse.cataclysmdda.org/u/M1nks)\
**Post date:** [May 5, 2020, 6:35am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1976 "2020-05-05T06:35:35Z")

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I turn z levels on and off all the time. If I get somewhere and find that my performance is grinding to a halt it’s the first thing to go.

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**Author:** ![Mikt4743](https://avatars.discourse-cdn.com/v4/letter/m/a6a055/32.png) [@Mikt4743](https://discourse.cataclysmdda.org/u/Mikt4743)\
**Post date:** [May 5, 2020, 3:10pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1977 "2020-05-05T15:10:08Z")

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> [@Hdstaskr](#):
>
> Can I break down concrete walls and sealed metal doors in a lab with a entrenching tool or makeshift hammer?

not unless you have fuckin super strength, just try to find a pick and (a)pply it on the wall

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**Author:** ![GiggleGrassGatherer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/gigglegrassgatherer/32/7743_2.png) [@GiggleGrassGatherer](https://discourse.cataclysmdda.org/u/GiggleGrassGatherer)\
**Post date:** [May 5, 2020, 4:35pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1978 "2020-05-05T16:35:28Z")

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> [@Mikt4743](#):
>
> not unless you have fuckin super strength

in which case you wouldn’t need some flimsy tools, you’d just SMASH those things down with your bare fists! 🤣

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**Author:** ![Hdstaskr](https://avatars.discourse-cdn.com/v4/letter/h/f19dbf/32.png) [@Hdstaskr](https://discourse.cataclysmdda.org/u/Hdstaskr)\
**Post date:** [May 5, 2020, 5:45pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1979 "2020-05-05T17:45:14Z")

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> [@Segertas](#):
>
> Noise canceling headgear is your friend. And unless nessecary, just don’t sleep in the vicinity of enemies.

I can’t, the lab start likes to spawn noisy monsters. There’s the garunteed protoype cyborg who’s constantly yelling, plus the game spawned 3 yodelling mi-gos on the levels above/below me.

> [@Mikt4743](#):
>
> not unless you have fuckin super strength, just try to find a pick and (a)pply it on the wall

Ah yes, that’s super useful. So the “Dig 1” trait on the e-tool didn’t mean “you can dig through walls if you attack the walls with this.”

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**Author:** ![Segertas](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/segertas/32/8757_2.png) [@Segertas](https://discourse.cataclysmdda.org/u/Segertas)\
**Post date:** [May 6, 2020, 10:03pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1980 "2020-05-06T22:03:00Z")

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How do I deal with Mi-go Scouts and their fire damage?

I was hit once from off-screen, spent a minute trying to put out the fire and had both my demon chitin boots and armor destroyed by it (they have 14 fire protection, how the fuck do they even catch on fire?).

The demon chitin stuff is the strongest fire protection gear I know of, even other specialized anti-fire gear only goes up to 12.

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**Author:** ![Trigon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trigon/32/2668_2.png) [@Trigon](https://discourse.cataclysmdda.org/u/Trigon)\
**Post date:** [May 6, 2020, 10:56pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1981 "2020-05-06T22:56:04Z")

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Yeah for a lab start you almost always need noise canceling headgear unless you get lucky or play without z levels.

As for the “Dig 1” on the E-tool that just means it’s a tool that can dig a shallow pit. I could have sworn the entrenching tool was Dig 2 though.

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**Author:** ![Segertas](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/segertas/32/8757_2.png) [@Segertas](https://discourse.cataclysmdda.org/u/Segertas)\
**Post date:** [May 7, 2020, 10:37am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1982 "2020-05-07T10:37:35Z")

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> [@Trigon](#):
>
> Yeah for a lab start you almost always need noise canceling headgear unless you get lucky or play without z levels.

Alternatively if you’ve got the trait heavy sleeper, listening to music whilst sleeping also blocks out enough sound as to not wake you up and thanks to heavy sleeper, the music itself wont bother you.

> [@Trigon](#):
>
> I could have sworn the entrenching tool was Dig 2 though.

You’re both wrong, it has digging 3 (I looked it up on the item browser).

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**Author:** ![The\_Lone\_Badger](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/the_lone_badger/32/8063_2.png) [@The\_Lone\_Badger](https://discourse.cataclysmdda.org/u/The_Lone_Badger)\
**Post date:** [May 7, 2020, 1:19pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1983 "2020-05-07T13:19:12Z")

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> [@Clek](#):
>
> So is there a mod already somewhere that brings back this category of home made weapons scrap weapons?

I hope it’s going to go into Aftershock, it definitely fits that.

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**Author:** ![Segertas](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/segertas/32/8757_2.png) [@Segertas](https://discourse.cataclysmdda.org/u/Segertas)\
**Post date:** [May 10, 2020, 10:38am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1984 "2020-05-10T10:38:13Z")

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Are Rivtech’s 8x40 weapons meant to be sparingly used endgame weapons seeing as you can’t craft any ammo of that type?

I’m not against that idea in particular but it’d be nice if I could use some weaker, more accessible ammo. Either by default or via a caliber conversion kit.

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**Author:** ![Udai\_Shankar](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/udai_shankar/32/8438_2.png) [@Udai\_Shankar](https://discourse.cataclysmdda.org/u/Udai_Shankar)\
**Post date:** [May 10, 2020, 4:35pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1986 "2020-05-10T16:35:15Z")

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i trying to tame an ignoring labrador mutt but upon placing dog food on him…i get a message saying it dosent want that kinda food…what does it want then??

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**Author:** ![Gilliph](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/gilliph/32/10493_2.png) [@Gilliph](https://discourse.cataclysmdda.org/u/Gilliph)\
**Post date:** [May 12, 2020, 3:14am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions-reborn/16870/1987 "2020-05-12T03:14:11Z")

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If I take substance Tolorance trait, would this also reduce the effects of thorazine as well.

Trying to gauge if it’s work with the schizophrenia trait.

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