Glad to see the expanded item list… I’m just about wrapping up a horrible bodge of a utility program that references the various item.jsons to retrieve the stock ascii character and colors… using that, I’ve populated my tile set using the rendered characters for the various items. I’m getting pretty close to a fully populated tile definition, I’ve got a lot of random debugging and tweaking before I’d say it’s a complete template, but it’s turning into a fairly solid foundation to drop actual tiles onto.
Not really a graphical “tile set”, but it does really put a lot of playability back into the tile version of the game…
Once I get my tile set cleaned up a bit more, I can render out a 15x15 item sheet if you guys would like. Think I’ll look at butchering up Deon’s set as well 
The file is a touch big for a inline attachment, so here’s a dropbox link, just unzip and drop the 2 files in your gfx folder.
