# Tileset creation and maintenance, help

**URL:** https://discourse.cataclysmdda.org/t/tileset-creation-and-maintenance-help/20553
**Category:** The Lab
**Created:** [June 26, 2019, 4:17am UTC](https://discourse.cataclysmdda.org/t/tileset-creation-and-maintenance-help/20553 "2019-06-26T04:17:24Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![DemAvalon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/demavalon/32/1332_2.png) [@DemAvalon](https://discourse.cataclysmdda.org/u/DemAvalon)
#### Post date: [June 26, 2019, 4:17am UTC](https://discourse.cataclysmdda.org/t/tileset-creation-and-maintenance-help/20553/1 "2019-06-26T04:17:24Z")

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Ok!, so what is tile\_config.json? how does it work? how does the game know which image is which on the tiles.png? where would I put my images in tiles.png? essentially what does one need to know in order to create and maintain a tileset?

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### Author: ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)
#### Post date: [June 26, 2019, 6:30am UTC](https://discourse.cataclysmdda.org/t/tileset-creation-and-maintenance-help/20553/2 "2019-06-26T06:30:47Z")

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Oof!  
Let’s start from what you want to do first.  
Do you want to create tilest from scratch, or add something in already existing tileset?

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### Author: ![DemAvalon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/demavalon/32/1332_2.png) [@DemAvalon](https://discourse.cataclysmdda.org/u/DemAvalon)
#### Post date: [June 26, 2019, 7:26am UTC](https://discourse.cataclysmdda.org/t/tileset-creation-and-maintenance-help/20553/3 "2019-06-26T07:26:33Z")

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well since you are changing your tile set’s style I thought of trying to maintain the one that has the chibi look, so I guess I need to know how to add something to an already existing tileset.

also, the way you started with “Oof!” fills me with dread of what it is to come.

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### Author: ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)
#### Post date: [June 26, 2019, 8:05am UTC](https://discourse.cataclysmdda.org/t/tileset-creation-and-maintenance-help/20553/4 "2019-06-26T08:05:55Z")

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Oof indeed.  
So, i discontinued work for normal sprites in 14\_tiles2…png just scroll down and see where tiles stop. Add your new tiles there.  
In tilesetconfig find id “atlatl” i keep adding tiles before it for easy access.  
To edit tileset you will need graphical editing tool (i recomend Aseprite) and notepad++.

All tiles without the graphics can be found in config/debug.log  
Bind “Reload Tileset” key, press it, then open the file. It will show you all objects, creatures and other id’s without graphics at the bottom of the file.

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### Author: ![DemAvalon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/demavalon/32/1332_2.png) [@DemAvalon](https://discourse.cataclysmdda.org/u/DemAvalon)
#### Post date: [June 26, 2019, 10:08am UTC](https://discourse.cataclysmdda.org/t/tileset-creation-and-maintenance-help/20553/5 "2019-06-26T10:08:28Z")

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All right I will worry about the simpler stuff for now, and ask advice when its time to tackle other things (like multi-tile furniture, multiple monsters, or creating a new png file)
