# Tiles are very small in .8 experimentals

**URL:** <https://discourse.cataclysmdda.org/t/tiles-are-very-small-in-8-experimentals/3802>\
**Category:** The Garage\
**Created:** [November 3, 2013, 5:23pm UTC](https://discourse.cataclysmdda.org/t/tiles-are-very-small-in-8-experimentals/3802 "2013-11-03T17:23:24Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![youtoo](https://avatars.discourse-cdn.com/v4/letter/y/779978/32.png) [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Post date:** [November 3, 2013, 5:23pm UTC](https://discourse.cataclysmdda.org/t/tiles-are-very-small-in-8-experimentals/3802/1 "2013-11-03T17:23:24Z")

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Not sure when it started, but i have had a few including one I downloading on 11/3. The tiles are very small. I tried all 3 tilesets. This was not the case in the base tileset. Can we get an option for large tiles? This is difficult to look at. It is unaffected by screen resolution or the size of the window.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [November 4, 2013, 5:52pm UTC](https://discourse.cataclysmdda.org/t/tiles-are-very-small-in-8-experimentals/3802/2 "2013-11-04T17:52:57Z")

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When you change tilesets, the tiles change but they’re all the same size? Hodor’s and Tsu’s tiles are both small, and Deon’s is the large one, it’s possible Deon’s just isn’t working, there were some intermittent config issues due to some tile handling refactoring, is this still happening with latest experimental?
