# Throwable Matches

**URL:** <https://discourse.cataclysmdda.org/t/throwable-matches/1410>\
**Category:** The Drawing Board\
**Created:** [May 23, 2013, 5:40pm UTC](https://discourse.cataclysmdda.org/t/throwable-matches/1410 "2013-05-23T17:40:40Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Morrigi](https://avatars.discourse-cdn.com/v4/letter/m/5e9695/32.png) [@Morrigi](https://discourse.cataclysmdda.org/u/Morrigi)\
**Post date:** [May 23, 2013, 5:40pm UTC](https://discourse.cataclysmdda.org/t/throwable-matches/1410/1 "2013-05-23T17:40:40Z")

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Wouldn’t it be nice to have the ability to light a match and toss it into a pool of gasoline, incinerating the zombies stumbling through it?

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**Author:** ![Moon\_Dew](https://avatars.discourse-cdn.com/v4/letter/m/da6949/32.png) [@Moon\_Dew](https://discourse.cataclysmdda.org/u/Moon_Dew)\
**Post date:** [May 23, 2013, 7:57pm UTC](https://discourse.cataclysmdda.org/t/throwable-matches/1410/2 "2013-05-23T19:57:50Z")

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> [@Morrigi](#):
>
> Wouldn’t it be nice to have the ability to light a match and toss it into a pool of gasoline, incinerating the zombies stumbling through it?

All you’d need would be a cigarette, some cool sunglasses, and appropriate background music and you’d have yourself a recipe for BADASS!!!

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**Author:** ![Pthalocy](https://avatars.discourse-cdn.com/v4/letter/p/22d042/32.png) [@Pthalocy](https://discourse.cataclysmdda.org/u/Pthalocy)\
**Post date:** [May 23, 2013, 8:14pm UTC](https://discourse.cataclysmdda.org/t/throwable-matches/1410/3 "2013-05-23T20:14:16Z")

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I have wanted this for some time, a la postal 2. I can’t think of any naturally high-flammable mobs, which makes tossing gasoline and matches at zombies only a slightly classier version of hurling a molotov. I do like my options when it comes to fire.

Might prove deadly when dealing with webs, match flicking.

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**Author:** ![jumjummju](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jumjummju/32/13281_2.png) [@jumjummju](https://discourse.cataclysmdda.org/u/jumjummju)\
**Post date:** [May 23, 2013, 8:26pm UTC](https://discourse.cataclysmdda.org/t/throwable-matches/1410/4 "2013-05-23T20:26:25Z")

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I’d assume there’d have to be a limit of like 3 squares for throwing it. I can understand flicking a match or lightly tossing it, but if you try throwing a lit match to hard it’d just go out. (That and aerodynamics makes it impossible to throw a match too far)

But, yeah, I’d love to have an option to flick matches into a pool of gas leading to a gas station, for all the funsplosions that will occur.

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**Author:** ![Pthalocy](https://avatars.discourse-cdn.com/v4/letter/p/22d042/32.png) [@Pthalocy](https://discourse.cataclysmdda.org/u/Pthalocy)\
**Post date:** [May 23, 2013, 8:36pm UTC](https://discourse.cataclysmdda.org/t/throwable-matches/1410/5 "2013-05-23T20:36:05Z")

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Agreed. Matches just don’t have any mass to keep 'em sailing. Such is inertia. ☹

Unfortunately gross incompetence inertia seems to keep me from hauling ass fast enough to run away from fires I start, so those two squares extra might be the difference between smelling of bacon and smelling of victory.
