If I understand you right, you’re saying powered equipment for non-vehicular use? If so…
space heater: works like a Wood Stove but doesn’t make light and draws electric power instead of burning fuel.
cable network: doesn’t do anything on its own, but creates an area of effect in which any ground-activated electrical device draws power off of its power supply, rather than needing an independent battery. Builds out of a bunch of copper Wire.
pump network: place adjacent to Deep Water. Builds out of an Electric Motor, a Water Purifier, and a bunch of pipes. Doesn’t do anything on its own.
faucet: place within 20 squares of a Pump Network. Provides access to Clean Water (a la RV Kitchen Unit) by drawing power from the Pump Network.
hot tub: lots of heat (like standing next to a pink fire) localized to a 2x2 area that also makes you Wet
Decoy: creates an automated fake NPC (blue @?) that zombies can’t tell isn’t the real thing. Builds out of some 2x4s, scrap metal, an Electric Motor, boots, hat, glasses, mask, jacket, pants, chunk of meat, and a Talking Doll. Build it near some spike pits and an emergency light for maximum hilarity.
Stereo: produces an area of effect “listening to music” buff at the price of small power draw and significant Noise.
These ones would actually go on vehicles, but I’ll mention them here anyway:
Hoist (or if you prefer, Forklift. They’d have the same functionality.): activate to (1) load an adjacent tile’s items into cargo without having to lift them yourself, or (2) remove items from cargo and deposit them on an adjacent square.
Backhoe: activate on an adjacent tile to (1) turn it into a Pit or to turn a Pit into a Deep Pit in a few turns, rather than twenty minutes. (2) create a Pile of Dirt for planting.