# Things fighting other things is unbelievably great

**URL:** <https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636>\
**Category:** The Bunker\
**Created:** [January 16, 2015, 9:45am UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636 "2015-01-16T09:45:50Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Florin](https://avatars.discourse-cdn.com/v4/letter/f/91b2a8/32.png) [@Florin](https://discourse.cataclysmdda.org/u/Florin)\
**Post date:** [January 16, 2015, 9:45am UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/1 "2015-01-16T09:45:50Z")

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I love it. I haven’t enjoyed Cataclysm this much in ages. The world feels alive in a way it never did before. Watching zombies go after wildlife, or massive battles unfold between zombie hordes and tank drones, is amazing. Being able to exploit monsters’ hostility towards one another adds a depth of strategy that never existed in the game before. Nothing more to add, just kudos to the people responsible for making this possible.

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**Author:** ![Valpo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valpo/32/341_2.png) [@Valpo](https://discourse.cataclysmdda.org/u/Valpo)\
**Post date:** [January 16, 2015, 9:59am UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/2 "2015-01-16T09:59:27Z")

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Its a great step in the right direction indeed.

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**Author:** ![ramesesniblet](https://avatars.discourse-cdn.com/v4/letter/r/ce73a5/32.png) [@ramesesniblet](https://discourse.cataclysmdda.org/u/ramesesniblet)\
**Post date:** [January 16, 2015, 4:08pm UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/3 "2015-01-16T16:08:17Z")

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It’s definitely interesting but I would love to see it balanced. Right now it’s a bit like turning up to a party when everybody is already drunk.

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**Author:** ![Closet\_Pankin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/closet_pankin/32/376_2.png) [@Closet\_Pankin](https://discourse.cataclysmdda.org/u/Closet_Pankin)\
**Post date:** [January 16, 2015, 7:13pm UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/4 "2015-01-16T19:13:56Z")

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> [@ramesesniblet](#):
>
> It’s definitely interesting but I would love to see it balanced. Right now it’s a bit like turning up to a party when everybody is already drunk.

All that needs adding now is roving groups of survivors, instead of randies running around gunning down squirrels.

Also what the hell is going on with your sig? How?

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**Author:** ![Illogical\_Blox](https://avatars.discourse-cdn.com/v4/letter/i/73ab20/32.png) [@Illogical\_Blox](https://discourse.cataclysmdda.org/u/Illogical_Blox)\
**Post date:** [January 16, 2015, 7:20pm UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/5 "2015-01-16T19:20:51Z")

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I had a dog (wild!) kill a spitter zombie by accident. Hehehehe.

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**Author:** ![ramesesniblet](https://avatars.discourse-cdn.com/v4/letter/r/ce73a5/32.png) [@ramesesniblet](https://discourse.cataclysmdda.org/u/ramesesniblet)\
**Post date:** [January 16, 2015, 10:51pm UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/6 "2015-01-16T22:51:47Z")

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> [@Closet Pankin](#):
>
> [quote=“ramesesniblet, post:3, topic:8636”]It’s definitely interesting but I would love to see it balanced. Right now it’s a bit like turning up to a party when everybody is already drunk.

All that needs adding now is roving groups of survivors, instead of randies running around gunning down squirrels.

Also what the hell is going on with your sig? How?[/quote]

Haha, try using a mop on the tile you’re on.

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**Author:** ![Florin](https://avatars.discourse-cdn.com/v4/letter/f/91b2a8/32.png) [@Florin](https://discourse.cataclysmdda.org/u/Florin)\
**Post date:** [January 17, 2015, 12:09am UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/7 "2015-01-17T00:09:53Z")

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> [@ramesesniblet](#):
>
> Right now it’s a bit like turning up to a party when everybody is already drunk.

What do you mean?

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [January 17, 2015, 12:28am UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/8 "2015-01-17T00:28:25Z")

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> [@Illogical\_Blox](#):
>
> I had a dog (wild!) kill a spitter zombie by accident. Hehehehe.

They can actually get hostile towards zeds now. This needs some balancing (they often switch into neutral “tracking” mode and die), but zeds accosting bears, dogs and wasps should get rek’t by them now (unless they’re big zeds or have backup).

> [@ramesesniblet](#):
>
> It’s definitely interesting but I would love to see it balanced. Right now it’s a bit like turning up to a party when everybody is already drunk.

It will look like this for a while. Mapgen doesn’t “understand” infighting yet, so it can spawn zeds next to turrets.  
Some day we may have fungal hordes on overmap map assimilating zombie hordes to fight triffid hordes.

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**Author:** ![Illogical\_Blox](https://avatars.discourse-cdn.com/v4/letter/i/73ab20/32.png) [@Illogical\_Blox](https://discourse.cataclysmdda.org/u/Illogical_Blox)\
**Post date:** [January 17, 2015, 1:37pm UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/9 "2015-01-17T13:37:44Z")

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> [@Coolthulhu](#):
>
> [quote=“Illogical\_Blox, post:5, topic:8636”]I had a dog (wild!) kill a spitter zombie by accident. Hehehehe.

They can actually get hostile towards zeds now. This needs some balancing (they often switch into neutral “tracking” mode and die), but zeds accosting bears, dogs and wasps should get rek’t by them now (unless they’re big zeds or have backup).[/quote]  
Hmm, is there a new experimental out then? Because that’s the only time (even when I found Irradiated Wanderers) that I’ve seen creatures fighting.

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**Author:** ![Florin](https://avatars.discourse-cdn.com/v4/letter/f/91b2a8/32.png) [@Florin](https://discourse.cataclysmdda.org/u/Florin)\
**Post date:** [January 17, 2015, 1:50pm UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/10 "2015-01-17T13:50:47Z")

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Monster infighting was merged into the main branch maybe a week ago? It’s recent.

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [January 17, 2015, 6:41pm UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/11 "2015-01-17T18:41:36Z")

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> [@Illogical\_Blox](#):
>
> Hmm, is there a new experimental out then? Because that’s the only time (even when I found Irradiated Wanderers) that I’ve seen creatures fighting.

New experimentals are released quite fast - often about 4 versions per day.

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**Author:** ![Nopkar](https://avatars.discourse-cdn.com/v4/letter/n/34f0e0/32.png) [@Nopkar](https://discourse.cataclysmdda.org/u/Nopkar)\
**Post date:** [January 18, 2015, 11:55am UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/12 "2015-01-18T11:55:01Z")

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> [@Coolthulhu](#):
>
> [quote=“Illogical\_Blox, post:9, topic:8636”]Hmm, is there a new experimental out then? Because that’s the only time (even when I found Irradiated Wanderers) that I’ve seen creatures fighting.

New experimentals are released quite fast - often about 4 versions per day.[/quote]

take a week off from testing and it jumps 50 versions. (╯°□°）╯︵ ┻━┻

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**Author:** ![Bonevomit](https://avatars.discourse-cdn.com/v4/letter/b/e9c0ed/32.png) [@Bonevomit](https://discourse.cataclysmdda.org/u/Bonevomit)\
**Post date:** [January 18, 2015, 10:42pm UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/13 "2015-01-18T22:42:25Z")

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It’s all pretty good, there is one funny thing though.

When a zombie scientist sees a Mi-Go in the glass box in the lab, it shoots manhacks out all over the place, and the room becomes an endless fountain of manhacks.

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**Author:** ![AllisonW](https://avatars.discourse-cdn.com/v4/letter/a/919ad9/32.png) [@AllisonW](https://discourse.cataclysmdda.org/u/AllisonW)\
**Post date:** [January 18, 2015, 11:18pm UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/14 "2015-01-18T23:18:15Z")

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[quote=“Bonevomit, post:13, topic:8636”]It’s all pretty good, there is one funny thing though.

When a zombie scientist sees a Mi-Go in the glass box in the lab, it shoots manhacks out all over the place, and the room becomes an endless fountain of manhacks.[/quote]

You just described a combat knife and electronics scrap farm.

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [January 19, 2015, 12:04am UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/15 "2015-01-19T00:04:41Z")

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What i want is to leave a lot of chunks of raw meat next to a city border that is next to a forest. Then bears and zombies come. War.

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**Author:** ![dreamfantasy](https://avatars.discourse-cdn.com/v4/letter/d/7bcc69/32.png) [@dreamfantasy](https://discourse.cataclysmdda.org/u/dreamfantasy)\
**Post date:** [January 19, 2015, 12:39am UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/16 "2015-01-19T00:39:54Z")

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Really interesting feature!

Look forward seeing more interactions between Zeds, NPCs, wildlife and the world. For example like wildlife eating fruits, Zeds eating NPC corpse, or NPC make a armed fortress using houses.

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**Author:** ![AllisonW](https://avatars.discourse-cdn.com/v4/letter/a/919ad9/32.png) [@AllisonW](https://discourse.cataclysmdda.org/u/AllisonW)\
**Post date:** [January 19, 2015, 12:47am UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/17 "2015-01-19T00:47:58Z")

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Yeah, at a bare minimum zombies should probably start eating what they kill (with no appetite system or checks required, of course; they’re zombies). As it stands they’re doing our hunting for us.

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [January 19, 2015, 2:26am UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/18 "2015-01-19T02:26:10Z")

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This is going to end up as complex as DF and i love the idea.

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**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [January 19, 2015, 2:58am UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/19 "2015-01-19T02:58:07Z")

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> [@StopSignal](#):
>
> This is going to end up as complex as DF and i love the idea.

> Implying DDA isn’t already as complex as DF.

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**Author:** ![iceball3](https://avatars.discourse-cdn.com/v4/letter/i/c89c15/32.png) [@iceball3](https://discourse.cataclysmdda.org/u/iceball3)\
**Post date:** [January 19, 2015, 4:01am UTC](https://discourse.cataclysmdda.org/t/things-fighting-other-things-is-unbelievably-great/8636/20 "2015-01-19T04:01:03Z")

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[quote=“AllisonW, post:17, topic:8636”]Yeah, at a bare minimum zombies should probably start eating what they kill (with no appetite system or checks required, of course; they’re zombies). As it stands they’re doing our hunting for us.[/quote]CDDA zombies don’t kill to eat. They confirm the kill and move on, a cannibalised corpse is harder for the blob to res, after all.

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