# The graveyard

**URL:** <https://discourse.cataclysmdda.org/t/the-graveyard/2855>\
**Category:** The Bunker\
**Created:** [August 28, 2013, 1:33pm UTC](https://discourse.cataclysmdda.org/t/the-graveyard/2855 "2013-08-28T13:33:01Z")\
**Posts on this page:** 12\
**Page:** 2

<div class="post-metadata">

**Author:** ![ramesesniblet](https://avatars.discourse-cdn.com/v4/letter/r/ce73a5/32.png) [@ramesesniblet](https://discourse.cataclysmdda.org/u/ramesesniblet)\
**Post date:** [November 19, 2013, 4:58pm UTC](https://discourse.cataclysmdda.org/t/the-graveyard/2855/21 "2013-11-19T16:58:32Z")

</div>

I burned to death cooking that bacon I’m going to damn well eat it.

[code]Cataclysm - Dark Days Ahead version 0.9 memorial file

In memory of: Atomos  
"You can eat bacon while you’re on fire."

He was a male Bionic Spy when the apocalypse began.  
He died on Spring of year 1, day 1, at 09:50.  
He was killed in a gas station.

Cash on hand: $0

Final HP:  
Head: 9/84  
Torso: 0/84  
L Arm: 15/84  
R Arm: 54/84  
L Leg: 15/84  
R Leg: 35/84

Final Stats:  
Str 0 Dex 0 Int 4 Per 2  
Base Stats:  
Str 8 Dex 8 Int 8 Per 8

Final Messages:  
09:50 You feel your mouth getting warm.  
09:50 You’re set ablaze!  
09:50 You inhale a lungful of thick smoke.  
09:50 Your torn army pants (fits) is cut!  
09:50 You’re set ablaze!  
09:50 You eat your bacon.  
09:50 You can’t finish it all!  
09:50 You feel your feet getting warm.  
09:50 You feel your hands getting warm.  
09:50 The zombie dies!  
09:50 You’re set ablaze!  
09:50 You’re on fire!  
09:50 You’re set ablaze!  
09:50 Your torn army jacket (fits) is ripped!  
09:50 Your ripped army jacket (fits) is ripped!  
09:50 Your ripped army pants (fits) is dented!  
09:50 Your torn cargo shorts (fits) is ripped!  
09:50 Your army pants (fits) is ripped!  
09:50 Your army jacket (fits) is dented!  
09:50 You’re caught in the explosion!  
[/code]

---

<div class="post-metadata">

**Author:** ![HoundofDarkness](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/houndofdarkness/32/225_2.png) [@HoundofDarkness](https://discourse.cataclysmdda.org/u/HoundofDarkness)\
**Post date:** [November 19, 2013, 5:17pm UTC](https://discourse.cataclysmdda.org/t/the-graveyard/2855/22 "2013-11-19T17:17:06Z")

</div>

Here lies Charles Smith, The Purifier.

[spoiler]Cataclysm - Dark Days Ahead version 0.8 memorial file

In memory of: Charles Smith  
He was a male Trapper when the apocalypse began.  
He died on Spring of year 2, day 7, at 2:16 PM.  
He was killed in a science lab.

Cash on hand: $0

Final HP:  
Head: 93/93  
Torso: 0/93  
L Arm: 92/93  
R Arm: 91/93  
L Leg: 84/93  
R Leg: 91/93

Final Stats:  
Str 14 Dex 10 Int 1 Per 9  
Base Stats:  
Str 11 Dex 11 Int 10 Per 11

Final Messages:  
2:16 PM From the north you hear clang!  
2:16 PM You feel a surge of adrenaline!  
2:16 PM The secubot shoots your torso for 32 damage!  
2:16 PM From the west you hear P-p-p-pow!  
2:16 PM The secubot shoots your torso for 22 damage!  
2:16 PM From the west you hear P-p-p-pow!  
2:16 PM The secubot shoots your torso for 21 damage!  
2:16 PM From the west you hear P-p-p-pow!  
2:16 PM The secubot shoots your torso for 22 damage!  
2:16 PM From the west you hear P-p-p-pow!  
2:16 PM The secubot fires its smg!  
2:16 PM From the southwest you hear beep-beep-beep!  
2:14 PM Successfully installed Blood Analysis.  
2:12 PM You see here CBM: Ethanol Burner, and CBM: Finger-Mounted Laser.  
2:11 PM That is a counter. x2  
2:11 PM Never mind.  
2:11 PM That is a counter.  
2:06 PM From the southeast you hear beep-beep-beep!  
2:00 PM Safe mode OFF! (Auto safe mode still enabled!)  
2:00 PM Monster spotted–safe mode is on! (Press ‘!’ to turn it off or press ’ to ignore monster.)

Kills:  
r - squirrel x30  
r - rabbit x10  
M - moose x4  
w - wolf x22  
w - coyote x18  
B - bear x2  
C - cougar x5  
v - crow x3  
d - dog x5  
a - giant ant x4  
a - giant wasp x10  
Z - zombie x643  
Z - zombie cop x22  
Z - shrieker zombie x35  
Z - spitter zombie x52  
Z - shocker zombie x38  
Z - smoker zombie x5  
Z - swimmer zombie x23  
d - zombie dog x89  
Z - zombie brute x18  
Z - zombie hulk x1  
Z - boomer x75  
Z - skeleton x28  
Z - zombie necromancer x1  
Z - zombie scientist x5  
Z - zombie soldier x10  
Z - grabber zombie x60  
z - child zombie x28  
O - blob x28  
o - small blob x88  
S - crawler mutant x1  
s - sewer snake x2  
s - sewer rat x1  
s - wolf spider x22  
s - web spider x1  
s - jumping spider x24  
s - black widow x23  
H - Mi-go x2  
r - eyebot x2  
r - manhack x7  
R - secubot x6  
R - copbot x2  
Total kills: 1455

Skills:  
bartering: 0 (0%)  
computers: 6 (9%)  
construction: 5 (20%)  
cooking: 17 (3%)  
driving: 1 (15%)  
electronics: 10 (43%)  
fabrication: 9 (96%)  
first aid: 7 (64%)  
mechanics: 6 (47%)  
speaking: 0 (0%)  
survival: 9 (2%)  
swimming: 0 (0%)  
tailoring: 6 (29%)  
trapping: 4 (17%)  
archery: 2 (3%)  
bashing weapons: 10 (42%)  
cutting weapons: 10 (17%)  
dodging: 8 (26%)  
firearms: 3 (65%)  
launchers: 0 (0%)  
melee: 11 (79%)  
piercing weapons: 4 (36%)  
throwing: 3 (14%)  
unarmed combat: 3 (9%)  
handguns: 1 (6%)  
rifles: 2 (2%)  
shotguns: 2 (0%)  
submachine guns: 0 (0%)

Traits:  
Addictive Personality  
High Adrenaline  
Forgetful  
Gills  
Heavy Sleeper  
Lightly Furred  
Light Step  
Parkour Expert  
Long Tail  
Trigger Happy  
Truth Teller  
Ugly

Ongoing Effects:  
Adrenaline Rush  
Chilly torso  
Pain (63)  
Bionics:  
1: Joint Torsion Ratchet  
2: Internal Storage  
3: Cerebral Booster  
4: Chain Lightning  
5: Battery System  
6: Ethanol Burner  
7: Internal Furnace  
8: Hydraulic Muscles  
9: Expanded Digestive System  
10: Finger-Mounted Laser  
11: Internal Climate Control  
12: Air Filtration System  
13: Blood Filter  
14: Adamantium Claws  
15: Sensory Dulling  
16: Cranial Flashlight  
17: Thermal Dissipation  
18: Electromagnetic Unit  
19: Alarm System  
20: Mini-Flamethrower  
21: Muscle Augmentation  
22: Blood Analysis  
Total bionics: 22  
Power: 21/64

Weapon:  
! - katana

Equipment:  
q - torn utility vest  
a - reinforced glove liners (fits)  
j - reinforced leather collar  
E - reinforced messenger bag  
Z - reinforced drop leg pouches  
n - reinforced leather cat ears  
i - reinforced leather cat tail  
F - reinforced quiver  
K - wrist watch  
c - deputy badge  
t - tattered army pants (fits)  
s - scratched army helmet  
e - deputy badge  
L - reinforced bandana  
b - cut chitin arm guards  
f - chitinous gauntlets  
g - knee pads  
H - reinforced helmet liner  
S - ballistic glasses  
p - cut chitinous boots  
d - military rucksack  
o - reinforced elbow pads  
I - wool socks

Inventory:  
k - batteries (99)  
N - bone needle (200)  
C - pocket knife  
x - refillable lighter (47)  
m - cooked meat [9]  
B - plastic canteen of clean water (4)  
l - aspirin (145)  
G - bandages (38)  
z - caffeine pills (30)  
u - CBM: Wired Reflexes  
v - CBM: Teleportation Unit  
Q - military ID card [2]

- 
  - science ID card [8]  
h - skewer  
A - superglue [3]

Lifetime Stats  
Distance Walked: 0 Squares

Game History  
| Year 1, Spring 1, 7:00 AM | evac shelter | Charles Smith began their journey into the Cataclysm.  
| Year 1, Spring 1, 10:34 AM | house | Received a deep bite wound.  
| Year 1, Spring 1, 11:07 AM | house | Cleaned the bite wound.  
| Year 1, Spring 3, 1:17 PM | evac shelter | Threw up.  
| Year 1, Spring 7, 7:55 AM | house | Received a deep bite wound.  
| Year 1, Spring 7, 7:56 AM | house | Cleaned the bite wound.  
| Year 1, Spring 8, 4:13 PM | field | Received a deep bite wound.  
| Year 1, Spring 8, 6:52 PM | field | Cleaned the bite wound.  
| Year 1, Spring 12, 4:14 PM | field | Installed bionic: Power Storage.  
| Year 1, Spring 13, 1:41 PM | nothing | Consumed mutagen.  
| Year 1, Spring 13, 1:41 PM | nothing | Gained the mutation ‘High Thirst’.  
| Year 1, Spring 13, 1:41 PM | nothing | ‘Ugly’ mutation turned into ‘Deformed’  
| Year 1, Spring 13, 1:41 PM | nothing | ‘Deformed’ mutation turned into ‘Badly Deformed’  
| Year 1, Spring 13, 1:49 PM | nothing | Consumed purifier.  
| Year 1, Spring 13, 8:06 PM | nothing | Consumed mutagen.  
| Year 1, Spring 13, 8:06 PM | nothing | Gained the mutation ‘Hooves’.  
| Year 1, Spring 13, 8:06 PM | nothing | Gained the mutation ‘Rough Skin’.  
| Year 1, Summer 4, 5:23 PM | evac shelter | Installed bionic: Power Storage.  
| Year 1, Summer 7, 2:00 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 7, 2:00 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 7, 2:00 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 7, 2:00 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.  
| Year 1, Summer 10, 11:21 AM | mine entrance | Set off an alarm.  
| Year 1, Summer 10, 11:21 AM | mine entrance | Set off an alarm.  
| Year 1, Summer 10, 11:21 AM | mine entrance | Set off an alarm.  
| Year 1, Summer 11, 1:59 PM | evac shelter | Installed bionic: Power Storage.  
| Year 1, Summer 13, 12:14 PM | evac shelter | Consumed mutagen.  
| Year 1, Summer 13, 12:14 PM | evac shelter | Gained the mutation ‘Gills’.  
| Year 1, Summer 13, 1:42 PM | evac shelter | Consumed mutagen.  
| Year 1, Summer 13, 1:42 PM | evac shelter | ‘Rough Skin’ mutation turned into ‘Lightly Furred’  
| Year 1, Summer 13, 4:38 PM | evac shelter | Consumed mutagen.  
| Year 1, Summer 13, 4:38 PM | evac shelter | ‘Rough Skin’ mutation turned into ‘Scales’  
| Year 1, Summer 13, 4:39 PM | road | Consumed mutagen.  
| Year 1, Summer 13, 4:39 PM | road | Gained the mutation ‘Stubby Tail’.  
| Year 1, Summer 13, 4:39 PM | road | Consumed mutagen.  
| Year 1, Summer 13, 4:39 PM | road | Gained the mutation ‘Strong’.  
| Year 1, Summer 13, 5:12 PM | evac shelter | Consumed mutagen.  
| Year 1, Summer 13, 5:12 PM | evac shelter | Gained the mutation ‘Night Vision’.  
| Year 1, Summer 13, 5:14 PM | evac shelter | Consumed mutagen.  
| Year 1, Summer 13, 5:14 PM | evac shelter | Gained the mutation ‘Thick-Skinned’.  
| Year 1, Summer 14, 4:14 PM | road | Installed bionic: Power Storage.  
| Year 1, Autumn 1, 11:19 AM | doctor’s office | Installed bionic: Power Storage.  
| Year 1, Autumn 1, 3:35 PM | road | Received a deep bite wound.  
| Year 1, Autumn 1, 3:37 PM | road | Cleaned the bite wound.  
| Year 1, Autumn 2, 9:39 AM | road, manhole | Installed bionic: Power Storage.  
| Year 1, Autumn 3, 12:37 PM | doctor’s office | Reached skill level 8 in fabrication.  
| Year 1, Autumn 4, 8:11 AM | house | Received a deep bite wound.  
| Year 1, Autumn 4, 9:03 AM | house | Installed bionic: Power Storage.  
| Year 1, Autumn 4, 10:31 AM | doctor’s office | Cleaned the bite wound.  
| Year 1, Autumn 5, 7:39 AM | radio station | Set off an alarm.  
| Year 1, Autumn 5, 8:34 AM | radio station | Set off an alarm.  
| Year 1, Autumn 5, 10:08 AM | road, manhole | Installed bionic: Power Storage.  
| Year 1, Autumn 5, 10:08 AM | road, manhole | Installed bionic: Power Storage.  
| Year 1, Autumn 5, 10:11 AM | radio station | Set off an alarm.  
| Year 1, Autumn 5, 10:18 AM | road | Became wanted by the police!  
| Year 1, Autumn 5, 10:25 AM | liquor store | Became wanted by the police!  
| Year 1, Autumn 5, 12:11 PM | road | Became wanted by the police!  
| Year 1, Autumn 5, 8:21 PM | doctor’s office | Reached skill level 4 in computers.  
| Year 1, Autumn 8, 3:32 PM | road | Received a deep bite wound.  
| Year 1, Autumn 8, 3:33 PM | road | Cleaned the bite wound.  
| Year 1, Autumn 10, 9:29 AM | road | Installed bionic: Power Storage.  
| Year 1, Autumn 10, 10:14 AM | road | Set off an alarm.  
| Year 1, Autumn 10, 12:08 PM | pharmacy | Threw up.  
| Year 1, Autumn 11, 9:23 PM | radio station | Set off an alarm.  
| Year 1, Autumn 12, 1:00 PM | electronics store | Installed bionic: Power Storage.  
| Year 1, Autumn 12, 2:22 PM | road | Threw up.  
| Year 1, Autumn 13, 12:14 AM | road | Received a deep bite wound.  
| Year 1, Autumn 13, 2:36 AM | science lab | Released subspace specimens.  
| Year 1, Autumn 13, 4:01 AM | science lab | Cleaned the bite wound.  
| Year 1, Winter 3, 12:32 PM | field | Killed a zombie hulk.  
| Year 1, Winter 8, 6:24 PM | evac shelter | Installed bionic: Power Storage.  
| Year 1, Winter 9, 9:40 PM | public works | Installed bionic: Power Storage.  
| Year 1, Winter 10, 2:05 AM | nothing | Released subspace specimens.  
| Year 1, Winter 10, 2:15 AM | nothing | Became addicted to nicotine.  
| Year 1, Winter 10, 2:17 AM | nothing | Failed to install bionic: Solar Panels.  
| Year 1, Winter 10, 2:17 AM | nothing | Installed bionic: Joint Torsion Ratchet.  
| Year 1, Winter 10, 2:17 AM | nothing | Failed to install bionic: Integrated Toolset.  
| Year 1, Winter 10, 2:18 AM | nothing | Installed bionic: Internal Storage.  
| Year 1, Winter 10, 2:18 AM | nothing | Installed bionic: Cerebral Booster.  
| Year 1, Winter 10, 2:18 AM | nothing | Installed bionic: Chain Lightning.  
| Year 1, Winter 10, 2:18 AM | nothing | Installed bionic: Battery System.  
| Year 1, Winter 10, 2:18 AM | nothing | Installed bionic: Ethanol Burner.  
| Year 1, Winter 10, 2:18 AM | nothing | Failed to install bionic: Time Dilation.  
| Year 1, Winter 10, 2:39 AM | science lab | Released subspace specimens.  
| Year 1, Winter 10, 2:42 AM | nothing | Installed bionic: Internal Furnace.  
| Year 1, Winter 10, 4:38 AM | public works | Set off an alarm.  
| Year 1, Winter 10, 5:07 AM | road | Received a deep bite wound.  
| Year 1, Winter 10, 5:28 AM | subway station | Installed bionic: Power Storage.  
| Year 1, Winter 10, 5:28 AM | subway station | Cleaned the bite wound.  
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Hydraulic Muscles.  
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Expanded Digestive System.  
| Year 1, Winter 10, 6:53 PM | evac shelter | Failed to install bionic: Water Extraction Unit.  
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Finger-Mounted Laser.  
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Internal Climate Control.  
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Air Filtration System.  
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Blood Filter.  
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Adamantium Claws.  
| Year 1, Winter 10, 6:54 PM | evac shelter | Installed bionic: Sensory Dulling.  
| Year 1, Winter 10, 6:54 PM | evac shelter | Installed bionic: Cranial Flashlight.  
| Year 1, Winter 10, 9:56 PM | field | Worn cloak was completely destroyed.  
| Year 1, Winter 10, 9:56 PM | field | Received a deep bite wound.  
| Year 1, Winter 10, 11:00 PM | pharmacy | Cleaned the bite wound.  
| Year 1, Winter 10, 11:39 PM | road | Received a deep bite wound.  
| Year 1, Winter 11, 12:45 AM | pharmacy | Cleaned the bite wound.  
| Year 1, Winter 11, 5:23 PM | science lab | Released subspace specimens.  
| Year 1, Winter 11, 5:23 PM | science lab | Released subspace specimens.  
| Year 1, Winter 13, 4:22 AM | science lab | Consumed mutagen.  
| Year 1, Winter 13, 4:22 AM | science lab | ‘Stubby Tail’ mutation turned into ‘Long Tail’  
| Year 1, Winter 13, 4:22 AM | science lab | Consumed mutagen.  
| Year 1, Winter 13, 4:22 AM | science lab | Gained the mutation ‘Ponderous’.  
| Year 1, Winter 13, 4:22 AM | science lab | ‘Rough Skin’ mutation turned into ‘Lightly Furred’  
| Year 1, Winter 13, 6:22 PM | evac shelter | Consumed mutagen.  
| Year 1, Winter 13, 6:22 PM | evac shelter | Gained the mutation ‘Heat dependent’.  
| Year 1, Winter 13, 6:23 PM | evac shelter | Consumed purifier.  
| Year 1, Winter 13, 6:23 PM | evac shelter | Consumed purifier.  
| Year 1, Winter 13, 6:38 PM | evac shelter | Consumed purifier.  
| Year 2, Spring 1, 9:09 AM | road | Installed bionic: Power Storage.  
| Year 2, Spring 2, 5:12 AM | house | Installed bionic: Power Storage.  
| Year 2, Spring 2, 5:29 AM | house | Installed bionic: Thermal Dissipation.  
| Year 2, Spring 2, 6:27 AM | radio station | Set off an alarm.  
| Year 2, Spring 6, 5:23 PM | science lab | Released subspace specimens.  
| Year 2, Spring 7, 12:26 AM | science lab | Released subspace specimens.  
| Year 2, Spring 7, 12:26 AM | science lab | Installed bionic: Electromagnetic Unit.  
| Year 2, Spring 7, 12:26 AM | science lab | Installed bionic: Alarm System.  
| Year 2, Spring 7, 12:30 AM | science lab | Released subspace specimens.  
| Year 2, Spring 7, 8:04 AM | science lab | Became addicted to nicotine.  
| Year 2, Spring 7, 8:04 AM | science lab | Installed bionic: Mini-Flamethrower.  
| Year 2, Spring 7, 9:16 AM | science lab | Released subspace specimens.  
| Year 2, Spring 7, 12:23 PM | science lab | Installed bionic: Muscle Augmentation.  
| Year 2, Spring 7, 1:23 PM | science lab | Released subspace specimens.  
| Year 2, Spring 7, 2:14 PM | science lab | Installed bionic: Blood Analysis.  
| Year 2, Spring 7, 2:16 PM | science lab | Charles Smith was killed.  
[/spoiler]

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<div class="post-metadata">

**Author:** ![youtoo](https://avatars.discourse-cdn.com/v4/letter/y/779978/32.png) [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Post date:** [November 19, 2013, 5:36pm UTC](https://discourse.cataclysmdda.org/t/the-graveyard/2855/23 "2013-11-19T17:36:21Z")

</div>

this would be a long way out, but people have gotten the game to run on a server… if other peoples chars can go zombie on you. so possibly some possibly some really powerful zombies coming at you after a while. would not be implemented for a while. not an MMO. just other peoples dead characters.

---

<div class="post-metadata">

**Author:** ![VampyreLord](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vampyrelord/32/197_2.png) [@VampyreLord](https://discourse.cataclysmdda.org/u/VampyreLord)\
**Post date:** [November 19, 2013, 9:13pm UTC](https://discourse.cataclysmdda.org/t/the-graveyard/2855/24 "2013-11-19T21:13:25Z")

</div>

[quote=“ramesesniblet, post:21, topic:2855”]I burned to death cooking that bacon I’m going to damn well eat it.

[code]Cataclysm - Dark Days Ahead version 0.9 memorial file

In memory of: Atomos  
"You can eat bacon while you’re on fire."

He was a male Bionic Spy when the apocalypse began.  
He died on Spring of year 1, day 1, at 09:50.  
He was killed in a gas station.

Cash on hand: $0

Final HP:  
Head: 9/84  
Torso: 0/84  
L Arm: 15/84  
R Arm: 54/84  
L Leg: 15/84  
R Leg: 35/84

Final Stats:  
Str 0 Dex 0 Int 4 Per 2  
Base Stats:  
Str 8 Dex 8 Int 8 Per 8

Final Messages:  
09:50 You feel your mouth getting warm.  
09:50 You’re set ablaze!  
09:50 You inhale a lungful of thick smoke.  
09:50 Your torn army pants (fits) is cut!  
09:50 You’re set ablaze!  
09:50 You eat your bacon.  
09:50 You can’t finish it all!  
09:50 You feel your feet getting warm.  
09:50 You feel your hands getting warm.  
09:50 The zombie dies!  
09:50 You’re set ablaze!  
09:50 You’re on fire!  
09:50 You’re set ablaze!  
09:50 Your torn army jacket (fits) is ripped!  
09:50 Your ripped army jacket (fits) is ripped!  
09:50 Your ripped army pants (fits) is dented!  
09:50 Your torn cargo shorts (fits) is ripped!  
09:50 Your army pants (fits) is ripped!  
09:50 Your army jacket (fits) is dented!  
09:50 You’re caught in the explosion!  
[/code][/quote]I like how “You feel your mouth getting warm.”  
“You’re set ablaze!”  
“You inhale a lungful of thick smoke.”

annotate the “You can eat bacon while you’re on fire.” you wrote. It’s like one of those commercials of someone eating a very hot chili burger.

---

<div class="post-metadata">

**Author:** ![anon388770](https://avatars.discourse-cdn.com/v4/letter/a/e9a140/32.png) [@anon388770](https://discourse.cataclysmdda.org/u/anon388770)\
**Post date:** [November 19, 2013, 9:21pm UTC](https://discourse.cataclysmdda.org/t/the-graveyard/2855/25 "2013-11-19T21:21:18Z")

</div>

Worst character ever.

[spoiler]Cataclysm - Dark Days Ahead version 0.8-2655-g944f932 memorial file

In memory of: Joseph ‘Zakalwe’ Bartlett

He was a male Baseball Player when the apocalypse began.  
He died on Spring of year 1, day 13, at 09:03.  
He was killed in a road.

Cash on hand: $0

Final HP:  
Head: 25/107  
Torso: 0/107  
L Arm: 0/107  
R Arm: 36/107  
L Leg: 0/107  
R Leg: 0/107

Final Stats:  
Str 0 Dex 0 Int 5 Per 1  
Base Stats:  
Str 10 Dex 10 Int 12 Per 8

Final Messages:  
09:03 Shrapnel hits your right arm!  
09:03 The zombie dies!  
09:03 Your ripped backpack is ripped!  
09:03 Your cut tool belt is ripped!  
09:03 You’re caught in the explosion!  
09:03 The spitter zombie’s body dissolves into acid.  
09:03 From the south you hear an explosion!  
09:03 Your cotton hat is ripped!  
09:03 Your scratched baseball helmet is dented!  
09:03 You’re caught in the explosion!  
09:03 From the south you hear an explosion!  
09:03 You successfully light a fire.  
09:03 You see here 8x40mm caseless.  
09:02 Unknown command: 'N’  
09:02 You reload your Saiga-12.  
09:01 From the southeast you hear crash! x4  
09:01 The zombie dies!  
09:01 You batter the zombie for 29 damage. Critical!  
09:01 From the southeast you hear crash!  
09:01 The zombie hits your right leg.

Kills:  
r - black rat x1  
Z - boomer x15  
C - cougar x2  
d - coyote x1  
d - coyote x1  
d - dog x5  
M - moose x1  
r - sewer rat x2  
@ - Shia LaBeouf x1  
Z - skeleton x15  
s - giant wolf spider x1  
d - wolf x2  
B - zombear x1  
Z - zombie x238  
Z - zombie brute x4  
z - zombie child x19  
Z - zombie cop x4  
Z - shocker zombie x3  
d - zombie dog x36  
Z - grabber zombie x10  
Z - feral hunter x9  
Z - zombie master x2  
Z - zombie necromancer x2  
Z - shrieker zombie x12  
Z - smoker zombie x4  
Z - zombie soldier x2  
Z - spitter zombie x5  
Z - swimmer zombie x5  
Total kills: 403

Skills:  
bartering: 0 (0%)  
computers: 1 (0%)  
construction: 0 (36%)  
cooking: 3 (87%)  
driving: 1 (51%)  
electronics: 0 (89%)  
fabrication: 6 (50%)  
first aid: 3 (31%)  
mechanics: 8 (64%)  
speaking: 0 (0%)  
survival: 4 (61%)  
swimming: 0 (0%)  
tailoring: 3 (76%)  
trapping: 0 (0%)  
archery: 0 (0%)  
bashing weapons: 5 (13%)  
cutting weapons: 1 (10%)  
dodging: 5 (39%)  
marksmanship: 1 (65%)  
launchers: 0 (0%)  
melee: 5 (65%)  
piercing weapons: 0 (55%)  
throwing: 0 (20%)  
unarmed combat: 0 (0%)  
handguns: 0 (0%)  
rifles: 0 (0%)  
shotguns: 1 (94%)  
submachine guns: 0 (0%)

Traits:  
Addictive Personality  
Forgetful  
Head Bumps  
Far-Sighted  
Near-Sighted  
Packmule  
Robust Genetics  
Tough  
Truth Teller  
Wing Stubs

Ongoing Effects:  
Chilly legs  
Pain (156)  
Bionics:  
1: Wire-induced Stiffness  
Total bionics: 1  
Power: 0/0

Weapon:  
X - Saiga-12

Equipment:

- 
  - sunglasses  
g - bifocal glasses  
P - torn backpack  
D - scratched filter mask  
[ - ripped cotton hat  
b - cut baseball helmet  
W - combat boots (fits)  
v - quiver  
u - shredded tool belt  
\ - shredded messenger bag

- 
  - tool belt

Inventory:  
U - batteries (20)  
N - plutonium cell (40)  
G - 00 shot (5)  
d - shotgun beanbag (25)  
e - birdshot (13)  
f - shotgun hull (146)  
h - sinew (40)  
i - thread (50)  
n - flashlight (off) (96)  
Y - hacksaw  
p - hammer  
} - rubber hose  
q - lighter (95)  
z - lightstrip (active) (10879)  
m - pipe bomb  
r - pocket knife  
! - refillable lighter  
w - screwdriver  
x - sewing kit (48)  
y - soldering iron (79)  
k - welder  
B - wrench  
a - aluminum can of beer [3] (1)  
F - plastic bottle of disinfectant (3)  
o - aluminum can of energy drink [4] (1)  
j - meat jerky (22)  
c - cooked meat  
C - plastic bottle of sports drink (2)  
l - plastic bottle of clean water [3] (2)  
H - first aid kit (7)  
I - Adderall (25)  
J - antibiotics (15)  
K - aspirin (14)  
L - bandages (17)  
M - codeine (7)  
A - iodine tablets (20)  
s - oxycodone (10)  
O - water purification tablets (10)  
E - Cooking on a Budget  
t - plastic bottle  
R - science ID card [20]  
S - pocket watch

Lifetime Stats  
Distance Walked: 14540 Squares  
Damage Taken: 1384 Damage  
Damage Healed: 701 Damage  
Headshots: 25

Game History  
| Year 1, Spring 1, 08:00 | evac shelter | Joseph ‘Zakalwe’ Bartlett began their journey into the Cataclysm.  
| Year 1, Spring 1, 11:41 | field | Received a deep bite wound.  
| Year 1, Spring 1, 11:42 | field | Recoverd from a bite wound.  
| Year 1, Spring 1, 12:28 | house | Received a deep bite wound.  
| Year 1, Spring 1, 12:36 | house | Recoverd from a bite wound.  
| Year 1, Spring 1, 13:00 | house | Worn dress shirt (fits) was completely destroyed.  
| Year 1, Spring 1, 15:43 | house | Received a deep bite wound.  
| Year 1, Spring 1, 16:04 | house | Recoverd from a bite wound.  
| Year 1, Spring 4, 06:33 | house | Received a deep bite wound.  
| Year 1, Spring 4, 06:55 | house | Recoverd from a bite wound.  
| Year 1, Spring 5, 06:22 | road | Received a deep bite wound.  
| Year 1, Spring 5, 06:26 | road | Recoverd from a bite wound.  
| Year 1, Spring 5, 12:01 | basement | Failed to install bionic: Sensory Dulling.  
| Year 1, Spring 5, 13:43 | road | Worn trenchcoat (fits) was completely destroyed.  
| Year 1, Spring 5, 16:16 | road | Received a deep bite wound.  
| Year 1, Spring 5, 16:18 | road | Recoverd from a bite wound.  
| Year 1, Spring 5, 16:21 | road | Failed to install bionic: Power Storage.  
| Year 1, Spring 5, 17:02 | sporting goods store | Worn trenchcoat (fits) was completely destroyed.  
| Year 1, Spring 5, 17:18 | road | Received a deep bite wound.  
| Year 1, Spring 5, 17:29 | road | Recoverd from a bite wound.  
| Year 1, Spring 5, 17:55 | house | Worn long-sleeved shirt (fits) was completely destroyed.  
| Year 1, Spring 6, 09:39 | road | Worn utility vest was completely destroyed.  
| Year 1, Spring 6, 11:15 | road | Worn leather touring suit (fits) was completely destroyed.  
| Year 1, Spring 6, 12:18 | road | Worn backpack was completely destroyed.  
| Year 1, Spring 11, 08:48 | road | Received a deep bite wound.  
| Year 1, Spring 11, 09:16 | road | Recoverd from a bite wound.  
| Year 1, Spring 11, 13:05 | road | Consumed mutagen.  
| Year 1, Spring 11, 13:05 | road | Gained the mutation ‘Head Bumps’.  
| Year 1, Spring 11, 13:05 | road | Gained the mutation ‘Wing Stubs’.  
| Year 1, Spring 11, 14:11 | field | Failed to install bionic: Air Filtration System.  
| Year 1, Spring 11, 14:11 | field | Installed bad bionic: Wire-induced Stiffness.  
| Year 1, Spring 13, 06:44 | road | Worn glove liners (fits) was completely destroyed.  
| Year 1, Spring 13, 08:53 | forest | Worn rain coat (fits) was completely destroyed.  
| Year 1, Spring 13, 09:03 | nothing | Joseph ‘Zakalwe’ Bartlett was killed.[/spoiler]

---

<div class="post-metadata">

**Author:** ![HoundofDarkness](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/houndofdarkness/32/225_2.png) [@HoundofDarkness](https://discourse.cataclysmdda.org/u/HoundofDarkness)\
**Post date:** [November 20, 2013, 2:04pm UTC](https://discourse.cataclysmdda.org/t/the-graveyard/2855/26 "2013-11-20T14:04:55Z")

</div>

What caused that second explosion?

---

<div class="post-metadata">

**Author:** ![Rayko](https://avatars.discourse-cdn.com/v4/letter/r/a88e4f/32.png) [@Rayko](https://discourse.cataclysmdda.org/u/Rayko)\
**Post date:** [November 20, 2013, 2:18pm UTC](https://discourse.cataclysmdda.org/t/the-graveyard/2855/27 "2013-11-20T14:18:43Z")

</div>

Well, that was embarrassing. I blame military forces for this 😃

[code]Cataclysm - Dark Days Ahead version 0.9-291-g4279cea memorial file

In memory of: Lawry Dennis  
"F\*\*\*ING LANDMINES GODDAMIT MY GIBS EVERYWHERE"

He was a male Back Alley Brawler when the apocalypse began.  
He died on Spring of year 1, day 2, at 16:47.  
He was killed in a forest.

Cash on hand: $0

Final HP:  
Head: 37/67  
Torso: 0/84  
L Arm: 67/84  
R Arm: 67/84  
L Leg: 41/84  
R Leg: 40/84

Final Stats:  
Str 6 Dex 7 Int 6 Per 6  
Base Stats:  
Str 8 Dex 9 Int 8 Per 7

Final Messages:  
16:47 You’re caught in the explosion!  
16:47 An explosion!  
16:47 You trigger a land mine!  
16:42 You hear a distant rumble of thunder.  
16:38 Moving past this shrub is slow!  
16:36 You take some aspirin. x2  
16:34 You hear a distant rumble of thunder.  
16:32 You eat your apple.  
16:31 That is a grass.  
16:31 e - apple  
16:31 You see here apple.  
16:29 Moving past this shrub is slow!  
16:27 Moving past this shrub is slow!  
16:23 You hear a distant rumble of thunder.  
16:15 You hear a distant rumble of thunder.  
16:13 Moving past this young tree is slow!  
16:12 You hear a distant rumble of thunder.  
16:11 Moving past this underbrush is slow!  
16:08 You hear a distant rumble of thunder.  
16:08 You quickly punch the fox but do no damage.

Kills:  
d - coyote x2  
r - sewer rat x3  
d - wolf x2  
Z - zombie x54  
Z - feral hunter x2  
Z - zombie soldier x2  
Total kills: 65

Ongoing Effects:  
Pain (58)  
Bionics:  
No bionics were installed.  
Power: 0/0

Weapon:  
- none

Equipment:  
c - boots (fits)  
m - leather backpack  
g - scratched leather backpack  
B - hard arm guards  
M - ballistic glasses  
d - fur loincloth (fits)

Game History  
| Year 1, Spring 1, 08:00 | evac shelter | Lawry Dennis began their journey into the Cataclysm.  
| Year 1, Spring 1, 08:00 | evac shelter | Received a deep bite wound.  
| Year 1, Spring 1, 08:04 | field | Recoverd from a bite wound.  
| Year 1, Spring 1, 10:00 | evac shelter | Received a deep bite wound.  
| Year 1, Spring 1, 10:03 | field | Recoverd from a bite wound.  
| Year 1, Spring 1, 14:12 | public works | Received a deep bite wound.  
| Year 1, Spring 1, 14:15 | public works | Recoverd from a bite wound.  
| Year 1, Spring 1, 16:05 | field | Caught by a beartrap.  
| Year 1, Spring 1, 17:08 | forest | Received a deep bite wound.  
| Year 1, Spring 1, 17:24 | field | Recoverd from a bite wound.  
| Year 1, Spring 2, 08:24 | farm field | Worn cargo pants (fits) was completely destroyed.  
| Year 1, Spring 2, 08:24 | farm field | Received a deep bite wound.  
| Year 1, Spring 2, 08:28 | farm field | Worn tank top (fits) was completely destroyed.  
| Year 1, Spring 2, 08:29 | farm field | Recoverd from a bite wound.  
| Year 1, Spring 2, 09:20 | farm field | Received a deep bite wound.  
| Year 1, Spring 2, 09:22 | farm field | Recoverd from a bite wound.  
| Year 1, Spring 2, 16:47 | forest | Stepped on a land mine.  
| Year 1, Spring 2, 16:47 | forest | Lawry Dennis was killed.[/code]

---

<div class="post-metadata">

**Author:** ![VampyreLord](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vampyrelord/32/197_2.png) [@VampyreLord](https://discourse.cataclysmdda.org/u/VampyreLord)\
**Post date:** [January 3, 2014, 3:04am UTC](https://discourse.cataclysmdda.org/t/the-graveyard/2855/28 "2014-01-03T03:04:25Z")

</div>

My longest standing survivor so far:

[code]Cataclysm - Dark Days Ahead version 0.9-2872-gc25fd4d memorial file

In memory of: Dominic Young  
"Don’t underestimate the ants!"

He was an unemployed male when the apocalypse began.  
He died on Autumn of year 1, day 25, at 8:40 PM.  
He was killed in a ant tunnel in the wilderness.

Cash on hand: $0

Final HP:  
Head: 0/84  
Torso: 84/84  
L Arm: 84/84  
R Arm: 84/84  
L Leg: 84/84  
R Leg: 74/84

Final Stats:  
Str 4 Dex 6 Int 9 Per 12  
Base Stats:  
Str 8 Dex 8 Int 8 Per 12

Final Messages:  
8:40 PM The giant ant hits your eyes.  
8:40 PM The soldier ant hits your eyes.  
8:40 PM You’re blinded!  
8:40 PM You block with your nail bat!  
8:40 PM You dodge the soldier ant. x2  
8:40 PM You batter the giant ant for 11 damage.  
8:40 PM The giant ant hits your eyes.  
8:40 PM You block with your nail bat!  
8:40 PM You dodge the giant ant.  
8:40 PM The soldier ant dies!  
8:40 PM You batter the soldier ant for 25 damage. Critical!  
8:40 PM You thrash the soldier ant for 31 damage. Critical!  
8:40 PM You block with your nail bat!  
8:40 PM You dodge an attack from an unseen source.  
8:40 PM You batter the soldier ant for 4 damage.  
8:40 PM The giant ant hits your eyes.  
8:40 PM You’re blinded!  
8:40 PM You dodge the giant ant.  
8:40 PM You block with your nail bat!  
8:40 PM You dodge the soldier ant.

Kills:  
a - giant ant x49  
a - ant larva x10  
a - soldier ant x22  
w - bat x1  
B - bear x1  
r - black rat x22  
O - blob x12  
o - small blob x32  
Z - boomer x23  
c - cat x1  
. - centipede x2  
v - chicken x3  
C - cougar x11  
d - coyote x18  
d - coyote x7  
v - crow x1  
S - dark wyrm x3  
D - deer x3  
. - deer mouse x1  
a - dermatik x2  
d - dog x58  
d - skeletal dog x7  
d - Z-9 x4  
d - rot-weiler x2  
. - dragonfly x1  
a - giant fly x4  
d - fox x4  
d - fox x9  
. - bull frog x3  
M - giant frog x2  
s - half worm x10  
d - tentacle dog x1  
e - manhack x10  
M - moose x5  
. - mosquito x25  
p - opossum x3  
r - rabbit x1  
r - raccoon x9  
s - rattlesnake x8  
r - sewer rat x35  
s - sewer snake x7  
Z - skeleton x21  
. - slug x1  
S - giant slug x1  
s - giant jumping spider x7  
s - giant web spider x2  
s - giant wolf spider x8  
r - squirrel x10  
r - squirrel x5  
& - thing x1  
m - weasel x4  
d - wolf x62  
W - giant worm x5  
B - zombear x39  
Z - zombie x749  
Z - zombie brute x12  
z - zombie child x141  
Z - zombie cop x25  
Z - crawling zombie x5  
Z - shocker zombie x25  
d - zombie dog x116  
Z - fat zombie x76  
Z - firefighter zombie x7  
Z - grabber zombie x17  
Z - hazmat zombie x9  
Z - feral hunter x19  
Z - zombie master x2  
Z - zombie necromancer x5  
Z - decayed zombie x17  
Z - zombie scientist x6  
Z - shrieker zombie x31  
Z - smoker zombie x8  
Z - zombie soldier x10  
Z - spitter zombie x29  
Z - swimmer zombie x15  
Z - tough zombie x33  
Total kills: 1955

Skills:  
bartering: 0 (0%)  
computers: 3 (17%)  
construction: 6 (8%)  
cooking: 9 (21%)  
driving: 5 (0%)  
electronics: 6 (5%)  
fabrication: 6 (0%)  
first aid: 4 (44%)  
mechanics: 12 (0%)  
speaking: 0 (0%)  
survival: 7 (53%)  
swimming: 3 (0%)  
tailoring: 5 (0%)  
trapping: 1 (1%)  
archery: 0 (19%)  
bashing weapons: 13 (15%)  
cutting weapons: 4 (0%)  
dodging: 11 (0%)  
marksmanship: 4 (0%)  
launchers: 0 (0%)  
melee: 14 (14%)  
piercing weapons: 0 (33%)  
throwing: 9 (1%)  
unarmed combat: 2 (14%)  
handguns: 3 (0%)  
rifles: 3 (0%)  
shotguns: 3 (0%)  
submachine guns: 1 (24%)

Traits:  
Poor Hearing  
Cannibal  
Fast Healer  
Heavy Sleeper  
Light Eater  
Near-Sighted  
Night Vision  
Truth Teller  
Ugly

Ongoing Effects:  
High on Meth  
Pain (73) Stimulant

Bionics:  
1: Fingerpick  
2: Transition lenses  
3: Subdermal Carbon Filament  
4: Air Filtration System  
5: Internal Storage  
Total bionics: 5  
Power: 0/8

Weapon:

# - nail bat

Equipment:  
{ - reinforced combat boots (fits)  
. - reinforced jumpsuit (fits)  
l - reinforced drop leg pouches (fits)  
i - reinforced holster  
J - reinforced light survivor harness (fits)  
b - reinforced tool belt (fits)  
Z - reinforced fanny pack  
Y - reinforced radiation badge  
W - reinforced army jacket (fits)  
K - reinforced hand wraps (fits)  
n - reinforced armored fingerless gloves (fits)  
H - reinforced wrist watch  
N - reinforced bandana  
o - reinforced eyeglasses  
B - reinforced army helmet (fits)  
f - reinforced backpack

Inventory:  
= - Taurus Pro .38++ (15)  
u - .38 FMJ (50)  
x - .38 Super (35)

- 
  - strawberry seeds (1)  
U - throwing knife (5)  
P - Spiked Harp of Forgotten Horrors (7)  
w - EMP grenade  
" - C4-Explosive  
V - cat food  
Q - dented improvised picklock [2]  
/ - improvised picklock [2]  
^ - improvised picklock [9]  
j - dog whistle  
T - flashlight (off)  
a - teargas canister  
X - heatpack [8]  
k - lighter (68)  
L - permanent marker (497)  
g - zombie pheromone  
O - pocket knife  
e - stethoscope  
c - biscuit (8)  
h - sm. cardboard box of cookies (2)  
M - sm. cardboard box of cookies (4)  
( - strawberries [4]  
s - 2.5L canteen of clean water (8)  
y - hip flask of whiskey (6)  
q - Adderall (6)  
t - antibiotics (9)

- 
  - aspirin (4)  
v - bandages (35)  
[ - caffeine pills (35)  
! - cigarettes (1)  
) - plastic bottle of disinfectant (2)  
p - chewing gum (8)  
z - methamphetamine (4)  
\_ - Ambien (10)  
A - water purification tablets (13)  
C - hemostatic powder (18)  
D - tramadol (3)  
E - vitamins (18)  
F - binoculars  
G - electrohack  
R - military ID card [6]  
I - science ID card [25]  
S - USB drive with misc software [2]

Lifetime Stats  
Distance Walked: 53256 Squares  
Damage Taken: 572 Damage  
Damage Healed: 648 Damage  
Headshots: 6

Game History  
| Year 1, Spring 1, 8:00 AM | evac shelter | Dominic Young began their journey into the Cataclysm.  
| Year 1, Spring 1, 1:52 PM | nothing | Received a deep bite wound.  
| Year 1, Spring 1, 3:17 PM | nothing | Recoverd from a bite wound.  
| Year 1, Spring 2, 4:49 PM | field | Caught by a beartrap.  
| Year 1, Spring 2, 5:49 PM | forest | Threw up.  
| Year 1, Spring 2, 9:37 PM | forest | Threw up.  
| Year 1, Spring 3, 10:53 AM | road | Stepped on a land mine.  
| Year 1, Spring 3, 10:53 AM | road | Worn army jacket (fits) was completely destroyed.  
| Year 1, Spring 4, 8:21 PM | road | Threw up.  
| Year 1, Spring 4, 9:34 PM | road | Threw up.  
| Year 1, Spring 5, 7:55 PM | farm | Threw up.  
| Year 1, Spring 5, 8:24 PM | farm | Threw up.  
| Year 1, Spring 5, 8:28 PM | farm | Threw up.  
| Year 1, Spring 5, 8:32 PM | farm | Threw up.  
| Year 1, Spring 5, 8:40 PM | farm | Threw up.  
| Year 1, Spring 5, 8:45 PM | farm | Threw up.  
| Year 1, Spring 5, 11:51 PM | farm | Became addicted to sleeping pills.  
| Year 1, Spring 6, 2:16 PM | farm | Became addicted to nicotine.  
| Year 1, Spring 6, 2:52 PM | farm | Threw up.  
| Year 1, Spring 6, 3:17 PM | nothing | Threw up.  
| Year 1, Spring 6, 8:56 PM | house | Received a deep bite wound.  
| Year 1, Spring 6, 9:31 PM | house | Recoverd from a bite wound.  
| Year 1, Spring 10, 4:45 PM | road | Triggered a crossbow trap.  
| Year 1, Spring 10, 4:45 PM | road | Caught by a beartrap.  
| Year 1, Spring 10, 4:48 PM | road | Caught by a beartrap.  
| Year 1, Spring 10, 5:37 PM | field | Triggered a crossbow trap.  
| Year 1, Spring 10, 5:38 PM | field | Caught by a beartrap.  
| Year 1, Spring 10, 5:38 PM | field | Triggered a crossbow trap.  
| Year 1, Spring 10, 5:38 PM | field | Triggered a crossbow trap.  
| Year 1, Spring 12, 3:50 PM | field | Triggered a crossbow trap.  
| Year 1, Spring 16, 1:37 PM | field | Triggered a crossbow trap.  
| Year 1, Spring 16, 1:37 PM | field | Triggered a crossbow trap.  
| Year 1, Spring 16, 1:38 PM | field | Triggered a crossbow trap.  
| Year 1, Spring 16, 1:38 PM | field | Triggered a crossbow trap.  
| Year 1, Spring 16, 1:40 PM | field | Caught by a beartrap.  
| Year 1, Spring 16, 4:53 PM | field | Stepped on a land mine.  
| Year 1, Spring 16, 5:06 PM | field | Worn trenchcoat (fits) was completely destroyed.  
| Year 1, Spring 16, 5:07 PM | field | Stepped on a land mine.  
| Year 1, Spring 16, 5:28 PM | field | Stepped on a land mine.  
| Year 1, Spring 16, 6:52 PM | field | Stepped on a land mine.  
| Year 1, Spring 16, 7:06 PM | field | Worn cargo pants was completely destroyed.  
| Year 1, Spring 21, 9:06 AM | field | Stepped on a land mine.  
| Year 1, Spring 21, 8:01 PM | science lab | Stepped into a dissector.  
| Year 1, Spring 21, 8:12 PM | science lab | Became addicted to nicotine.  
| Year 1, Spring 21, 8:35 PM | science lab | Stepped into thick goo.  
| Year 1, Spring 23, 7:59 AM | farm | Consumed mutagen.  
| Year 1, Spring 25, 3:34 PM | nothing | Consumed mutagen.  
| Year 1, Spring 26, 6:00 AM | farm | Caught the flu.  
| Year 1, Spring 26, 10:23 AM | farm | Threw up.  
| Year 1, Spring 26, 1:48 PM | farm | Threw up.  
| Year 1, Spring 26, 2:13 PM | farm | Threw up.  
| Year 1, Spring 27, 1:31 AM | farm | Threw up.  
| Year 1, Spring 27, 4:11 AM | farm | Threw up.  
| Year 1, Spring 27, 7:01 PM | farm | Threw up.  
| Year 1, Spring 27, 10:59 PM | farm | Threw up.  
| Year 1, Spring 28, 8:06 AM | farm | Threw up.  
| Year 1, Spring 29, 3:11 PM | farm | Threw up.  
| Year 1, Spring 31, 1:51 PM | field | Became addicted to amphetamine.  
| Year 1, Spring 35, 10:31 AM | farm | Reached skill level 4 in first aid.  
| Year 1, Spring 35, 5:57 PM | science lab | Triggered a teleport trap.  
| Year 1, Spring 36, 4:28 PM | field | Caught by a beartrap.  
| Year 1, Spring 36, 5:35 PM | mine entrance | Set off an alarm.  
| Year 1, Spring 36, 5:35 PM | mine entrance | Set off an alarm.  
| Year 1, Spring 36, 5:35 PM | mine entrance | Set off an alarm.  
| Year 1, Spring 36, 8:30 PM | mine | Activated the Spiked Harp of Forgotten Horrors.  
| Year 1, Spring 38, 10:44 PM | science lab | Stepped into thick goo.  
| Year 1, Spring 40, 6:51 AM | farm | Became addicted to sleeping pills.  
| Year 1, Spring 47, 4:44 PM | road | Worn army jacket (fits) was completely destroyed.  
| Year 1, Spring 51, 5:01 AM | nothing | Worn jeans (fits) was completely destroyed.  
| Year 1, Spring 52, 5:20 PM | farm |  
| Year 1, Spring 52, 5:20 PM | farm |  
| Year 1, Spring 52, 7:40 PM | farm |  
| Year 1, Spring 52, 7:40 PM | nothing |  
| Year 1, Spring 52, 7:46 PM | farm |  
| Year 1, Spring 52, 7:46 PM | nothing |  
| Year 1, Spring 55, 7:18 AM | nothing | Installed bionic: Power Storage.  
| Year 1, Spring 55, 7:19 AM | nothing | Installed bionic: Fingerpick.  
| Year 1, Spring 55, 8:38 AM | nothing | Consumed mutagen.  
| Year 1, Spring 55, 8:38 AM | nothing | Gained the mutation ‘Pale Skin’.  
| Year 1, Spring 55, 8:38 AM | nothing | Consumed mutagen.  
| Year 1, Spring 55, 8:38 AM | nothing | ‘Pale Skin’ mutation turned into ‘Albino’  
| Year 1, Spring 55, 8:38 AM | nothing | Gained the mutation ‘Head Bumps’.  
| Year 1, Spring 55, 8:38 AM | nothing | Gained the mutation ‘Hissing Voice’.  
| Year 1, Spring 55, 8:38 AM | nothing | Consumed mutagen.  
| Year 1, Spring 55, 8:38 AM | nothing | Gained the mutation ‘High Thirst’.  
| Year 1, Spring 55, 8:38 AM | nothing | ‘Ugly’ trait turned into ‘Pretty’  
| Year 1, Spring 55, 8:39 AM | nothing | Consumed mutagen.  
| Year 1, Spring 55, 8:39 AM | nothing | Gained the mutation ‘Rough Skin’.  
| Year 1, Spring 55, 8:39 AM | nothing | Gained the mutation ‘Web Walker’.  
| Year 1, Spring 57, 3:55 AM | field | Became addicted to sleeping pills.  
| Year 1, Spring 57, 5:56 AM | field | Worn flame-resistant suit (fits) was completely destroyed.  
| Year 1, Spring 57, 7:59 AM | farm | Installed bionic: Transition lenses.  
| Year 1, Spring 57, 8:00 AM | nothing | Injected mutagen.  
| Year 1, Spring 57, 8:00 AM | nothing | Gained the mutation ‘Disease Resistant’.  
| Year 1, Spring 57, 8:00 AM | nothing | Gained the mutation ‘Ponderous’.  
| Year 1, Spring 57, 8:00 AM | nothing | Injected mutagen.  
| Year 1, Spring 57, 8:01 AM | nothing | Consumed mutagen.  
| Year 1, Spring 57, 8:51 AM | nothing | Consumed mutagen.  
| Year 1, Spring 57, 8:51 AM | nothing | Gained the mutation ‘Snout’.  
| Year 1, Spring 57, 8:51 AM | nothing | Consumed mutagen.  
| Year 1, Spring 57, 8:51 AM | nothing | ‘Ugly’ mutation turned into ‘Deformed’  
| Year 1, Spring 57, 8:51 AM | nothing | ‘Head Bumps’ mutation turned into ‘Horns’  
| Year 1, Spring 57, 8:51 AM | nothing | Gained the mutation ‘’.  
| Year 1, Spring 57, 8:52 AM | nothing | Consumed purifier.  
| Year 1, Spring 57, 8:52 AM | nothing | Consumed purifier.  
| Year 1, Spring 57, 9:39 AM | nothing | Consumed mutagen.  
| Year 1, Spring 57, 9:39 AM | nothing | Gained the mutation ‘Slit Nostrils’.  
| Year 1, Spring 57, 9:40 AM | nothing | Consumed purifier.  
| Year 1, Spring 59, 8:40 AM | road | Received a deep bite wound.  
| Year 1, Spring 59, 9:16 AM | road | Recoverd from a bite wound.  
| Year 1, Spring 64, 7:39 PM | nothing | Consumed mutagen.  
| Year 1, Spring 64, 7:39 PM | nothing | Gained the mutation ‘Light Sensitive’.  
| Year 1, Spring 64, 7:40 PM | nothing | Consumed purifier.  
| Year 1, Spring 65, 1:15 PM | farm | Threw up.  
| Year 1, Spring 67, 2:06 PM | farm | Installed bionic: Power Storage.  
| Year 1, Spring 67, 2:06 PM | farm | Failed to install bionic: Power Storage.  
| Year 1, Autumn 16, 8:32 AM | farm | Reached skill level 4 in cutting weapons.  
| Year 1, Autumn 20, 3:30 PM | farm | Caught the flu.  
| Year 1, Autumn 20, 5:32 PM | farm | Threw up.  
| Year 1, Autumn 21, 2:48 AM | farm | Threw up.  
| Year 1, Autumn 21, 9:24 AM | farm | Threw up.  
| Year 1, Autumn 21, 8:59 PM | farm | Threw up.  
| Year 1, Autumn 21, 10:17 PM | farm | Threw up.  
| Year 1, Autumn 22, 10:21 AM | farm | Threw up.  
| Year 1, Autumn 22, 8:33 PM | farm | Threw up.  
| Year 1, Autumn 23, 4:50 PM | farm | Threw up.  
| Year 1, Autumn 23, 6:01 PM | farm | Threw up.  
| Year 1, Autumn 24, 1:08 AM | farm | Failed to install bionic: Repair Nanobots.  
| Year 1, Autumn 24, 1:10 AM | farm | Installed bionic: Subdermal Carbon Filament.  
| Year 1, Autumn 24, 1:10 AM | farm | Installed bionic: Air Filtration System.  
| Year 1, Autumn 24, 1:10 AM | farm | Installed bionic: Internal Storage.  
| Year 1, Autumn 24, 1:51 AM | farm | Became addicted to sleeping pills.  
| Year 1, Autumn 25, 8:27 PM | ant tunnel | Became addicted to amphetamine.  
| Year 1, Autumn 25, 8:40 PM | ant tunnel | Dominic Young was killed.  
[/code]

---

<div class="post-metadata">

**Author:** ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Post date:** [January 3, 2014, 3:06am UTC](https://discourse.cataclysmdda.org/t/the-graveyard/2855/29 "2014-01-03T03:06:03Z")

</div>

'Course you were high on meth and forgot to use your gun.

---

<div class="post-metadata">

**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [January 3, 2014, 7:18pm UTC](https://discourse.cataclysmdda.org/t/the-graveyard/2855/30 "2014-01-03T19:18:15Z")

</div>

> [@HoundofDarkness](#):
>
> What caused that second explosion?

Burning ammo doesn’t cook off all at once, it goes a few rounds at a time.  
Having said that it just does shrapnel now, no explosion.

---

<div class="post-metadata">

**Author:** ![VampyreLord](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vampyrelord/32/197_2.png) [@VampyreLord](https://discourse.cataclysmdda.org/u/VampyreLord)\
**Post date:** [January 4, 2014, 2:53pm UTC](https://discourse.cataclysmdda.org/t/the-graveyard/2855/31 "2014-01-04T14:53:19Z")

</div>

[quote=“FunsizeNinja123, post:29, topic:2855”]'Course you were high on meth and forgot to use your gun.[/quote]I’ve said to myself the same thing. I have a gun, why didn’t I use it? Probably because I’m used at fighting silent and use melee 90% in the game.

---

<div class="post-metadata">

**Author:** ![Icecoon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/icecoon/32/250_2.png) [@Icecoon](https://discourse.cataclysmdda.org/u/Icecoon)\
**Post date:** [January 7, 2014, 7:48pm UTC](https://discourse.cataclysmdda.org/t/the-graveyard/2855/32 "2014-01-07T19:48:19Z")

</div>

Oh damn, this was one of my longest living characters.  
He was a heroin addict when the apocalypse begun, but he managed to survive and prosper … until…

[spoiler]Cataclysm - Dark Days Ahead version 0.9 memorial file

In memory of: Hunter Smith  
"Aw… Do not try out your brand new NX-17 charge rifle indoors."

He was a male Junkie when the apocalypse began.  
He died on Autumn of year 1, day 2, at 12:04 PM.  
He was killed in a farm.

Cash on hand: $0

Final HP:  
Head: 0/84  
Torso: 0/84  
L Arm: 0/84  
R Arm: 0/84  
L Leg: 0/84  
R Leg: 0/84

Final Stats:  
Str 0 Dex 0 Int 0 Per 0  
Base Stats:  
Str 8 Dex 6 Int 6 Per 6

Final Messages:  
12:04 PM Your shredded cargo pants (fits) is ripped!  
12:04 PM Your dented kevlar vest (fits) is ripped!  
12:04 PM You’re caught in the explosion!  
12:04 PM Your long-sleeved shirt (fits) is completely destroyed!  
12:04 PM Your trenchcoat (fits) is completely destroyed!  
12:04 PM Your torn cargo pants (fits) is ripped!  
12:04 PM Your shredded long-sleeved shirt (fits) is ripped!  
12:04 PM Your marked kevlar vest (fits) is ripped!  
12:04 PM Your shredded trenchcoat (fits) is ripped!  
12:04 PM You’re caught in the explosion!  
12:04 PM Your torn long-sleeved shirt (fits) is ripped!  
12:04 PM Your torn trenchcoat (fits) is ripped!  
12:04 PM Your ripped long-sleeved shirt (fits) is ripped!  
12:04 PM Your ripped trenchcoat (fits) is ripped!  
12:04 PM Your ripped cargo pants (fits) is ripped!  
12:04 PM Your cargo pants (fits) is ripped!  
12:04 PM Your long-sleeved shirt (fits) is ripped!  
12:04 PM Your kevlar vest (fits) is ripped!  
12:04 PM Your trenchcoat (fits) is ripped!  
12:04 PM You’re caught in the explosion!

Kills:  
a - giant ant x2  
a - ant larva x1  
a - soldier ant x13  
B - bear x1  
r - black rat x7  
@ - blank body x1  
a - giant centipede x1  
C - cougar x9  
d - coyote x8  
d - coyote x6  
. - deer mouse x1  
d - dog x6  
. - dragonfly x3  
y - giant dragonfly x1  
e - flaming eye x1  
M - giant frog x1  
y - giant crayfish x1  
k - kreck x1  
e - manhack x3  
& - mi-go x1  
. - mosquito x4  
r - raccoon x2  
r - sewer rat x14  
. - slug x1  
. - jumping spider x1  
s - giant jumping spider x2  
s - giant web spider x3  
s - giant wolf spider x8  
o - spore cloud x1  
r - squirrel x1  
r - squirrel x1  
F - triffid x3  
F - triffid queen x1  
1 - triffid sprout x1  
2 - turret x7  
V - vine beast x1  
m - weasel x1  
d - wolf x12  
B - zombear x8  
Z - zombie x74  
z - zombie child x7  
d - zombie dog x1  
Z - grabber zombie x1  
Z - zombie scientist x8  
Z - shrieker zombie x3  
Z - zombie soldier x4  
Z - spitter zombie x1  
Z - swimmer zombie x1  
Total kills: 240

Skills:  
bartering: 2 (0%)  
computers: 0 (99%)  
construction: 0 (79%)  
cooking: 8 (34%)  
driving: 3 (17%)  
electronics: 1 (96%)  
fabrication: 6 (51%)  
first aid: 2 (21%)  
mechanics: 5 (27%)  
speaking: 2 (99%)  
survival: 3 (12%)  
swimming: 2 (97%)  
tailoring: 3 (34%)  
trapping: 0 (0%)  
archery: 1 (61%)  
bashing weapons: 4 (57%)  
cutting weapons: 0 (0%)  
dodging: 7 (17%)  
marksmanship: 4 (76%)  
launchers: 0 (99%)  
melee: 5 (0%)  
piercing weapons: 0 (7%)  
throwing: 2 (27%)  
unarmed combat: 0 (66%)  
handguns: 3 (42%)  
rifles: 3 (21%)  
shotguns: 0 (28%)  
submachine guns: 1 (0%)

Traits:  
Canine Ears  
Fast Reader  
Heavy Sleeper  
Fast Metabolism  
Light Step  
Lightweight  
Near-Sighted  
High Night Vision  
Padded Feet  
Screamer  
Truth Teller

Ongoing Effects:  
Deaf  
Pain (270)  
Bionics:  
No bionics were installed.  
Power: 0/0

Weapon:  
J - NX-17 charge rifle

Equipment:  
D - socks (fits)  
y - eyeglasses  
R - steeltoed boots (fits)  
r - leather armor gauntlets (fits)  
M - drop leg pouches  
K - holster  
c - cowboy hat (fits)  
L - filter mask  
Q - scarred kevlar vest (fits)  
i - backpack  
a - tattered cargo pants (fits)

Inventory:  
} - RM99 revolver++ (5)  
f - .45 FMJ (25)  
t - 8x40mm caseless (137)  
H - 9mm (50)  
h - 9mm casing (100)  
n - batteries (600)  
/ - hatchet  
G - advanced UPS (on) (2403)  
d - flashlight (off) (19)  
e - hammer  
B - kevlar plate [3]  
g - lighter (59)  
o - PDA (88)  
q - marked picklock kit  
S - picklock kit  
s - glass pipe  
k - pocket knife  
p - rag  
j - screwdriver  
b - sewing kit (43)  
X - cooked oatmeal (fresh) (hot) [2]  
F - plastic bottle of clean water [9] (2)  
x - aspirin (5)  
z - caffeine pills (4)  
I - Dayquil (9)  
u - iodine tablets (7)  
v - poppy painkillers (14)  
N - vitamins (29)  
A - cannabis (11)  
C - western novel (18)  
O - binoculars  
P - plastic bottle [7]  
E - military ID card [5]

Lifetime Stats  
Distance Walked: 928 Squares  
Damage Taken: 182 Damage  
Damage Healed: 0 Damage  
Headshots: 0

Game History  
| Year 1, Spring 1, 7:00 AM | evac shelter | Hunter Smith began their journey into the Cataclysm.  
| Year 1, Spring 2, 3:30 PM | evac shelter | Threw up.  
| Year 1, Spring 2, 4:52 PM | house | Became addicted to alcohol.  
| Year 1, Spring 5, 2:10 PM | road | Consumed mutagen.  
| Year 1, Spring 5, 2:10 PM | road | Gained the mutation ‘Near-Sighted’.  
| Year 1, Spring 5, 2:10 PM | road | Gained the mutation ‘Night Vision’.  
| Year 1, Spring 5, 2:10 PM | road | Gained the mutation ‘Carnivore’.  
| Year 1, Spring 5, 2:23 PM | road | Became addicted to opiates.  
| Year 1, Spring 5, 4:09 PM | science lab | Consumed mutagen.  
| Year 1, Spring 5, 4:09 PM | science lab | Gained the mutation ‘Strong’.  
| Year 1, Spring 5, 4:09 PM | science lab | Gained the mutation ‘Smelly’.  
| Year 1, Spring 7, 4:44 PM | hazardous waste sarcophagus | Set off an alarm.  
| Year 1, Spring 7, 5:00 PM | hazardous waste sarcophagus | Threw up.  
| Year 1, Spring 7, 7:00 PM | road | Gained the mutation ‘Shouter’.  
| Year 1, Spring 10, 10:12 AM | science lab | Consumed mutagen.  
| Year 1, Spring 10, 10:12 AM | science lab | Gained the mutation ‘Padded Feet’.  
| Year 1, Spring 10, 10:12 AM | science lab | ‘Shouter’ mutation turned into ‘Screamer’  
| Year 1, Spring 10, 10:12 AM | science lab | ‘Screamer’ mutation turned into ‘Howler’  
| Year 1, Spring 11, 9:27 AM | science lab | Consumed mutagen.  
| Year 1, Spring 11, 9:27 AM | science lab | ‘Night Vision’ mutation turned into ‘High Night Vision’  
| Year 1, Spring 11, 9:27 AM | science lab | Gained the mutation ‘Canine Ears’.  
| Year 1, Spring 11, 9:27 AM | science lab | Gained the mutation ‘Fast Metabolism’.  
| Year 1, Spring 12, 1:13 PM | road | Became addicted to nicotine.  
| Year 1, Spring 13, 12:41 PM | farm | Reached skill level 4 in fabrication.  
| Year 1, Summer 4, 12:16 PM | house | Received a deep bite wound.  
| Year 1, Summer 4, 2:01 PM | farm | Recoverd from a bite wound.  
| Year 1, Summer 6, 11:10 PM | farm | Became addicted to alcohol.  
| Year 1, Summer 8, 12:53 PM | farm | Became addicted to opiates.  
| Year 1, Summer 9, 11:04 AM | field | Spontaneous teleport.  
| Year 1, Summer 9, 12:42 PM | field | Became addicted to amphetamine.  
| Year 1, Summer 9, 4:49 PM | farm | Threw up.  
| Year 1, Summer 10, 3:58 PM | science lab | Consumed purifier.  
| Year 1, Summer 10, 3:58 PM | science lab | Cured the fungal infection.  
| Year 1, Summer 13, 5:53 PM | farm | Cured the fungal infection.  
| Year 1, Summer 13, 9:47 PM | farm | Became addicted to alcohol.  
| Year 1, Summer 14, 1:40 PM | farm field | Became addicted to opiates.  
| Year 1, Autumn 2, 12:03 PM | farm | Accidental discharge of NX-17 charge rifle.  
| Year 1, Autumn 2, 12:04 PM | farm | Worn trenchcoat (fits) was completely destroyed.  
| Year 1, Autumn 2, 12:04 PM | farm | Worn long-sleeved shirt (fits) was completely destroyed.  
| Year 1, Autumn 2, 12:04 PM | farm | Hunter Smith was killed.[/spoiler]

[Previous page](https://discourse.cataclysmdda.org/t/the-graveyard/2855.md?page=1)
