# The character customization in 0.4 git version

**URL:** <https://discourse.cataclysmdda.org/t/the-character-customization-in-0-4-git-version/1165>\
**Category:** The Garage\
**Created:** [May 9, 2013, 3:31pm UTC](https://discourse.cataclysmdda.org/t/the-character-customization-in-0-4-git-version/1165 "2013-05-09T15:31:36Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![krAbhandz](https://avatars.discourse-cdn.com/v4/letter/k/c77e96/32.png) [@krAbhandz](https://discourse.cataclysmdda.org/u/krAbhandz)\
**Post date:** [May 9, 2013, 5:09pm UTC](https://discourse.cataclysmdda.org/t/the-character-customization-in-0-4-git-version/1165/5 "2013-05-09T17:09:33Z")

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From a user perspective, the Git versions look identical. Everything from Mozilla’s zip download tag to the version number you described (0.4-Git) is the same. The only way I can tell the difference between my two versions is that one has the dodge skill and the other doesn’t. I also have no way of telling when it’s getting updated.

I’d love to help beta test, but there’s only so much I can do without organization. Some direction would be helpful as well, if I had some idea which bits of code have changed or what you think might be buggy. An appropriate place to post results would also be helpful.

Thanks

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