So I was looking at the code last night, particularly the code involved in carving messages on items and putting text in the memorial. Here’s what I’m thinking:
What if we create items that have a property “LOG_BOOK”. When a LOG_BOOK is 'a’pplied (and hasn’t been written in), it brings up a paragraph editor (instead of the 64-character carving editor) that lets you write up to say 15 lines of text. Logbooks should be easy to craft (maybe 5 sheets of paper and charcoal OR blood OR whatever). When you write to the logbook, it creates an item_note (just like other objects written on), but it also adds multi-line snippet in your memorial log.
[code]Day 4, Year 6: IsharaComix writes…
It was a dark and stormy night - except at occasional
intervals, when it was checked by a violent gust of
wind which swept up the streets.
Day 5, Year 6: IsharaComix was eaten by a grue.[/code]
That way we get the best of both worlds… your log is stored away in your memorial, but also scattered about the world for other survivors to find. I was thinking it would be good enough if we just spammed the memorial log with everything that you carve/spraypaint, but that creates lots of half-tweet-length log entries, and doesn’t give you a chance to go back and revise the entire paragraph. Thoughts?