# The Art & Science of Chemical Warfare for Survivors: Chlorine Gas, Phosgene, & Sulfur Mustard

**URL:** <https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876>\
**Category:** The Drawing Board\
**Created:** [December 12, 2018, 3:41pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876 "2018-12-12T15:41:56Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 12, 2018, 3:41pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/1 "2018-12-12T15:41:56Z")

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If faced with trying to kill a large number of mutants or alien abominations, like a horde of giant ants, bees, or a swarm of Mi-go, indirect warfare methods would be preferable to direct engagement.  
For example, it would be way smarter and safer to just dump poison gas into an anthill than fight your way through it Starship Troopers style to assassinate the queen.

> **[Chemical warfare](https://en.wikipedia.org/wiki/Chemical_warfare)**
>
> Chemical warfare (CW) involves using the toxic properties of chemical substances as weapons. This type of warfare is distinct from nuclear warfare and biological warfare, which together make up NBC, the military acronym for nuclear, biological, and chemical (warfare or weapons), all of which are considered "weapons of mass destruction" (WMDs). None of these fall under the term conventional weapons which are primarily effective due to their destructive potential. In theory, with proper protectiv...

For gameplay I’m thinking this would add:  
40mm Gas grenade variants for the different agents.  
Gas hand grenades.  
Gas canisters for storage of gaseous chemicals.  
Gas barrel bombs for large area dispersal.  
Gas mortar shells (if I or someone else ever gets around to making mortars).  
Gas Sprayers, a remote controlled poison gas sprinkler for base defense.

While many modern nerve agents like Sarin or VX would not be something a survivor could manufacture, (though it would not be impossible to FIND some in a military facility, although they would be very rare), there are a number of chemical weapons that have been used in real life conflicts that are simple enough to manufacture and weaponize that you could do it in your garage.

**Chlorine Gas** would be the simplest example. You can make it by mixing bleach and hydrochloric acid:  
HOCl + HCl ↔ H2O + Cl2  
or by mixing bleach and vinegar:  
2HOCl + 2HAc ↔ Cl2 + 2H2O + 2Ac- (Ac : CH3COO)  
or a number of other acids.

> **[Chlorine | Use as a weapon](https://en.wikipedia.org/wiki/Chlorine#Use_as_a_weapon)**
>
> Chlorine gas, also known as bertholite, was first used as a weapon in World War I by Germany on April 22, 1915 in the Second Battle of Ypres. As described by the soldiers, it had the distinctive smell of a mixture of pepper and pineapple. It also tasted metallic and stung the back of the throat and chest. Chlorine reacts with water in the mucosa of the lungs to form hydrochloric acid, destructive to living tissue and potentially lethal. Human respiratory systems can be protected from chlo

  

> **[Why You Shouldn't Mix Bleach and Vinegar](https://www.thoughtco.com/mixing-bleach-and-vinegar-609281)**
>
> Mixing bleach and vinegar is a bad idea because it produces toxic chlorine gas. Here's what you should know about mixing these chemicals.

**Phosgene Gas** is manufactured by reacting carbon monoxide and chlorine through a porous bed of activated carbon (aka charcoal), while the reaction is cooled. The carbon monoxide gas could be relatively simply prepared as well with basic lab equipment by reacting steam with carbon.  
H2O + C → H2 + CO (ΔH = +131 kJ/mol)  
To make the phosgene, you would simply need a sealed refrigerator, charcoal, the reagents, and some other misc. components like tubing, sealant, etc.  
CO + Cl2 → COCl2 (ΔHrxn = −107.6 kJ/mol)

> **[Phosgene](https://en.wikipedia.org/wiki/Phosgene)**
>
> Phosgene is the chemical compound with the formula COCl2. A colorless gas, in low concentrations its odor resembles freshly cut hay or grass. Phosgene is a valued industrial building block, especially for the production of urethanes and polycarbonate plastics. However, it is very poisonous, and was used as a chemical weapon during World War I, where it was responsible for 85,000 deaths. In addition to its industrial production, small amounts occur from the breakdown and the combustion of organ Ph...

  

> **[Activated carbon](https://en.wikipedia.org/wiki/Activated_carbon)**
>
> Activated carbon, also called activated charcoal, is a form of carbon processed to have small, low-volume pores that increase the surface area available for adsorption or chemical reactions. Activated is sometimes substituted with active.
> Due to its high degree of microporosity, one gram of activated carbon has a surface area in excess of 3,000 m2 (32,000 sq ft) as determined by gas adsorption. An activation level sufficient for useful application may be obtained solely from high surface area....

  

> **[Carbon monoxide | Industrial production](https://en.wikipedia.org/wiki/Carbon_monoxide#Industrial_production)**
>
> A major industrial source of CO is producer gas, a mixture containing mostly carbon monoxide and nitrogen, formed by combustion of carbon in air at high temperature when there is an excess of carbon. In an oven, air is passed through a bed of coke. The initially produced CO2 equilibrates with the remaining hot carbon to give CO. The reaction of CO2 with carbon to give CO is described as the Boudouard reaction. Above 800 °C, CO is the predominant product:

**Mustard Gas** may be manufactured via Ethylene and Sulfur Dichloride.  
Ethylene is manufactured by the dehydration of ethanol (alcohol) with sulfuric acid.  
Sulfur Dichloride is manufactured via the chlorination of sulfur.  
S8 + 4 Cl2 → 4 S2Cl2; ΔH = −58.2 kJ/mol  
They are then combined via the Levinstein process to yield Sulfur Mustard  
8 S2Cl2 + 16 C2H4 → 8 (ClCH2CH2)2S + S8

> **[Sulfur dichloride](https://en.wikipedia.org/wiki/Sulfur_dichloride)**
>
> Sulfur dichloride is the chemical compound with the formula SCl2. This cherry-red liquid is the simplest sulfur chloride and one of the most common. It is used as a precursor to organosulfur compounds.
> SCl2 is produced by the chlorination of either elemental sulfur or disulfur dichloride. The process occurs in a series of steps, some of which are:
> The addition of Cl2 to S2Cl2 has been proposed to proceed via a mixed valence intermediate Cl3S-SCl. SCl2 undergoes even further chlorination to giv...

  

> **[Ethylene | Laboratory synthesis](https://en.wikipedia.org/wiki/Ethylene#Laboratory_synthesis)**
>
> Although of great value industrially, ethylene is rarely synthesized in the laboratory and is ordinarily purchased.  
> It can be produced via dehydration of ethanol with sulfuric acid or in the gas phase with aluminium oxide.

  

> **[Sulfur mustard](https://en.wikipedia.org/wiki/Sulfur_mustard)**
>
> Sulfur mustard, commonly known as mustard gas, is the prototypical substance of the sulfur-based family of cytotoxic and vesicant chemical warfare agents known as the sulfur mustards, which can form large blisters on exposed skin and in the lungs. They have a long history of use as a blister-agent in warfare and along with organoarsenic compounds are the most well-studied such agents. Related chemical compounds with similar chemical structure and similar properties form a class of compounds kn Mu...

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**Author:** ![Ricky\_Van](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ricky_van/32/4666_2.png) [@Ricky\_Van](https://discourse.cataclysmdda.org/u/Ricky_Van)\
**Post date:** [December 12, 2018, 6:51pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/2 "2018-12-12T18:51:48Z")

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may i propose adding nitroglycerin (correction needed), anti-virus gas, and some NOVA 6 gas?

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**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 12, 2018, 7:04pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/3 "2018-12-12T19:04:50Z")

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You can already make explosives, and nitroglycerin is the very last one I’d want to make, because that shit is dangerously unstable on its own.

Why do we need anti-virus gas? I’m pretty sure that isn’t even a thing, and neither is Nova-6.

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**Author:** ![Ricky\_Van](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ricky_van/32/4666_2.png) [@Ricky\_Van](https://discourse.cataclysmdda.org/u/Ricky_Van)\
**Post date:** [December 12, 2018, 7:07pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/4 "2018-12-12T19:07:21Z")

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so that you can gas the hell out of bandits hiding in a cabin/ house.

i prefer Nova-6, a nerve gas that when inhaled, cause massive burn to skin and lungs and death after 45 seconds exposure,

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**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 12, 2018, 7:20pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/5 "2018-12-12T19:20:03Z")

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Thats exactly what mustard gas does, and you can actually MAKE that in your garage with the right materials and lab equipment.

We don’t need fictional chemical weapons when there are plenty of existing ones that work just as well. Besides I’m not even sure if Kevin would approve chemical weapons in the first place, even chlorine gas.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [December 12, 2018, 7:29pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/6 "2018-12-12T19:29:31Z")

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I’d expect vesicants to work on zombies (though once it disperses they’d heal and get back up, they need pulping). AFAIK that is not going to work on either fungals, triffids, or ants.

The only thing on the list that seems like it would work on ants would be Carbon Monoxide in very high concentrations, though there are many, many other options for that, though the quantities needed may be problematic.

I think there’s a lot of room for making things interesting by having different enemy types vulnerable to different weapons.

In addition to the various highly weaponized options for delivery, you could target unintelligent enemies by installing a poison gas generator in an area near targets, or do something to attract them.

For example when raiding a zombie area, you could don a gas mask, then mix up a batch of bleach and ammonia (even better do it in a house), then run outside and get the attention of as many zombies as possible, then lead them through the house.

Another neat option would be to set this kind of thing up to be remote triggered, and then only use it if you get in trouble, triggering the gas production as you approach the house with a horde in tow.

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**Author:** ![redxlaser15](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/redxlaser15/32/1573_2.png) [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Post date:** [December 12, 2018, 7:49pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/7 "2018-12-12T19:49:45Z")

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This seems self explanatory, but gases should definitely be (at least slightly) less effective outdoors.  
That said, last time I found a smoker zombie he really didn’t seem to care.

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**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 12, 2018, 8:00pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/8 "2018-12-12T20:00:33Z")

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Chlorine gas will DEFINITELY work on ants, because it is harmful to basically everything on earth due to its extreme reactivity. Chlorine reacts with moisture to form hydrochloric acid, so any moist surfaces like the interior of [spiracles](https://en.wikipedia.org/wiki/Spiracle) (bug air holes) or eyes will be vulnerable to chlorine. Ditto for vessicants like mustard gas.

If bleach will kill the fungus, chlorine gas will work as well, because it would have the same type of effect. It is an extremely powerful oxidizing agent, which is what gives bleach its disinfecting properties. Same goes for triffids and their pores that allow moisture transfer, and the waxy coatings on leaves. I do agree that nerve agents and mustard or phosgene may not do anything to either of them.

The carbon monoxide is just an ingredient, I wasn’t thinking it would be deployable as a weapon.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [December 12, 2018, 8:11pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/9 "2018-12-12T20:11:11Z")

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The question isn’t whether it’s harmful or not, the question is what the required concentrations are. Chlorine isn’t just a random reactive gas that happens to get used, it’s particularly harmful to humans due to interactions with our respiratory system. If ant spiracles (really tracial tubes) aren’t as moist _and_ vulnerable as human lungs, the required concentration for toxicity is potentially much higher.

I can’t find any sources one way or the other, so I’m going to go with it being ineffective for now.

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**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 12, 2018, 8:14pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/10 "2018-12-12T20:14:34Z")

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Would a biologist’s expert opinion be sufficient? I know a guy I could ask.

We could also test some gas on actual ants if you have no moral objections. Chlorine gas is REALLY easy to make.

Also, a giant ant would be even more vulnerable to respiratory damage than a small one, due to the drastic surface area increases that comes with an overall increase in size, and would be required to make giant ants even be able to breath.

You can’t actually scale them up as is and have them live, they would suffocate due to the square cube law. Insufficient respiratory system surface area.

> **[Square–cube law](https://en.wikipedia.org/wiki/Square%E2%80%93cube_law)**
>
> The square–cube law (or cube–square law) is a mathematical principle, applied in a variety of scientific fields, which describes the relationship between the volume and the surface area as a shape's size increases or decreases. It was first described in 1638 by Galileo Galilei in his Two New Sciences as the "...ratio of two volumes is greater than the ratio of their surfaces".
> This principle states that, as a shape grows in size, its volume grows faster than its surface area. When applied to the...

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**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 12, 2018, 8:25pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/11 "2018-12-12T20:25:55Z")

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Even if traditional chemical weapons won’t work on bugs, I’m sure there is plenty of insecticide lying around you could vaporize and disperse.

Edit: mustard gas can penetrate plant tissue, and by its nature should be very harmful once inside:  
“Physical and Chemical Properties  
The mustards are able to penetrate most  
tissues they come into contact with and a  
great number of materials: woods, leather,  
rubber, plants, etc.”  
[https://jramc.bmj.com/content/jramc/148/4/358.full.pdf](https://jramc.bmj.com/content/jramc/148/4/358.full.pdf)

So mustard gas could kill Triffids, and ants too because it would be able to penetrate their exoskeleton. Chitin is very similar to cellulose. [https://en.wikipedia.org/wiki/Chitin](https://en.wikipedia.org/wiki/Chitin)

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [December 12, 2018, 10:17pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/12 "2018-12-12T22:17:21Z")

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> [@nameless\_survivor](#):
>
> Would a biologist’s expert opinion be sufficient? I know a guy I could ask.

Translation:  
“Would hearsay be sufficient? I can attribute whatever credentials you like to my as-far-as-you-know fictitious source.”  
In case it’s not obvious, no.

> [@nameless\_survivor](#):
>
> Even if traditional chemical weapons won’t work on bugs, I’m sure there is plenty of insecticide lying around you could vaporize and disperse.

This is my point, there are TONS of herbicides and insecticides and fungicides you can use, there’s no reason to attribute lethality willy nilly, and in fact it makes for nicer in-game properties if a lof of the poisons have different effects on different species.

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**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 12, 2018, 10:29pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/13 "2018-12-12T22:29:08Z")

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> [@kevin.granade](#):
>
> Translation:  
> “Would hearsay be sufficient? I can attribute whatever credentials you like to my as-far-as-you-know fictitious source.”  
> In case it’s not obvious, no.

No, I was going to ask Dr. Merchant at McNeese State University. I took his biochemistry class. He mostly specializes in crocodiles, but he might know someone who WOULD know.  
[https://www.researchgate.net/profile/Mark\_Merchant](https://www.researchgate.net/profile/Mark_Merchant)

But I’ll take that as a no anyway.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [December 12, 2018, 10:32pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/14 "2018-12-12T22:32:30Z")

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If he points you at sources that tell you things about it, you can point me at those sources.  
If you have a conversation with someone and they make statements about it, it’s hearsay.

Think about it, how do you expect me to differentiate between someone actually consulting an expert and just making things up? You’re just words on a computer as far as I’m concerned 😃

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<div class="post-metadata">

**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 12, 2018, 10:33pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/15 "2018-12-12T22:33:45Z")

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> [@kevin.granade](#):
>
> Think about it, how do you expect me to differentiate between someone actually consulting an expert and just making things up? You’re just words on a computer as far as I’m concerned 😃

No, no, no, of course not. I wasn’t thinking that. I’d get them to email you with their professional email and the response to our query.

Actually, come to think of it, I do some contracting work out at a few chemical plants that produce insecticides and herbicides. I MIGHT be able to find a chemical engineer or biochemist out there that might have an answer as well. I mostly deal with the maintenance engineers though, so I’ll have to see who out there might know, and be willing to talk to me. Thats slightly more of a longshot though.

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<div class="post-metadata">

**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 12, 2018, 11:00pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/16 "2018-12-12T23:00:47Z")

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> [@kevin.granade](#):
>
> This is my point, there are TONS of herbicides and insecticides and fungicides you can use, there’s no reason to attribute lethality willy nilly, and in fact it makes for nicer in-game properties if a lof of the poisons have different effects on different species.

If it won’t kill ants, spiders, etc, outright, it would at least blind them. Eyeballs and compund eyes are squishy and vulnerable.

Maybe creatures with exotic alien biology or biochemistry, like the Mi-go or shoggoths could get stoned on mustard gas or something. You hit them with it and they get all passive and loopy. Mi-go would probably start saying silly shit. It would make for a cool way to capture one as a mission for example.

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<div class="post-metadata">

**Author:** ![Ricky\_Van](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ricky_van/32/4666_2.png) [@Ricky\_Van](https://discourse.cataclysmdda.org/u/Ricky_Van)\
**Post date:** [December 12, 2018, 11:04pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/17 "2018-12-12T23:04:31Z")

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i would take some recommendation for this lethal gas… it would be useful for me to fish out some hiding bandits inside cabin/house tho.

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<div class="post-metadata">

**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 12, 2018, 11:06pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/18 "2018-12-12T23:06:33Z")

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Bah, just run in there with some combat armor and shoot them. I cleared a whole bandit tower with RM-13 armor and heavy arc projector (think its the near future weapons mod).

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<div class="post-metadata">

**Author:** ![Ricky\_Van](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ricky_van/32/4666_2.png) [@Ricky\_Van](https://discourse.cataclysmdda.org/u/Ricky_Van)\
**Post date:** [December 12, 2018, 11:10pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/19 "2018-12-12T23:10:23Z")

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but this gas feature is kinda giving a realistic tactical breach feeling to the game. like gas em out of hiding and mow them down.

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<div class="post-metadata">

**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 12, 2018, 11:37pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876/20 "2018-12-12T23:37:00Z")

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You already have tear gas for that. I mean, I’d use chemical weapons on bandits if I was feeling lazy, or if there were a shitload of them, but otherwise I’d just shoot them.

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