Creature variety helps too!
Crows and zombie crows. Or vultures, same deal but bigger. Unless those are already in-game and I havenāt seen them (I will feel silly if so.) I realize with the talk of z-levels going around, flying animals could get complicated fast. So I figure something simpler would be nice:
Like, ^^ for flying crows and vultures, which could be written so only ranged/thrown weapons have a chance of hitting them. They could circle (track?) the player or nearby corpses. They wouldnāt attack while in flight, but they would move quickly.
vv could be for grounded crows and vultures, typically near corpses. Attacking would progress fairly normally for player and grounded birds both, unless the bird attempts to take flight again and flee. Grounded birds would move slowly but would have biting/pecking, and clawing both.
Something like āThe crow lands!ā (or ātakes flight!ā) would be sufficient, and then the bird instance on the map replaced with its appropriate version, copy its current hp from the instance itās replacing for continuity.
Zombie versions could be ^/v, and ^/v respectively.
I realize the ^ symbol is currently used for several traps; I figure context (the fact itās moving) ought to prevent most if any confusion.