# Thanks for all the new features!

**URL:** <https://discourse.cataclysmdda.org/t/thanks-for-all-the-new-features/23224>\
**Category:** The Bunker\
**Created:** [April 13, 2020, 9:59am UTC](https://discourse.cataclysmdda.org/t/thanks-for-all-the-new-features/23224 "2020-04-13T09:59:32Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![GiggleGrassGatherer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/gigglegrassgatherer/32/7743_2.png) [@GiggleGrassGatherer](https://discourse.cataclysmdda.org/u/GiggleGrassGatherer)\
**Post date:** [April 13, 2020, 1:00pm UTC](https://discourse.cataclysmdda.org/t/thanks-for-all-the-new-features/23224/3 "2020-04-13T13:00:02Z")

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Yep. Helicopters are cool, I’m looking at building me one (and crashing in it horribly 🙂 )  
Oh, and autotravel. Definitely autotravel.  
But what I’m really waiting for is to be able to

> [@What's happening in YOUR randomly generated apocalypse? Part 2!](https://discourse.cataclysmdda.org/t/whats-happening-in-your-randomly-generated-apocalypse-part-2/14511/899):
>
> set up faction camps in existing buildings like a non-crazy person!

I’m sure it will be done sooner or later. I mean, the only real problem is to bake up an algo for setting up central basecamp tile in any and each building type and variation of currently existing, and also make sure it will work with future buildings. Piece of cake, right?  
 ![](https://images-na.ssl-images-amazon.com/images/I/818k1CLbUbL._AC_SL1500_.jpg)

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