# Teleport trap sent me into a barrack in lab

**URL:** <https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348>\
**Category:** The Bunker\
**Created:** [August 24, 2018, 4:27am UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348 "2018-08-24T04:27:11Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![Duhuh123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/duhuh123/32/2786_2.png) [@Duhuh123](https://discourse.cataclysmdda.org/u/Duhuh123)\
**Post date:** [August 24, 2018, 4:27am UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/1 "2018-08-24T04:27:11Z")

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I am in the barrack, but I can’t get out…  
Is this fair?

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**Author:** ![Demosthenes](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/demosthenes/32/3163_2.png) [@Demosthenes](https://discourse.cataclysmdda.org/u/Demosthenes)\
**Post date:** [August 24, 2018, 4:30am UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/2 "2018-08-24T04:30:54Z")

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I would venture my opinion as yes it is fair. I personally would create another survivor whose sole purpose is a rescue attempt.

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**Author:** ![Duhuh123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/duhuh123/32/2786_2.png) [@Duhuh123](https://discourse.cataclysmdda.org/u/Duhuh123)\
**Post date:** [August 24, 2018, 4:32am UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/3 "2018-08-24T04:32:04Z")

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I think it is unfair 🙂 Usually locks only keep people from coming in, not going out.

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**Author:** ![TheMurderUnicorn](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/themurderunicorn/32/5706_2.png) [@TheMurderUnicorn](https://discourse.cataclysmdda.org/u/TheMurderUnicorn)\
**Post date:** [August 24, 2018, 4:33am UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/4 "2018-08-24T04:33:19Z")

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Tell that to the people in my basement.

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**Author:** ![DeWolf](https://avatars.discourse-cdn.com/v4/letter/d/df705f/32.png) [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Post date:** [August 24, 2018, 4:50am UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/5 "2018-08-24T04:50:20Z")

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At least try to see if there is any explosives around first.

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**Author:** ![TheKobold](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thekobold/32/513_2.png) [@TheKobold](https://discourse.cataclysmdda.org/u/TheKobold)\
**Post date:** [August 24, 2018, 4:57am UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/6 "2018-08-24T04:57:22Z")

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Might be able to cobble together a hefty enough weapon to bash down the door or walls.

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**Author:** ![DeWolf](https://avatars.discourse-cdn.com/v4/letter/d/df705f/32.png) [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Post date:** [August 24, 2018, 6:33am UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/7 "2018-08-24T06:33:06Z")

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Only if you are really strong. Reinforced concrete and metal doors are no joke, now reinforced glass not so much.

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**Author:** ![Santos](https://avatars.discourse-cdn.com/v4/letter/s/aca169/32.png) [@Santos](https://discourse.cataclysmdda.org/u/Santos)\
**Post date:** [August 24, 2018, 8:37am UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/8 "2018-08-24T08:37:36Z")

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All is fair. If i had a dollar for every time i stepped into the line of sight of a turret in a lab, or many other mistakes but the fun is in failing. I did notice one unfair thing and since i am new on here not sure where to put it up. When you choose the prisoner path, the game will sometimes start you out in a locked stair case. I usually just restart the scenario until i am not stuck but mit should be changed.

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**Author:** ![ecchi\_squid](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ecchi_squid/32/6386_2.png) [@ecchi\_squid](https://discourse.cataclysmdda.org/u/ecchi_squid)\
**Post date:** [August 24, 2018, 11:44pm UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/9 "2018-08-24T23:44:32Z")

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Teleport C4= win? Lol

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**Author:** ![Zhilkin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zhilkin/32/3749_2.png) [@Zhilkin](https://discourse.cataclysmdda.org/u/Zhilkin)\
**Post date:** [August 25, 2018, 4:18pm UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/10 "2018-08-25T16:18:20Z")

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Caught the maniac, guys!

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**Author:** ![anonanon](https://avatars.discourse-cdn.com/v4/letter/a/96bed5/32.png) [@anonanon](https://discourse.cataclysmdda.org/u/anonanon)\
**Post date:** [October 26, 2018, 3:14pm UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/11 "2018-10-26T15:14:23Z")

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most of the time there is some wooden doors to bash  
it’s not much but it’s something

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**Author:** ![Medi\_Ding](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/medi_ding/32/5091_2.png) [@Medi\_Ding](https://discourse.cataclysmdda.org/u/Medi_Ding)\
**Post date:** [October 26, 2018, 7:50pm UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/12 "2018-10-26T19:50:40Z")

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All those turret missteps and inability to see a security bot in the dark are legitimate mistakes, but I don’t see why the lab scientists would want to essentially imprison their security force. Maybe they are afraid that the soldiers would become a lot stronger as zombies, but I think there should at least be a way to computer-hack your way out. Maybe it is just a code limitation.

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**Author:** ![TheZoneWizard](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thezonewizard/32/1397_2.png) [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Post date:** [October 27, 2018, 12:28am UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/13 "2018-10-27T00:28:52Z")

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I’m not certain these thing would make much sense anyway. Why would anyone drop turrets all over the place for the grins. The most those computers do are show unexplored map areas. Half of which are explored in order to get in the lab lol

Turrets would be more aptly placed in front of key positions of interest. Soldiers wouldn’t be all or nothing in the sleeping quarters. They’d be roaming the halls on guard duty. Turrets could come out AFTER the collapse of of security as a precaution to guard lab supplies and equipment and the armory and even the generators. But random almost empty rooms? Not likely when you consider the primary computer stations that unlock black boxes and the like have literally nothing unless you screw up a roll while hacking. Plus critter cages are not at all guarded.

You put me onto thinking about how under developed labs are…except for the latest design…hmmm _sigh_…depressed now…j/k xD

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**Author:** ![\_k1](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/_k1/32/1335_2.png) [@\_k1](https://discourse.cataclysmdda.org/u/_k1)\
**Post date:** [October 27, 2018, 8:49am UTC](https://discourse.cataclysmdda.org/t/teleport-trap-sent-me-into-a-barrack-in-lab/16348/14 "2018-10-27T08:49:35Z")

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You are lucky as it didn’t teleport you into the zombie brute terrarium.
