# Suggestion: include alternative or customizable fontdata settings in the gfx UI

**URL:** <https://discourse.cataclysmdda.org/t/suggestion-include-alternative-or-customizable-fontdata-settings-in-the-gfx-ui/4000>\
**Category:** The Drawing Board\
**Created:** [November 15, 2013, 7:45am UTC](https://discourse.cataclysmdda.org/t/suggestion-include-alternative-or-customizable-fontdata-settings-in-the-gfx-ui/4000 "2013-11-15T07:45:45Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Aluminumfoil](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/aluminumfoil/32/5163_2.png) [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Post date:** [November 15, 2013, 7:45am UTC](https://discourse.cataclysmdda.org/t/suggestion-include-alternative-or-customizable-fontdata-settings-in-the-gfx-ui/4000/1 "2013-11-15T07:45:45Z")

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I’m playing on 12x13 at the moment and loving it - the 8x16 default makes dimensions really weird in the ascii, although it does make for nice sharp menus. It would be nice to have that presented as a choice for new players alongside tilesets. This is my first ever roguelike: I didn’t even know it was possible until I stumbled across some stuff on the internet that gave me the idea to look harder.
