[quote=āOtaku, post:26, topic:2542ā]Fine, you win. But you are not getting my help with this. 
Yeah, I guess that charcoal is used for a lot of things, but we dont have soaps (yet, lots of talk about it though). I guess that for the air filter just copy something like a gas mask and change a few of the ingredients. Eating charcoal⦠I guess we could just copy vitimins and give a moral hit (I dont think that it would taste that good right?).
Also, I dont think that anybody is going to start any metal crafting in a post apocalyptic world. Right?
About the flame/heat/coals thing. Dont know where you got your information, and I feel it is too much trouble to learn. I will take your word for it. Too much trouble.
I hate it when you are right. grumble grumble :)[/quote]
Haha, just an education in the sciences and access to teh intarwebz
Hereās a little snippet from the wiki on charcoal:
Charcoal burns at intense temperatures, up to 2700 degrees Celsius. By comparison the melting point of iron is approximately 1200 to 1550 degrees Celsius. Due to its porosity it is sensitive to the flow of air and the heat generated can be moderated by controlling the air flow to the fire. For this reason charcoal is an ideal fuel for a forge and is still widely used by blacksmiths.
Basically if you want to melt down and reshape iron and steel, you want charcoal.
In the absence of huge machines to cold-shape steel, simply hammering on a chunk of steel isnāt going to fashion you a very good blade or whatever else you might be making. Anything produced in this fashion would likely be weak and brittle compared to forged items. At the very least you would want to heat the metal you are shaping to a point where it is more malleable, so that the shaping process does not create cracks and fissures in the metal. Which still implies charcoal.
I think thereās room for both. Thereās tons of crafting options and construction options - I donāt think basic metal crafting is āDwarfish,ā itās a pretty useful skill to have when you need arrowheads, metal weapons, gun parts, and metal tools. I would absolutely love to see the crowbar recipe replaced with something that actually makes sense, for example. Personally I enjoy the progression from rigging together a makeshift tool/weapon that is weak and brittle, to eventually being able to craft higher quality items that last.
A simple coal fire pit would probably burn hot enough to shape metal objects. And itās a relatively simple addition to the crafting requirements.
More advanced metal crafting might require a makeshift or pre-existing forge in order to get metals hot enough to melt down and reshape, and higher skill levels. It might require more materials and setup, like molds for items which need to be crafted from other materials entirely.
Call it what you will - I am a huge sucker for crafting trees and crafting progression.
It keeps things from feeling stagnant. Iāve survived the apocalypse for six months and Iām still duct-taping bent metal shelves to broom handles. I donāt want to just āget byā in the apocalypse, I want to thrive.