# Stylish Trait

**URL:** <https://discourse.cataclysmdda.org/t/stylish-trait/4940>\
**Category:** The Bunker\
**Created:** [February 1, 2014, 5:13pm UTC](https://discourse.cataclysmdda.org/t/stylish-trait/4940 "2014-02-01T17:13:48Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Soyweiser](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/soyweiser/32/37_2.png) [@Soyweiser](https://discourse.cataclysmdda.org/u/Soyweiser)\
**Post date:** [February 1, 2014, 5:13pm UTC](https://discourse.cataclysmdda.org/t/stylish-trait/4940/1 "2014-02-01T17:13:48Z")

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I did some work for the wiki on the Stylish trait. It is a bit silly and OP atm.

[http://www.wiki.cataclysmdda.com/index.php?title=Stylish](http://www.wiki.cataclysmdda.com/index.php?title=Stylish)

A stylish ballroom dancer starts with 14 morale.

Almost everything stacks, and it has already been reported as an issue here: [https://github.com/CleverRaven/Cataclysm-DDA/issues/5868](https://github.com/CleverRaven/Cataclysm-DDA/issues/5868)

Just thought people should know.

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**Author:** ![HoundofDarkness](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/houndofdarkness/32/225_2.png) [@HoundofDarkness](https://discourse.cataclysmdda.org/u/HoundofDarkness)\
**Post date:** [February 1, 2014, 6:19pm UTC](https://discourse.cataclysmdda.org/t/stylish-trait/4940/2 "2014-02-01T18:19:08Z")

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Stylish hobos are unstoppable.

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**Author:** ![Slax](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/slax/32/5385_2.png) [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Post date:** [February 1, 2014, 8:30pm UTC](https://discourse.cataclysmdda.org/t/stylish-trait/4940/3 "2014-02-01T20:30:53Z")

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Upper Limit Squad, GO!

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [February 2, 2014, 2:58am UTC](https://discourse.cataclysmdda.org/t/stylish-trait/4940/4 "2014-02-02T02:58:30Z")

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Stylish is intended to provide some incentive to not wear army/survivor gear and optimize one’s volume/encumbrance ratio.

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**Author:** ![One-Eyed\_Jack](https://avatars.discourse-cdn.com/v4/letter/o/c4cdca/32.png) [@One-Eyed\_Jack](https://discourse.cataclysmdda.org/u/One-Eyed_Jack)\
**Post date:** [February 2, 2014, 9:05am UTC](https://discourse.cataclysmdda.org/t/stylish-trait/4940/5 "2014-02-02T09:05:10Z")

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In my stylish game this meant “wear maybe one less quiver because a tux is (0) anyway and you can wear bowler hats over helmets, and shoe quality doesn’t seem to matter much”

Also there’s the “put on my suit and tie so I can read/boil water” problem. I like the flavor of the trait but it is silly right now

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**Author:** ![Soyweiser](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/soyweiser/32/37_2.png) [@Soyweiser](https://discourse.cataclysmdda.org/u/Soyweiser)\
**Post date:** [February 2, 2014, 11:42am UTC](https://discourse.cataclysmdda.org/t/stylish-trait/4940/6 "2014-02-02T11:42:56Z")

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Regarding the upper limit. High morale gives a permanent always on 20 boost right?

So stylish should have a higher cap (as it is more hassle to carry around all the shitty stuff, and to find it). What about 30?
