# Strings totally locked down for 0.C, any estimates for translation completion?

**URL:** <https://discourse.cataclysmdda.org/t/strings-totally-locked-down-for-0-c-any-estimates-for-translation-completion/9087>\
**Category:** Translations Team Discussion\
**Created:** [March 8, 2015, 1:32am UTC](https://discourse.cataclysmdda.org/t/strings-totally-locked-down-for-0-c-any-estimates-for-translation-completion/9087 "2015-03-08T01:32:03Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [March 8, 2015, 1:32am UTC](https://discourse.cataclysmdda.org/t/strings-totally-locked-down-for-0-c-any-estimates-for-translation-completion/9087/1 "2015-03-08T01:32:03Z")

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Hi all, you may be aware that we’re rapidly closing in on the 0.C release. I just pushed what will hopefully be the last set of string changes for 0.C [https://github.com/CleverRaven/Cataclysm-DDA/pull/11481](https://github.com/CleverRaven/Cataclysm-DDA/pull/11481) and I’m hoping to hear back from you all on the state of translations. What I’m trying to decide is when to cut the release, we want to include as many complete translations as possible, but waiting too long will jam up development.  
To put it a different way, which translations will be complete (or at least a state you’re ok with) within a week? Faster would be awesome, but I’m the one that isn’t coordinating properly here, so I’m not going to hand you a crazy deadline.

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**Author:** ![Wuzzy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/wuzzy/32/41_2.png) [@Wuzzy](https://discourse.cataclysmdda.org/u/Wuzzy)\
**Post date:** [March 8, 2015, 7:38am UTC](https://discourse.cataclysmdda.org/t/strings-totally-locked-down-for-0-c-any-estimates-for-translation-completion/9087/2 "2015-03-08T07:38:58Z")

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German was complete before you pushed the latest update. Now I am waiting for Transifex to update for the last few strings so I can translate these as well.

I will post a translation of the MOTD an credits draft here:

Here is the current translation of your draft MOTD:

MOTD:

> Hauptfunktionen in v0.C ?????: \* Monster kämpfen gegeneinander. \* Überarbeitetes Zielen. \* Verbesserte Geschützturmsteuerung. \* Kleidungsmodifikationen. \* Zahlreiche Töpfe, Sprengstoffe, Metalgüter, Kleidungen und Nahrung können angefertigt werden. \* Neues Aktionsmenü, um Gegenstände auszulösen. \* Verbessertes Schichten- und Belastungssystem (für Kleidung). \* Enorme Geschwindigkeitsverbesserungen bei vielen nahen Gegenständen. \* Abwärtskompatibilität mit Spielständen von 0.A und 0.B.
> 
> Für die neusten Diskussionen und Neuigeiten um C:DDA besuche bitte:  
> Homepage: [http://www.cataclysmdda.com/](http://www.cataclysmdda.com/)  
> Wiki: [http://wiki.cataclysmdda.com/](http://wiki.cataclysmdda.com/)
> 
> Im Spiel kannst du die Einstellungen über das Hilfemenü (?2) aufrufen.

If in a hurry, you may replace “???” above with the release name; I assume it won’t break German grammar unless it’s something like “$§&%&/$§§$”. 😉  
But please leave the rest intact.  
I will complain if something went wrong anyways. 😉

Credits:

> # This message may be 16 lines long at maximum. # Max length of a line is 72 characters; the following line is for reference ######################################################################## Ur-Autor: Projekt-Manager: Webpräsenz/Forum: Whales (ausgestiegen) KevinGranade GlyphGryph
> 
> Aktuelle Hauptentwickler/GitHub-Manager:  
> KevinGranade, Rivet-the-Zombie, KA101, BevapDin, Coolthulhu, i2amroy
> 
> Besonderes Dankeschön an:  
> Narc – Für das Aufsetzen des automatischen Jenkins-Build-Bots.  
> Acidia – Für wunderschöne NPC-, Missions- und Ortsbeiträge.  
> Wuzzy und VlasovVitaly – Für übermenschliche Übersetzungsarbeiten.  
> HuXTUS – Für eine Riesenmenge an großartigen Inhalten.
> 
> Für eine vollständige Liste an Mitwirkenden (auf English), siehe:
> 
> > **[Contributors to CleverRaven/Cataclysm-DDA](https://github.com/CleverRaven/Cataclysm-DDA/graphs/contributors)**
> >
> > Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world. - Contributors to CleverRaven/Cataclysm-DDA
> 
> Cataclysm: Dark Days Ahead wird unter der CC-BY-SA 3.0 veröffentlicht.

EDIT:  
Pull Request on GitHub: [Translate 0.C MOTD and credits into German by Wuzzy2 · Pull Request #11484 · CleverRaven/Cataclysm-DDA · GitHub](https://github.com/CleverRaven/Cataclysm-DDA/pull/11484)

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**Author:** ![Noctivagante](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/noctivagante/32/365_2.png) [@Noctivagante](https://discourse.cataclysmdda.org/u/Noctivagante)\
**Post date:** [March 8, 2015, 6:01pm UTC](https://discourse.cataclysmdda.org/t/strings-totally-locked-down-for-0-c-any-estimates-for-translation-completion/9087/3 "2015-03-08T18:01:42Z")

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I’m working on argentinian translation, I’m about half way there.  
But I don’t think I will finish it before august, september…

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**Author:** ![Wuzzy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/wuzzy/32/41_2.png) [@Wuzzy](https://discourse.cataclysmdda.org/u/Wuzzy)\
**Post date:** [March 9, 2015, 6:24am UTC](https://discourse.cataclysmdda.org/t/strings-totally-locked-down-for-0-c-any-estimates-for-translation-completion/9087/4 "2015-03-09T06:24:29Z")

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Okay, German is 100% ready now. MOTD and credits are already in, Transifex strings wait to be merged. 🙂

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [March 9, 2015, 7:38am UTC](https://discourse.cataclysmdda.org/t/strings-totally-locked-down-for-0-c-any-estimates-for-translation-completion/9087/5 "2015-03-09T07:38:09Z")

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Damn, I thought they were in already. Not hearing much response I went ahead and hit release, I’ll do an update as soon as I can to pull in the new strings, and that of course goes for every other language as well.

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**Author:** ![Valiant](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valiant/32/4788_2.png) [@Valiant](https://discourse.cataclysmdda.org/u/Valiant)\
**Post date:** [March 9, 2015, 10:10am UTC](https://discourse.cataclysmdda.org/t/strings-totally-locked-down-for-0-c-any-estimates-for-translation-completion/9087/6 "2015-03-09T10:10:06Z")

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PR’ed Russian [MOTD](https://github.com/Night-Pryanik/Cataclysm-DDA/pull/1) and [credits](https://github.com/Night-Pryanik/Cataclysm-DDA/pull/2) update.

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**Author:** ![LazyCat-rus](https://avatars.discourse-cdn.com/v4/letter/l/258eb7/32.png) [@LazyCat-rus](https://discourse.cataclysmdda.org/u/LazyCat-rus)\
**Post date:** [March 9, 2015, 11:32am UTC](https://discourse.cataclysmdda.org/t/strings-totally-locked-down-for-0-c-any-estimates-for-translation-completion/9087/7 "2015-03-09T11:32:47Z")

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All major languages pushed [#11496](https://github.com/CleverRaven/Cataclysm-DDA/pull/11496) with motd and credits. Others too outdated.

Valiant, Use transifex, Luke. I pushed some of your strings to Russian.

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**Author:** ![Valiant](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valiant/32/4788_2.png) [@Valiant](https://discourse.cataclysmdda.org/u/Valiant)\
**Post date:** [March 9, 2015, 11:48am UTC](https://discourse.cataclysmdda.org/t/strings-totally-locked-down-for-0-c-any-estimates-for-translation-completion/9087/8 "2015-03-09T11:48:52Z")

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> [@LazyCat-rus](#):
>
> Valiant, Use transifex, Luke. I pushed some of your strings to Russian.

My bad, totally forgot about sections in Transifex.

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**Author:** ![xap](https://avatars.discourse-cdn.com/v4/letter/x/848f3c/32.png) [@xap](https://discourse.cataclysmdda.org/u/xap)\
**Post date:** [March 10, 2015, 1:18am UTC](https://discourse.cataclysmdda.org/t/strings-totally-locked-down-for-0-c-any-estimates-for-translation-completion/9087/9 "2015-03-10T01:18:17Z")

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could we create a 0.C series in launchpad?

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<div class="post-metadata">

**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [March 10, 2015, 5:18am UTC](https://discourse.cataclysmdda.org/t/strings-totally-locked-down-for-0-c-any-estimates-for-translation-completion/9087/10 "2015-03-10T05:18:50Z")

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I’m bundling the translations from transifex now, and waiting on my launchpad download link to appear _shakes fist_

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [March 10, 2015, 6:26am UTC](https://discourse.cataclysmdda.org/t/strings-totally-locked-down-for-0-c-any-estimates-for-translation-completion/9087/11 "2015-03-10T06:26:01Z")

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I’ve merged the updated .mo files into the archives, the Chinese translations from launchpad and everything else from Transifex.  
Please check my work.

Linux Curses  
[http://assets.cataclysmdda.com/downloads/linux\_binaries/cddacurses-0.C.1.tar.gz](http://assets.cataclysmdda.com/downloads/linux_binaries/cddacurses-0.C.1.tar.gz)  
Windows terminal.  
[http://assets.cataclysmdda.com/downloads/windows\_binaries/cddacurses-0.C.1.zip](http://assets.cataclysmdda.com/downloads/windows_binaries/cddacurses-0.C.1.zip)  
Linux SDL/TILES  
[http://assets.cataclysmdda.com/downloads/linux\_binaries/cddasdl-0.C.1.tar.gz](http://assets.cataclysmdda.com/downloads/linux_binaries/cddasdl-0.C.1.tar.gz)  
Windows SDL/TILES  
[http://assets.cataclysmdda.com/downloads/windows\_binaries/cddasdl-0.C.1.zip](http://assets.cataclysmdda.com/downloads/windows_binaries/cddasdl-0.C.1.zip)
