# Straume's Custom Classes

**URL:** https://discourse.cataclysmdda.org/t/straumes-custom-classes/15308
**Category:** The Lab
**Created:** [April 20, 2018, 7:52am UTC](https://discourse.cataclysmdda.org/t/straumes-custom-classes/15308 "2018-04-20T07:52:17Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![Straume21](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/straume21/32/236_2.png) [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)
#### Post date: [April 20, 2018, 7:52am UTC](https://discourse.cataclysmdda.org/t/straumes-custom-classes/15308/1 "2018-04-20T07:52:17Z")

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[https://cdn.discordapp.com/attachments/365907426270117888/451609786828455947/Straumeclasses.zip](https://cdn.discordapp.com/attachments/365907426270117888/451609786828455947/Straumeclasses.zip)

Finally got around to throwing all my starting classes and their starting items into a mod. Adds stronger variations of current classes with more specific items.

> **Summary**
>
> **Smart Survivor:**
> 
> Stronger version of Survivor, with stuff I usually end up grabbing the first day, anyways.
> 
> **College Student:**
> 
> Pretty strong and balanced start, gives some really good starting items.
> 
> **Wary Backpacker:**
> 
> Stronger version of Backpacker.
> 
> **Sly Scoundrel:**
> 
> Scoundrel, but stronger and more fun. Definitely one of my favorite classes.
> 
> **Army Medic:**
> 
> MD but with some military gear and a lot of drugs.
> 
> **Mercenary:**
> 
> Really powerful start. Lots of combat gear and skills to jumpstart your cataclysm.
> 
> **Military Survivalist:**
> 
> Modeled after Captain Price from the Call of Duty series.
> 
> **Military Police:**
> 
> Police, but with military gear.
> 
> **Cyber-Security Officer:**
> 
> Hacker, but with some combat gear and training.
> 
> **Bionic Mercenary:**
> 
> Definitely the strongest start out of all of the additions.

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### Author: ![Garfink](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/garfink/32/7873_2.png) [@Garfink](https://discourse.cataclysmdda.org/u/Garfink)
#### Post date: [May 31, 2018, 9:32am UTC](https://discourse.cataclysmdda.org/t/straumes-custom-classes/15308/2 "2018-05-31T09:32:27Z")

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I like your class ideas but could you make a weak version that don’t start with so much gear/skills, I like the variety but rather have a more balanced (with the base game) experience.

(Not saying to get rid of your existing ones, as options are the spice of mods, just another version with less loot)

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### Author: ![Straume21](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/straume21/32/236_2.png) [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)
#### Post date: [May 31, 2018, 2:24pm UTC](https://discourse.cataclysmdda.org/t/straumes-custom-classes/15308/3 "2018-05-31T14:24:13Z")

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Okay, which classes and what loot were you thinking? I can add additional classes that are weaker starts, but I don’t know which ones you had in mind and what items you want them to start without… I could see the stronger ones like the mercenaries and the military ones starting with less, just more basic gear. I can just make them the Basic version of the other one, with less skills and items for less point cost.

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### Author: ![Garfink](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/garfink/32/7873_2.png) [@Garfink](https://discourse.cataclysmdda.org/u/Garfink)
#### Post date: [June 1, 2018, 10:22am UTC](https://discourse.cataclysmdda.org/t/straumes-custom-classes/15308/4 "2018-06-01T10:22:31Z")

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Well since many of the classes have vanilla equivalents. I am thinking, College Student, Scoundrel & another version of the Backpacker that is different from the default one.
