# Strategies for losing zombies in the night?

**URL:** <https://discourse.cataclysmdda.org/t/strategies-for-losing-zombies-in-the-night/302>\
**Category:** The Bunker\
**Created:** [March 1, 2013, 8:57pm UTC](https://discourse.cataclysmdda.org/t/strategies-for-losing-zombies-in-the-night/302 "2013-03-01T20:57:32Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![Tase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tase/32/867_2.png) [@Tase](https://discourse.cataclysmdda.org/u/Tase)\
**Post date:** [March 1, 2013, 8:57pm UTC](https://discourse.cataclysmdda.org/t/strategies-for-losing-zombies-in-the-night/302/1 "2013-03-01T20:57:32Z")

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Sometimes it’s hard to lose zombies in the night, seems they are able to smell you and follow you around pretty well.

How do you break their “line of smell” ?

PS: I have Light Footed, so I assume they are following my by smell.

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**Author:** ![Jihelu](https://avatars.discourse-cdn.com/v4/letter/j/e79b87/32.png) [@Jihelu](https://discourse.cataclysmdda.org/u/Jihelu)\
**Post date:** [March 1, 2013, 9:26pm UTC](https://discourse.cataclysmdda.org/t/strategies-for-losing-zombies-in-the-night/302/2 "2013-03-01T21:26:23Z")

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Throw a radio. I think they go for noise first.

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**Author:** ![Oddzball](https://avatars.discourse-cdn.com/v4/letter/o/edb3f5/32.png) [@Oddzball](https://discourse.cataclysmdda.org/u/Oddzball)\
**Post date:** [March 1, 2013, 9:28pm UTC](https://discourse.cataclysmdda.org/t/strategies-for-losing-zombies-in-the-night/302/3 "2013-03-01T21:28:53Z")

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It goes Sight\>Scent\>Noise actually.

BUT In my opinion, sight is horribly broken, so 99% of the time, its just because as it stand right now, zombies can see to pretty much the edge of the lightmap, or like… 3 map tiles away.

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**Author:** ![system](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/1X/21b5d044e8473b25d0bf905d60477e25f6fbe0cf.png) [@system](https://discourse.cataclysmdda.org/u/system)\
**Post date:** [March 2, 2013, 2:06am UTC](https://discourse.cataclysmdda.org/t/strategies-for-losing-zombies-in-the-night/302/4 "2013-03-02T02:06:45Z")

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No it’s Sight\>Sound\>Smell. If it hasn’t been changed.

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**Author:** ![Greiger](https://avatars.discourse-cdn.com/v4/letter/g/8797f3/32.png) [@Greiger](https://discourse.cataclysmdda.org/u/Greiger)\
**Post date:** [March 2, 2013, 2:47pm UTC](https://discourse.cataclysmdda.org/t/strategies-for-losing-zombies-in-the-night/302/5 "2013-03-02T14:47:27Z")

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I lose them by running into the front of a house closing the front door as I enter, take a quick peek for anything valuable, then open a back window and leave that way. By the time the zombies get through all the doors I’m long gone and my scent dissipated.

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**Author:** ![The\_Darkling\_Wolf](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/the_darkling_wolf/32/828_2.png) [@The\_Darkling\_Wolf](https://discourse.cataclysmdda.org/u/The_Darkling_Wolf)\
**Post date:** [March 2, 2013, 3:04pm UTC](https://discourse.cataclysmdda.org/t/strategies-for-losing-zombies-in-the-night/302/6 "2013-03-02T15:04:45Z")

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Don’t forget to close windows after you, gives you an extra turn or so.

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**Author:** ![system](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/1X/21b5d044e8473b25d0bf905d60477e25f6fbe0cf.png) [@system](https://discourse.cataclysmdda.org/u/system)\
**Post date:** [March 2, 2013, 4:12pm UTC](https://discourse.cataclysmdda.org/t/strategies-for-losing-zombies-in-the-night/302/7 "2013-03-02T16:12:05Z")

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How is scent now darkling?

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**Author:** ![iceball3](https://avatars.discourse-cdn.com/v4/letter/i/c89c15/32.png) [@iceball3](https://discourse.cataclysmdda.org/u/iceball3)\
**Post date:** [March 4, 2013, 1:53am UTC](https://discourse.cataclysmdda.org/t/strategies-for-losing-zombies-in-the-night/302/8 "2013-03-04T01:53:05Z")

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[quote=“The Darkling Wolf, post:6, topic:302”]Don’t forget to close windows after you, gives you an extra turn or so.[/quote]Like 2 more I think.  
Also, any stragglers that somehow got ahead to you will be slightly damaged too.

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**Author:** ![Shades](https://avatars.discourse-cdn.com/v4/letter/s/9d8465/32.png) [@Shades](https://discourse.cataclysmdda.org/u/Shades)\
**Post date:** [March 5, 2013, 3:05pm UTC](https://discourse.cataclysmdda.org/t/strategies-for-losing-zombies-in-the-night/302/9 "2013-03-05T15:05:53Z")

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> [@The Darkling Wolf](#):
>
> Don’t forget to close windows after you, gives you an extra turn or so.

Unloading bottles of petrol over the window and setting fire to it works well too 🙂

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**Author:** ![iceball3](https://avatars.discourse-cdn.com/v4/letter/i/c89c15/32.png) [@iceball3](https://discourse.cataclysmdda.org/u/iceball3)\
**Post date:** [March 6, 2013, 8:14pm UTC](https://discourse.cataclysmdda.org/t/strategies-for-losing-zombies-in-the-night/302/10 "2013-03-06T20:14:11Z")

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Oh! isn’t teargas also pretty nice for completely severing off a crowd from you?
