# Stealth & sneaking

**URL:** <https://discourse.cataclysmdda.org/t/stealth-sneaking/4832>\
**Category:** The Drawing Board\
**Created:** [January 23, 2014, 1:09am UTC](https://discourse.cataclysmdda.org/t/stealth-sneaking/4832 "2014-01-23T01:09:36Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![HunterAlpha1](https://avatars.discourse-cdn.com/v4/letter/h/6f9a4e/32.png) [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Post date:** [January 23, 2014, 1:09am UTC](https://discourse.cataclysmdda.org/t/stealth-sneaking/4832/1 "2014-01-23T01:09:36Z")

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so i’ve seen the subject of implementing stealth and sneaking into the game come up from time to time, and how it could be done. well, i have discovered a game called Unreal World, which has it pretty well.

[http://z3.invisionfree.com/UrW\_forum/index.php?act=idx](http://z3.invisionfree.com/UrW_forum/index.php?act=idx)

[http://www.unrealworld.fi/](http://www.unrealworld.fi/)

> **[Unreal World Wiki](http://unrealworld.wikia.com/wiki/Unreal_World_Wiki)**
>
> Welcome to the UnReal World Wiki UnReal World is a survival game set in Iron-Age Finland for Windows, Linux and Mac. Current version: 3.40, the game is free to download. A new mediaWiki for UnReal World has been launched: www.unrealworld.fi/wiki The...

in UrW you can only face one direction at a time, and you do 1&1/8th turns using 4 & 6 on the keypad, 1&1/4th turns with 7 & 9, and about faces using 1 & 3. creatures and people have a little facing arrow next to them that shows which direction they’re facing, and you use the stealth skill to move around unseen, with a higher level decreasing the distance from which you can be seen while sneaking.

i think it would be reasonably simple to implement something like this in CDDA

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**Author:** ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Post date:** [January 23, 2014, 1:17am UTC](https://discourse.cataclysmdda.org/t/stealth-sneaking/4832/2 "2014-01-23T01:17:15Z")

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We’ve discussed LOS stealth, and we said no.

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**Author:** ![HunterAlpha1](https://avatars.discourse-cdn.com/v4/letter/h/6f9a4e/32.png) [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Post date:** [January 23, 2014, 1:21am UTC](https://discourse.cataclysmdda.org/t/stealth-sneaking/4832/3 "2014-01-23T01:21:48Z")

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☹

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**Author:** ![SpaniardSlayer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/spaniardslayer/32/94_2.png) [@SpaniardSlayer](https://discourse.cataclysmdda.org/u/SpaniardSlayer)\
**Post date:** [January 23, 2014, 2:07am UTC](https://discourse.cataclysmdda.org/t/stealth-sneaking/4832/4 "2014-01-23T02:07:25Z")

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Yes I remember a suggestion like this. The general response was that it would too clunky and would be more trouble than its worth.

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**Author:** ![Uneron](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/uneron/32/89_2.png) [@Uneron](https://discourse.cataclysmdda.org/u/Uneron)\
**Post date:** [January 23, 2014, 2:39am UTC](https://discourse.cataclysmdda.org/t/stealth-sneaking/4832/5 "2014-01-23T02:39:57Z")

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How about sneaking without LOS? While sneaking you simply make less/no noise and monsters must be closer to you to actually see you, unless you are carrying a light source. Would be easy to implement.

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**Author:** ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Post date:** [January 23, 2014, 3:34am UTC](https://discourse.cataclysmdda.org/t/stealth-sneaking/4832/6 "2014-01-23T03:34:23Z")

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Stealth is planned and should go in eventually, LOS is a no though, and has been discussed.

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**Author:** ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Post date:** [January 23, 2014, 8:43am UTC](https://discourse.cataclysmdda.org/t/stealth-sneaking/4832/7 "2014-01-23T08:43:35Z")

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> [@i2amroy](#):
>
> Stealth is planned and should go in eventually, LOS is a no though, and has been discussed.

When is “eventually”? _evil grin_

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**Author:** ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Post date:** [January 23, 2014, 11:14pm UTC](https://discourse.cataclysmdda.org/t/stealth-sneaking/4832/8 "2014-01-23T23:14:51Z")

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> [@Zireael](#):
>
> [quote=“i2amroy, post:6, topic:4832”]Stealth is planned and should go in eventually, LOS is a no though, and has been discussed.

When is “eventually”? _evil grin_[/quote]  
As soon as someone wants to put in the time and effort to implement it. 😛 As an open-source game our development schedule is highly dependent on who decided to implement something planned that week.
