# Starting with mods

**URL:** <https://discourse.cataclysmdda.org/t/starting-with-mods/15988>\
**Category:** The Toolbox\
**Created:** [July 25, 2018, 4:22pm UTC](https://discourse.cataclysmdda.org/t/starting-with-mods/15988 "2018-07-25T16:22:31Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![deadmerits](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/deadmerits/32/19_2.png) [@deadmerits](https://discourse.cataclysmdda.org/u/deadmerits)\
**Post date:** [July 25, 2018, 4:55pm UTC](https://discourse.cataclysmdda.org/t/starting-with-mods/15988/2 "2018-07-25T16:55:40Z")

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To add or modify guns you’ll need to get to know the .json files. They’re in the json folder in the data folder in your Cataclysm folder. Those are just simple text editing, no need to hardcode or recompile or any of that fun stuff. Also check out this thread, it has lots of helpful information about modding.

> [@How do I mod the game?](https://discourse.cataclysmdda.org/t/how-do-i-mod-the-game/15672/):
>
> –Hmm. Well apparently I was told not to use one thread for several small questions. I guess I won’t do that then. Seemed like a good idea to me, but I’m just some random dude on the internet, and Kevin said not to. (Plus he closed the thread anyway) –Here is a link to the thread that has broken links, in the event it becomes useful: [Newby Guide to Compiling (and Editing) With Code::Blocks](https://discourse.cataclysmdda.org/t/newby-guide-to-compiling-and-editing-with-code-blocks/1128)

Good Luck!

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