# Stairs and all objects that allow traversing Z levels off center

**URL:** <https://discourse.cataclysmdda.org/t/stairs-and-all-objects-that-allow-traversing-z-levels-off-center/25011>\
**Category:** The Garage\
**Created:** [October 21, 2020, 1:49am UTC](https://discourse.cataclysmdda.org/t/stairs-and-all-objects-that-allow-traversing-z-levels-off-center/25011 "2020-10-21T01:49:08Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![grenz1](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/grenz1/32/10161_2.png) [@grenz1](https://discourse.cataclysmdda.org/u/grenz1)\
**Post date:** [October 21, 2020, 1:49am UTC](https://discourse.cataclysmdda.org/t/stairs-and-all-objects-that-allow-traversing-z-levels-off-center/25011/1 "2020-10-21T01:49:08Z")

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Updated the game through the launcher build 11113 to 11116 a minute ago.

Seems that all the objects that you can use to get up/down Z levels are shifted out of place.

Reverting to 11113 fixes this.

I wanted to see if there is some setting I am doing wrong before figuring out how to place a bug report and seeing if anyone else is having this issue!

[cata bug|690x388](https://discourse.cataclysmdda.org/uploads/short-url/vl0gQQmXpNJRH87JgWPEdpOjosV.png)

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**Author:** ![grenz1](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/grenz1/32/10161_2.png) [@grenz1](https://discourse.cataclysmdda.org/u/grenz1)\
**Post date:** [October 21, 2020, 1:52am UTC](https://discourse.cataclysmdda.org/t/stairs-and-all-objects-that-allow-traversing-z-levels-off-center/25011/2 "2020-10-21T01:52:46Z")

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Something that may help.

Creating a new game in 11116 and not using old game save makes no difference. The new save has this bug as well.

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**Author:** ![Zhilkin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zhilkin/32/3749_2.png) [@Zhilkin](https://discourse.cataclysmdda.org/u/Zhilkin)\
**Post date:** [October 21, 2020, 2:53pm UTC](https://discourse.cataclysmdda.org/t/stairs-and-all-objects-that-allow-traversing-z-levels-off-center/25011/3 "2020-10-21T14:53:08Z")

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Did you update tileset together with the game as well? Try to rollback tileset version and see if it works fine on latest game version.

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**Author:** ![grenz1](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/grenz1/32/10161_2.png) [@grenz1](https://discourse.cataclysmdda.org/u/grenz1)\
**Post date:** [October 21, 2020, 7:20pm UTC](https://discourse.cataclysmdda.org/t/stairs-and-all-objects-that-allow-traversing-z-levels-off-center/25011/4 "2020-10-21T19:20:52Z")

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No I did not.

I believe it was, indeed, a tileset issue.

When I switched tilesets to other tilesets like Ultica, Retrodays, etc this issue was not present.

Now, UndeadPeople also had 3 versions packed in with it. One is MSX\_Undeadpeople, New UndeadPeople, and legacy. I had this on MSX\_UndeadPeople. Switching to New UndeadPeople solved this. Really confusing at first what is for what without digging.

But, looking on the creator’s github, he does have a new version out. So that wouldn’t hurt either.

Thanks.
