# Spraycan/Simple Flamethrower bug

**URL:** <https://discourse.cataclysmdda.org/t/spraycan-simple-flamethrower-bug/3481>\
**Category:** The Garage\
**Created:** [October 12, 2013, 9:52pm UTC](https://discourse.cataclysmdda.org/t/spraycan-simple-flamethrower-bug/3481 "2013-10-12T21:52:08Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Post date:** [October 12, 2013, 9:52pm UTC](https://discourse.cataclysmdda.org/t/spraycan-simple-flamethrower-bug/3481/1 "2013-10-12T21:52:08Z")

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The FIRE\_50 flag does not function, meaning simple flamethrowers and spraycan flamethrowers only require a single unit of gas.

The FIRE\_100 flag works perfectly fine though.

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**Author:** ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Post date:** [October 13, 2013, 6:52am UTC](https://discourse.cataclysmdda.org/t/spraycan-simple-flamethrower-bug/3481/2 "2013-10-13T06:52:25Z")

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You had to tell them right? 😉

The big flamethrowers could do with some increased fuel efficiency

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**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [October 13, 2013, 6:56am UTC](https://discourse.cataclysmdda.org/t/spraycan-simple-flamethrower-bug/3481/3 "2013-10-13T06:56:39Z")

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I believe this one just got fixed in the experimental.
