# Speed calculation UI

**URL:** <https://discourse.cataclysmdda.org/t/speed-calculation-ui/15428>\
**Category:** The Drawing Board\
**Created:** [May 5, 2018, 10:15pm UTC](https://discourse.cataclysmdda.org/t/speed-calculation-ui/15428 "2018-05-05T22:15:44Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![bookofguns](https://avatars.discourse-cdn.com/v4/letter/b/91b2a8/32.png) [@bookofguns](https://discourse.cataclysmdda.org/u/bookofguns)\
**Post date:** [May 5, 2018, 10:15pm UTC](https://discourse.cataclysmdda.org/t/speed-calculation-ui/15428/1 "2018-05-05T22:15:44Z")

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This is just another random idea being thrown out here but under the speed tab in the character stats screen it would be nice to see what increases/lowering base speed instead of having to math everything your wearing together.

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**Author:** ![mlangsdorf](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mlangsdorf/32/2462_2.png) [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Post date:** [September 11, 2018, 4:02pm UTC](https://discourse.cataclysmdda.org/t/speed-calculation-ui/15428/3 "2018-09-11T16:02:45Z")

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Uh, no? It’s often more like “yeah, that’s a good idea, none of the developers are 100% sure how that is calculated any more and it’d be hard to expose all the bits in the user interface, someone will look into it at some point.”

CDDA is often confusing and cryptic, but rarely intentionally or offensively so.
