# Spectating npcs

**URL:** <https://discourse.cataclysmdda.org/t/spectating-npcs/13491>\
**Category:** The Bunker\
**Created:** [March 5, 2017, 11:36pm UTC](https://discourse.cataclysmdda.org/t/spectating-npcs/13491 "2017-03-05T23:36:01Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Kill1](https://avatars.discourse-cdn.com/v4/letter/k/e9bcb4/32.png) [@Kill1](https://discourse.cataclysmdda.org/u/Kill1)\
**Post date:** [March 5, 2017, 11:36pm UTC](https://discourse.cataclysmdda.org/t/spectating-npcs/13491/1 "2017-03-05T23:36:01Z")

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Is there currently a functionality in the experimental release that allows an npc to control the player character? Or is there something that lets you just watch an npc? I wanted to leave the game running in the background for a while and check up on how the npc is doing. If this doesn’t exist within the game, is there a mod?

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [March 6, 2017, 12:05am UTC](https://discourse.cataclysmdda.org/t/spectating-npcs/13491/2 "2017-03-06T00:05:50Z")

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This would be rather hard to implement due to the difference between player and NPC in data structure and functionality.

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**Author:** ![Kill1](https://avatars.discourse-cdn.com/v4/letter/k/e9bcb4/32.png) [@Kill1](https://discourse.cataclysmdda.org/u/Kill1)\
**Post date:** [March 6, 2017, 7:42pm UTC](https://discourse.cataclysmdda.org/t/spectating-npcs/13491/3 "2017-03-06T19:42:41Z")

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That’s disappointing, but i understand why it isn’t in the game, haha. It’s a very niche interest. Thanks for the quick reply

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [March 6, 2017, 11:07pm UTC](https://discourse.cataclysmdda.org/t/spectating-npcs/13491/4 "2017-03-06T23:07:38Z")

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I actually tried to implement the reverse: player “retiring” as NPC.  
This may happen one day, but it would need heavy restructuring first.

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**Author:** ![CK\_Kirbi](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ck_kirbi/32/584_2.png) [@CK\_Kirbi](https://discourse.cataclysmdda.org/u/CK_Kirbi)\
**Post date:** [March 7, 2017, 12:55am UTC](https://discourse.cataclysmdda.org/t/spectating-npcs/13491/5 "2017-03-07T00:55:42Z")

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[quote=“Coolthulhu, post:4, topic:13491”]I actually tried to implement the reverse: player “retiring” as NPC.  
This may happen one day, but it would need heavy restructuring first.[/quote]

I would donate to the team to see this in play at some point.

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [March 7, 2017, 10:30am UTC](https://discourse.cataclysmdda.org/t/spectating-npcs/13491/6 "2017-03-07T10:30:24Z")

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> [@CK\_Kirbi](#):
>
> I would donate to the team to see this in play at some point.

Github has bountysource support. This allows making cash-backed requests. The relatively easy ones with non-trivial amounts of cash don’t stay open for long.
