# Spam \*The food\*

**URL:** <https://discourse.cataclysmdda.org/t/spam-the-food/2326>\
**Category:** The Drawing Board\
**Created:** [July 20, 2013, 10:57pm UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326 "2013-07-20T22:57:50Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![Mr\_Epic\_Cheese\_Man](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mr_epic_cheese_man/32/54_2.png) [@Mr\_Epic\_Cheese\_Man](https://discourse.cataclysmdda.org/u/Mr_Epic_Cheese_Man)\
**Post date:** [July 20, 2013, 10:57pm UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326/1 "2013-07-20T22:57:50Z")

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I think there should be an option at the end of char creation that gives you the option of whether your character likes Spam or not. I love spam IRL.

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**Author:** ![Inquisitor\_Dust](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/inquisitor_dust/32/119_2.png) [@Inquisitor\_Dust](https://discourse.cataclysmdda.org/u/Inquisitor_Dust)\
**Post date:** [July 20, 2013, 11:04pm UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326/2 "2013-07-20T23:04:26Z")

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Spam Lover-Cost: 1  
You love Spam! Spam, lovely Spam, wonderful Spam! You now enjoy Spam.

Yeah, I’m totally ok With this. +1

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**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [July 20, 2013, 11:21pm UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326/3 "2013-07-20T23:21:41Z")

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I can’t do SPAM straight from the can, but slice it thin and fry it and I love the stuff.

Perhaps we could have a recipe for fried SPAM that makes it more palatable to the average character.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [July 22, 2013, 5:06am UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326/4 "2013-07-22T05:06:21Z")

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Smells like a job for the morale rework. Haven’t tried fried SPAM in a while–was rather salty, last I checked.

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**Author:** ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Post date:** [July 22, 2013, 5:23am UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326/5 "2013-07-22T05:23:28Z")

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When the planned preferences system eventually goes in this will probably be one of the (many) options you can change.

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**Author:** ![timtek](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/timtek/32/103_2.png) [@timtek](https://discourse.cataclysmdda.org/u/timtek)\
**Post date:** [July 22, 2013, 5:53am UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326/6 "2013-07-22T05:53:37Z")

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I was kinda mad when I found out my player didn’t like corn. Corn is freakin delicious, even out of a can.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [July 22, 2013, 6:06am UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326/7 "2013-07-22T06:06:41Z")

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And I ate the pulp whilst juicing a Lemon for hummus. Morale went up. I must be glitched. 😉

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**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [July 22, 2013, 8:08am UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326/8 "2013-07-22T08:08:33Z")

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Fried SPAM tastes like bacon, and lemons are delicious.

It made me sadface the first time I ate a lemon in-game and it reduced my morale.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [July 22, 2013, 9:10pm UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326/9 "2013-07-22T21:10:24Z")

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Negative morale from lemons is the original reason for the planned likes/dislikes system.

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**Author:** ![Samscale1](https://avatars.discourse-cdn.com/v4/letter/s/43a26b/32.png) [@Samscale1](https://discourse.cataclysmdda.org/u/Samscale1)\
**Post date:** [July 22, 2013, 11:10pm UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326/10 "2013-07-22T23:10:37Z")

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“We dine while here in Camelot, we eat ham and jam and SPAMALOT!!” xD Am I the only one who thought of this? In all seriousness though, I like this idea.

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**Author:** ![darth\_servo](https://avatars.discourse-cdn.com/v4/letter/d/e79b87/32.png) [@darth\_servo](https://discourse.cataclysmdda.org/u/darth_servo)\
**Post date:** [July 23, 2013, 2:38pm UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326/11 "2013-07-23T14:38:06Z")

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> [@Kevin Granade](#):
>
> Negative morale from lemons is the original reason for the planned likes/dislikes system.

How I imagine it in my head:

“Morale loss from lemons?! THIS. WILL. NOT. STAND.”

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<div class="post-metadata">

**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [July 23, 2013, 3:47pm UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326/12 "2013-07-23T15:47:46Z")

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> [@darth\_servo](#):
>
> [quote=“Kevin Granade, post:9, topic:2326”]Negative morale from lemons is the original reason for the planned likes/dislikes system.

How I imagine it in my head:

“Morale loss from lemons?! THIS. WILL. NOT. STAND.”[/quote]

That’s exactly how it happened.

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**Author:** ![TheGrifter](https://avatars.discourse-cdn.com/v4/letter/t/278dde/32.png) [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Post date:** [July 23, 2013, 7:04pm UTC](https://discourse.cataclysmdda.org/t/spam-the-food/2326/13 "2013-07-23T19:04:05Z")

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Put this in recipes.json

[code]

```
    {
        "result": "friedspam",
        "category": "CC_FOOD",
        "skill_pri": "cooking",
        "difficulty": 0,
        "time": 5000,
        "reversible": false,
        "autolearn": true,
        "tools": [
                     [
                         ["hotplate", 7],
                         ["toolset", 1],
                         ["fire", -1]
                     ],
                     [
                         ["pan", -1],
                         ["pot", -1],
                         ["rock_pot", -1],
                         ["spear_wood", -1],
                         ["pointy_stick", -1],
                         ["skewer", -1],
                         ["javelin", -1]
                     ]
                 ],
        "components": [
                          [
                              ["can_spam", 1]
                          ]
                      ]
    },

    [/code]

```

And this in comestibles.json

`
    {
        "type" : "COMESTIBLE",
        "id" : "friedspam",
        "name" : "Fried SPAM",
        "weight" : 2,
        "color" : "cyan",
        "addiction_type" : "none",
        "spoils_in" : 0,
        "use_action" : "NONE",
        "stim" : 0,
        "container" : "null",
        "to_hit" : 0,
        "comestible_type" : "FOOD",
        "symbol" : "%",
        "quench" : -3,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 48,
        "description" : "Fried up, this stuff ain't so bad...",
        "price" : 50,
        "material" : "flesh",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "solid",
        "charges" : 1,
        "rarity" : 30,
        "bashing" : 0,
        "flags" : ["EATEN_HOT"],
        "fun" : 8
    },
    `

Fried spam is pretty easy to code in at the moment.
