# Something amazing!

**URL:** <https://discourse.cataclysmdda.org/t/something-amazing/1317>\
**Category:** The Bunker\
**Created:** [May 19, 2013, 11:40am UTC](https://discourse.cataclysmdda.org/t/something-amazing/1317 "2013-05-19T11:40:27Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![TheRealTenman](https://avatars.discourse-cdn.com/v4/letter/t/3ab097/32.png) [@TheRealTenman](https://discourse.cataclysmdda.org/u/TheRealTenman)\
**Post date:** [May 19, 2013, 11:40am UTC](https://discourse.cataclysmdda.org/t/something-amazing/1317/1 "2013-05-19T11:40:27Z")

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In the morning of the first day adventuring a few Z wandered or followed me to my safehouse. I promptly killed them.

At noon my third looting trip was under way and another bunch of Z’s were at my front door. I promptly killed them.

Late in the afternoon I was returning home when there were yet another bunch of Z’s at my door… I promptly killed them and butchered there corpses.

They haven’t come back since.

My face when I realized that zombies revive now.

![](http://i.imgur.com/kkz45GL.gif)

but positive.

Devs…I love you. But I have two questions:  
Why isn’t every one going mad about this?  
Do I just have the best bug ever?

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**Author:** ![Miloch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/miloch/32/1339_2.png) [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Post date:** [May 19, 2013, 11:52am UTC](https://discourse.cataclysmdda.org/t/something-amazing/1317/2 "2013-05-19T11:52:29Z")

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GG did mention that he wanted to do something like this previously.

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**Author:** ![RadaRadaRada](https://avatars.discourse-cdn.com/v4/letter/r/e79b87/32.png) [@RadaRadaRada](https://discourse.cataclysmdda.org/u/RadaRadaRada)\
**Post date:** [May 19, 2013, 12:41pm UTC](https://discourse.cataclysmdda.org/t/something-amazing/1317/3 "2013-05-19T12:41:08Z")

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They revive? i haven’t noticed that. Why that z corpse in my safehouse haven’t killed me in my sleep then? Was it because it spent 5 days in inventory unnoticed?

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**Author:** ![Miloch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/miloch/32/1339_2.png) [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Post date:** [May 19, 2013, 1:23pm UTC](https://discourse.cataclysmdda.org/t/something-amazing/1317/4 "2013-05-19T13:23:13Z")

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I have no idea if he implemented this yet. He said something about zombies slowly healing and reviving.

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**Author:** ![warppooted](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/warppooted/32/905_2.png) [@warppooted](https://discourse.cataclysmdda.org/u/warppooted)\
**Post date:** [May 19, 2013, 3:15pm UTC](https://discourse.cataclysmdda.org/t/something-amazing/1317/5 "2013-05-19T15:15:44Z")

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Perhaps you had a zombie necromancer revive them? I’ve slaughtered entire towns without butchering, and none of them got back up.

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**Author:** ![Miloch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/miloch/32/1339_2.png) [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Post date:** [May 19, 2013, 4:34pm UTC](https://discourse.cataclysmdda.org/t/something-amazing/1317/6 "2013-05-19T16:34:46Z")

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That sound more reasonable…

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**Author:** ![Narc](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/narc/32/2705_2.png) [@Narc](https://discourse.cataclysmdda.org/u/Narc)\
**Post date:** [May 19, 2013, 4:54pm UTC](https://discourse.cataclysmdda.org/t/something-amazing/1317/7 "2013-05-19T16:54:44Z")

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I don’t think it made it into 0.5, but it’s been merged into the current github master – see [PR #1020](https://github.com/TheDarklingWolf/Cataclysm-DDA/pull/1020). @TheRealTenman, are you playing a custom build?

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**Author:** ![monkey](https://avatars.discourse-cdn.com/v4/letter/m/e79b87/32.png) [@monkey](https://discourse.cataclysmdda.org/u/monkey)\
**Post date:** [May 19, 2013, 8:26pm UTC](https://discourse.cataclysmdda.org/t/something-amazing/1317/8 "2013-05-19T20:26:10Z")

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Git head has this.  
The naked zeds made me realize that they were getting back up, ie. they dont drop clothes the second time you put them down.  
Also zombie corpses are yellow on the examine menu now.

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**Author:** ![Soron](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/soron/32/885_2.png) [@Soron](https://discourse.cataclysmdda.org/u/Soron)\
**Post date:** [May 20, 2013, 6:27am UTC](https://discourse.cataclysmdda.org/t/something-amazing/1317/9 "2013-05-20T06:27:02Z")

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[quote=“TheRealTenman, post:1, topic:1317”]My face when I realized that zombies revive now.

![](http://i.imgur.com/kkz45GL.gif)

but positive.[/quote]

My work here is done :D.

(well, phase 1 of my work, at least)

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**Author:** ![TheRealTenman](https://avatars.discourse-cdn.com/v4/letter/t/3ab097/32.png) [@TheRealTenman](https://discourse.cataclysmdda.org/u/TheRealTenman)\
**Post date:** [May 20, 2013, 8:30am UTC](https://discourse.cataclysmdda.org/t/something-amazing/1317/10 "2013-05-20T08:30:42Z")

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I am on a Git from a few days ago.

I am just so damn happy that they are in.  
It just blew me away when 3 of them where walking around again.

At first I was like “Where the hell did you come from? Meh” _shoots bow_  
Then I was like “No way there are more coming?!” _shoots bow_  
After that it was “Aw shit…they are following my scent or something” _shoots bow_  
But then I was like “Awwww sheeeeeeet” _shoots bow and butchers corpses_

Also I don’t know why but Electric Zeds don’t seem to be revving. Probably a good thing IMO, I need to practice more butchery for them glorious CBMs.  
Luckily for me I butcher Brutes in case of Necros.
