# Some re-balanced and new CBM ideas

**URL:** <https://discourse.cataclysmdda.org/t/some-re-balanced-and-new-cbm-ideas/11021>\
**Category:** The Drawing Board\
**Created:** [December 2, 2015, 1:14am UTC](https://discourse.cataclysmdda.org/t/some-re-balanced-and-new-cbm-ideas/11021 "2015-12-02T01:14:03Z")\
**Posts on this page:** 6\
**Page:** 2

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [December 9, 2015, 12:24am UTC](https://discourse.cataclysmdda.org/t/some-re-balanced-and-new-cbm-ideas/11021/21 "2015-12-09T00:24:59Z")

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If you want there to be a tradeoff between eye enhancing CBMs, there needs to be an actual tradeoff, as in preventing the player from installing both.

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**Author:** ![Cyrano\_7](https://avatars.discourse-cdn.com/v4/letter/c/ecb155/32.png) [@Cyrano\_7](https://discourse.cataclysmdda.org/u/Cyrano_7)\
**Post date:** [December 9, 2015, 1:42am UTC](https://discourse.cataclysmdda.org/t/some-re-balanced-and-new-cbm-ideas/11021/22 "2015-12-09T01:42:29Z")

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I don’t think there should be a trade off. My statements where more about getting rid of the diamond cornea, putting the perception bonus on a new CBM or redoing the diamond cornea CBM with actual sight values instead of just buffing perception. But since you mentioned it I kinda like the idea of having a limited number of CBMs per body part but that’s more of a future plans thing. I could see adding some conditionals to some CBMs in the mean time though. Like the CBM that replaces your hand with a blaster and the metal claws CBM. Gotta pick because you cant uninstall that first one.  
Edit:Lots of mistakes

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**Author:** ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)\
**Post date:** [December 9, 2015, 4:31am UTC](https://discourse.cataclysmdda.org/t/some-re-balanced-and-new-cbm-ideas/11021/23 "2015-12-09T04:31:51Z")

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We have handedness now for watchs, sheathes and possibly gloves. Why not left arm blaster arm, right hand claws and/or monomolecular blade? I like being an OP cyborg monstrosity that can shred things up close or blow them up at a distance.

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**Author:** ![Noctifer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/noctifer/32/458_2.png) [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Post date:** [December 9, 2015, 6:37am UTC](https://discourse.cataclysmdda.org/t/some-re-balanced-and-new-cbm-ideas/11021/24 "2015-12-09T06:37:32Z")

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How about a system where you need certain cbms to install another? Like there say there is a cbm that gives you integrated power armor (just an example…)then it would require a power armor interface to use.

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**Author:** ![Cyrano\_7](https://avatars.discourse-cdn.com/v4/letter/c/ecb155/32.png) [@Cyrano\_7](https://discourse.cataclysmdda.org/u/Cyrano_7)\
**Post date:** [December 9, 2015, 6:50am UTC](https://discourse.cataclysmdda.org/t/some-re-balanced-and-new-cbm-ideas/11021/25 "2015-12-09T06:50:51Z")

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[quote=“Noctifer, post:24, topic:11021”]How about a system where you need certain cbms to install another? Like there say there is a cbm that gives you integrated power armor (just an example…)then it would require a power armor interface to use.[/quote] There kinda is with the reactor cbm. Mutable levels that uninstall the lower levels when you install a better one. Id like to see more like that one and one’s that can’t be installed along side others. Like you have to choose which path you want to take.

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**Author:** ![Noctifer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/noctifer/32/458_2.png) [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Post date:** [December 9, 2015, 6:52am UTC](https://discourse.cataclysmdda.org/t/some-re-balanced-and-new-cbm-ideas/11021/26 "2015-12-09T06:52:38Z")

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Kinda like the mutation system.

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