# Some Postapocalyptic Melee Weapons that came to my mind

**URL:** <https://discourse.cataclysmdda.org/t/some-postapocalyptic-melee-weapons-that-came-to-my-mind/12482>\
**Category:** The Lab\
**Created:** [September 2, 2016, 9:54am UTC](https://discourse.cataclysmdda.org/t/some-postapocalyptic-melee-weapons-that-came-to-my-mind/12482 "2016-09-02T09:54:10Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Mecares](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mecares/32/2543_2.png) [@Mecares](https://discourse.cataclysmdda.org/u/Mecares)\
**Post date:** [September 2, 2016, 9:54am UTC](https://discourse.cataclysmdda.org/t/some-postapocalyptic-melee-weapons-that-came-to-my-mind/12482/1 "2016-09-02T09:54:10Z")

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I was thinking about adding those to the game and would like suggestions about balancing and or realism of them while i try to figure out how github works or find someone who would make a pullrequest for them for me.

I already managed to get them to work just by copy/pasting into my game files.

sawblade axe: This is an axe made by attaching the blade of a circular saw to a pipe. It makes a decent melee weapon.  
sawblade lajatang: A smooth and sturdy staff with a leather-wrapped grip and asawblade of a circular saw attached to each end.  
spiked bat: A baseball bat with a large and slightly misshapen spike driven through it, an excellent melee weapon.  
spiked aluminum bat: An aluminum baseball bat with a large and slightly misshapen spike driven through it, an excellent melee weapon.

Weapons: [spoiler]{  
“type”: “GENERIC”,  
“id”: “sawblade\_axe”,  
“name”: “sawblade axe”,  
“description”: “This is an axe made by attaching the blade of a circular saw to a pipe. It makes a decent melee weapon.”,  
“weight”: 1600,  
“to\_hit”: 1,  
“color”: “dark\_gray”,  
“symbol”: “/”,  
“material”: [“steel”],  
“techniques” : [“WBLOCK\_1”],  
“volume”: 5,  
“bashing”: 12,  
“cutting”: 14,  
“flags” : [“CHOP”, “DURABLE\_MELEE”],  
“price”: 27500,  
“price\_postapoc”: 1200,  
“qualities”: [[“AXE”, 2]]  
},{  
“type”:“GENERIC”,  
“id” : “spikebat”,  
“name” : “spiked bat”,  
“description” : “A baseball bat with a large and slightly misshapen spike driven through it, an excellent melee weapon.”,  
“weight” : 1683,  
“to\_hit” : 3,  
“color” : “brown”,  
“symbol” : “/”,  
“material” : [“wood”,“steel”],  
“techniques” : [“WBLOCK\_1”],  
“volume” : 7,  
“bashing” : 21,  
“cutting” : 6,  
“flags” : [“STAB”, “NONCONDUCTIVE”],  
“price” : 16000,  
“price\_postapoc”: 1500  
},{  
“type”:“GENERIC”,  
“id” : “alu\_spikebat”,  
“name” : “spiked aluminum bat”,  
“description” : “An aluminum baseball bat with a large and slightly misshapen spike driven through it, an excellent melee weapon.”,  
“weight” : 1315,  
“to\_hit” : 3,  
“color” : “light\_gray”,  
“symbol” : “/”,  
“material” : [“aluminum”, “steel”],  
“techniques” : [“WBLOCK\_1”],  
“flags” : [“STAB”, “DURABLE\_MELEE”],  
“volume” : 7,  
“bashing” : 22,  
“cutting” : 6,  
“price” : 16000,  
“price\_postapoc”: 1800  
},{  
“type”:“GENERIC”,  
“id” : “sawblade\_lajatang”,  
“name” : “sawblade lajatang”,  
“description” : “A smooth and sturdy staff with a leather-wrapped grip and a sawblade of a circular saw attached to each end.”,  
“weight” : 2100,  
“to\_hit” : 2,  
“color” : “light\_gray”,  
“symbol” : “/”,  
“material” : [“wood”, “steel”],  
“techniques” : [“WBLOCK\_1”, “SPIN”],  
“flags” : [“DURABLE\_MELEE” , “NONCONDUCTIVE”],  
“volume” : 7,  
“bashing” : 4,  
“cutting” : 26,  
“price” : 44000,  
“price\_postapoc”: 2100 },

[/spoiler]  
Recipes:

{  
“type” : “recipe”,  
“result”: “sawblade\_axe”,  
“category”: “CC\_WEAPON”,  
“subcategory”: “CSC\_WEAPON\_Cutting”,  
“skill\_used”: “fabrication”,  
“difficulty”: 2,  
“time”: 1800,  
“reversible”: true,  
“autolearn”: true,  
“qualities”: [  
{“id”:“HAMMER”,“level”:2},  
{“id”:“SAW\_M”,“level”:1}  
],  
“tools”: [[  
[“toolset”, 30],  
[“cordless\_drill”, 15]]  
],  
“components”: [  
[[“pipe”, 1]],  
[[“circsaw\_blade”, 1]],  
[[“nail”, 4]]  
]  
},{  
“type” : “recipe”,  
“result”: “spikebat”,  
“category”: “CC\_WEAPON”,  
“subcategory”: “CSC\_WEAPON\_BASHING”,  
“skill\_used”: “fabrication”,  
“difficulty”: 2,  
“time”: 1000,  
“reversible”: false,  
“autolearn”: true,  
“qualities”:[  
{“id”:“HAMMER”,“level”:2}  
],  
“tools”: [[  
[“toolset”, 20],  
[“cordless\_drill”, 10]  
]],  
“components”: [  
[[“bat”, 1]],  
[[“spike”, 1]]  
]  
},{  
“type” : “recipe”,  
“result”: “alu\_spikebat”,  
“category”: “CC\_WEAPON”,  
“subcategory”: “CSC\_WEAPON\_BASHING”,  
“skill\_used”: “fabrication”,  
“difficulty”: 3,  
“time”: 1800,  
“reversible”: false,  
“autolearn”: true,  
“qualities”:[  
{“id”:“HAMMER”,“level”:2}  
],  
“tools”: [[  
[“toolset”, 40],  
[“cordless\_drill”, 20]  
]],  
“components”: [  
[[“bat\_metal”, 1]],  
[[“spike”, 1]]  
]  
},{  
“type” : “recipe”,  
“result”: “sawblade\_lajatang”,  
“category”: “CC\_WEAPON”,  
“subcategory”: “CSC\_WEAPON\_Cutting”,  
“skill\_used”: “fabrication”,  
“difficulty”: 3,  
“time”: 1800,  
“reversible”: false,  
“autolearn”: true,  
“qualities”:[  
{“id”:“SAW\_W”,“level”:1},  
{“id”:“HAMMER”,“level”:2}  
],  
“tools”: [[  
[“toolset”, 60],  
[“cordless\_drill”, 30]  
]],  
“components”: [  
[[“q\_staff”, 1]],  
[[“circsaw\_blade”, 2]],  
[[“nail”, 8]]  
]  
}
