# Some New Disadvantages For the sake of Further Suffering!

**URL:** <https://discourse.cataclysmdda.org/t/some-new-disadvantages-for-the-sake-of-further-suffering/27119>\
**Category:** The Drawing Board\
**Created:** [October 1, 2021, 11:52pm UTC](https://discourse.cataclysmdda.org/t/some-new-disadvantages-for-the-sake-of-further-suffering/27119 "2021-10-01T23:52:09Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Jericoshost](https://avatars.discourse-cdn.com/v4/letter/j/b782af/32.png) [@Jericoshost](https://discourse.cataclysmdda.org/u/Jericoshost)\
**Post date:** [October 1, 2021, 11:52pm UTC](https://discourse.cataclysmdda.org/t/some-new-disadvantages-for-the-sake-of-further-suffering/27119/1 "2021-10-01T23:52:09Z")

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I had a few ideas for additional disadvantages to make things more interesting, also for a few characters I had in mind.

**Disadvantage: Spinal Degeneration Minor/Major** 2 Points/ 4 Points  
_Since the sky split/Since that creature looked at you your back has been itching and you can’t carry as much as before, and it just keeps getting worse!_  
Over the course of 30 (Minor) or 5(Major) days your Max Carry Weight and Torso/Head HP is reduced up to 30%. Start with -5% of both on the first day.

**Disadvantage: Permanent Spinal Injury** 3 Points  
_Due to an injury in the past your back is weaker and tender compared to others._  
When over 25 Encumbrance on the Torso gain pain, when over 75% of max carry weight gain pain quickly, reduce max carry weight by 15% (Can stack with Bad Back) and reduce Max Torso HP by 20% (Stacks with other HP reducing Disadvantages)

-The pain can be dealt with via painkillers and pain dampening CBMs.  
-Can be cured with Alloy Plating Torso, or by a new CBM that replaces the Spine.

**Disadvantage: Weak Right/Left Arm, Weak Right/Left Leg** 1 Point each.  
_Due to a past injury one of your limbs is noticeably weaker than usual._  
Reduce the HP of this limb by 25%, stacks with other HP reducing traits.

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On that note I have been gone for a while (Over a year) and there is alot I like as far as changes go, but now I have no idea about the ease of adding Advantages/Disadvantages.

Does anyone know how feasible pain generation from weight less than 100% and from part specific encumbrance is?

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**Author:** ![spicyshadow](https://avatars.discourse-cdn.com/v4/letter/s/5e9695/32.png) [@spicyshadow](https://discourse.cataclysmdda.org/u/spicyshadow)\
**Post date:** [October 2, 2021, 8:39pm UTC](https://discourse.cataclysmdda.org/t/some-new-disadvantages-for-the-sake-of-further-suffering/27119/2 "2021-10-02T20:39:48Z")

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Some traites that are temporary but really add some difficulty too your start like the weight ones would be cool. Something like having a particular limb broken, starting with really low head or torso health or starting with a potentially deadly or crippling disease.
