# So do recipes only load on world generation now?

**URL:** <https://discourse.cataclysmdda.org/t/so-do-recipes-only-load-on-world-generation-now/24161>\
**Category:** The Garage\
**Created:** [July 15, 2020, 4:41am UTC](https://discourse.cataclysmdda.org/t/so-do-recipes-only-load-on-world-generation-now/24161 "2020-07-15T04:41:30Z")\
**Posts on this page:** 7\
**Page:** 1

<div class="post-metadata">

**Author:** ![DeWolf](https://avatars.discourse-cdn.com/v4/letter/d/df705f/32.png) [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Post date:** [July 15, 2020, 4:41am UTC](https://discourse.cataclysmdda.org/t/so-do-recipes-only-load-on-world-generation-now/24161/1 "2020-07-15T04:41:30Z")

</div>

Okay so I copied the recipe for the pine nuts from an earlier version and set the obsolete value to false but the latest experimental the recipe refuses to be available.

---

<div class="post-metadata">

**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [July 15, 2020, 5:21am UTC](https://discourse.cataclysmdda.org/t/so-do-recipes-only-load-on-world-generation-now/24161/2 "2020-07-15T05:21:27Z")

</div>

> [@DeWolf](#):
>
> So do recipes only load on world generation now?

Not that I’m aware of.

> [@DeWolf](#):
>
> […] I copied the recipe for the pine nuts […] but the latest experimental the recipe refuses to be available.

Which one? I have to assume you mean the one your could extract them from a pinecone…

Do you have the necessary skill(s)?

---

<div class="post-metadata">

**Author:** ![anothersimulacrum](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/anothersimulacrum/32/10770_2.png) [@anothersimulacrum](https://discourse.cataclysmdda.org/u/anothersimulacrum)\
**Post date:** [July 15, 2020, 5:28am UTC](https://discourse.cataclysmdda.org/t/so-do-recipes-only-load-on-world-generation-now/24161/3 "2020-07-15T05:28:12Z")

</div>

I can confirm that they load every single time you load the world.

---

<div class="post-metadata">

**Author:** ![DeWolf](https://avatars.discourse-cdn.com/v4/letter/d/df705f/32.png) [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Post date:** [July 15, 2020, 5:57am UTC](https://discourse.cataclysmdda.org/t/so-do-recipes-only-load-on-world-generation-now/24161/4 "2020-07-15T05:57:52Z")

</div>

Yes also I was not aware there was another one.

---

<div class="post-metadata">

**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [July 15, 2020, 7:22am UTC](https://discourse.cataclysmdda.org/t/so-do-recipes-only-load-on-world-generation-now/24161/5 "2020-07-15T07:22:59Z")

</div>

> [@DeWolf](#):
>
> Yes […]

Yes to what? That you do have the necessary skill or that that’s the one you trying to add back in?

> [@DeWolf](#):
>
> […] I was not aware there was another one.

I don’t think there’s an other one, but since you did not state from which version you took the recipe nor from what item you want to make pine nuts I just took the first thing that popped up in the search and I’m not going to check every version in existence for an other possible recipe.

Anyway, I tested it (in build 0.E-10839) and it does show up if you do have the necessary skill and added it in right.  
The only problem I see is by setting the `"obsolete": false` on the pine nuts recipe, it breaks it (it will always show up in the crafting screen and can be crafted at no cost - feel free to file a bug report). But if you remove that section completely it works fine.

---

<div class="post-metadata">

**Author:** ![DeWolf](https://avatars.discourse-cdn.com/v4/letter/d/df705f/32.png) [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Post date:** [July 15, 2020, 3:09pm UTC](https://discourse.cataclysmdda.org/t/so-do-recipes-only-load-on-world-generation-now/24161/6 "2020-07-15T15:09:46Z")

</div>

I was saying yes to having the required skills and I didn’t add obsolete: false to the recipe itself, I just did that to the recipe\_obsolete. The version I copied the recipe from was experimental version 0.D 10382.

With that said apparently the issue was either that there was a second entry or that said entry was an obsoleting entry even though obsolete was set to false. Either way it’s working now.

---

<div class="post-metadata">

**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [July 15, 2020, 6:46pm UTC](https://discourse.cataclysmdda.org/t/so-do-recipes-only-load-on-world-generation-now/24161/7 "2020-07-15T18:46:07Z")

</div>

> [@DeWolf](#):
>
> […] I didn’t add obsolete: false to the recipe itself, I just did that to the recipe\_obsolete.

Yeah, that’s what I’ve written above. Setting the entry `pine_nuts` in `recipe_obsolete.json` to `false` instead of deleting it will screw up the recipe.
