# Smoke, electricity, etc. all invisible

**URL:** https://discourse.cataclysmdda.org/t/smoke-electricity-etc-all-invisible/7941
**Category:** The Garage
**Created:** [November 19, 2014, 12:10am UTC](https://discourse.cataclysmdda.org/t/smoke-electricity-etc-all-invisible/7941 "2014-11-19T00:10:25Z")
**Posts on this page:** 9
**Page:** 1

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### Author: ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)
#### Post date: [November 19, 2014, 12:10am UTC](https://discourse.cataclysmdda.org/t/smoke-electricity-etc-all-invisible/7941/1 "2014-11-19T00:10:25Z")

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Spitter zombie spit, shocker lightning, smoke etc. can’t be seen.

Using software rendering. 0.B stable.

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### Author: ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)
#### Post date: [November 19, 2014, 12:11am UTC](https://discourse.cataclysmdda.org/t/smoke-electricity-etc-all-invisible/7941/2 "2014-11-19T00:11:55Z")

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Tiles mode I’m assuming?

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### Author: ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)
#### Post date: [November 19, 2014, 12:37am UTC](https://discourse.cataclysmdda.org/t/smoke-electricity-etc-all-invisible/7941/3 "2014-11-19T00:37:22Z")

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Software rendering got a lot of errors talking about tiles, saldy. Is that what you are using?

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### Author: ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)
#### Post date: [November 19, 2014, 1:56am UTC](https://discourse.cataclysmdda.org/t/smoke-electricity-etc-all-invisible/7941/4 "2014-11-19T01:56:39Z")

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Yes, tiles.

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### Author: ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)
#### Post date: [November 20, 2014, 5:48am UTC](https://discourse.cataclysmdda.org/t/smoke-electricity-etc-all-invisible/7941/5 "2014-11-20T05:48:50Z")

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So yeah. I don’t really understand why everything was fine in 0.A but now suddenly you need a dedicated video card to display tiny sprites in 0.B. Can we just make software rendering = however it worked in 0.A?

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### Author: ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)
#### Post date: [November 21, 2014, 5:09pm UTC](https://discourse.cataclysmdda.org/t/smoke-electricity-etc-all-invisible/7941/6 "2014-11-21T17:09:16Z")

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More details: This is a cheap old box I’ve kept around to play WoW when I was into it, and the odd older or less graphically demanding game. (I’m not much of a PC gamer otherwise.) Windows XP, Intel integrated graphics.

First attempt to run the newly-downloaded 0.B exe always fails immediately, with a brief flicker of the window and no error message. However that first failed run creates the config folder. Within that folder I go to options.txt and set software rendering to ‘true’ by hand. The game then starts fine on all subsequent attempts.

Once a game is in progress, all appears normal except that acid streaks, smoke, shocker electricity, etcetera are all invisible in tiles mode. If I turn off tiles they show up as normal for ASCII. 0.A ran without issue.

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### Author: ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)
#### Post date: [November 21, 2014, 7:22pm UTC](https://discourse.cataclysmdda.org/t/smoke-electricity-etc-all-invisible/7941/7 "2014-11-21T19:22:56Z")

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Been tinkering with settings, turning animation off, changing other things, just to see if it’s something else conflicting with the display of smoke, etc. No luck.

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### Author: ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)
#### Post date: [November 22, 2014, 5:36am UTC](https://discourse.cataclysmdda.org/t/smoke-electricity-etc-all-invisible/7941/8 "2014-11-22T05:36:04Z")

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Edit: An an update, but BevapDin has apparently pinned down something that was causing the problem for him [here](https://github.com/CleverRaven/Cataclysm-DDA/pull/10131). Once that get’s merged the experimental should hopefully have your problem fixed. 🙂

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### Author: ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)
#### Post date: [November 22, 2014, 6:23pm UTC](https://discourse.cataclysmdda.org/t/smoke-electricity-etc-all-invisible/7941/9 "2014-11-22T18:23:00Z")

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Awesome! So happy!

![](http://th00.deviantart.net/fs70/150/f/2013/028/2/8/full_of_win_meme_by_lordofnintendo-d5t2nlx.jpg)
