Yes, I have found those lists very helpful. Thanks for posting them here, good reference.
For Per nothing in the list is really worthwhile to me, at least for a melee focused character. I canāt comment on ranged combat yet, I just donāt know. I was really interested in the critical chance benefit recently, but digging into it I learned that effect is (sadly) extremely small. The sight bonus at night can be nice, and thatās been mentioned here. You might want to adjust your Per slightly aiming for a multiple of 3 to get the extra square of night vision, I do consider that.
Dexterity is a bit more interesting to me. I think you can do fine with very low Dex, it makes combat more difficult early on, but youāre fine later when your skills become high. (Again, I donāt know for sure about ranged combat, havenāt tried that.) There might be some good uses for high Dexterity though. Iām trying a very high Dex run right now testing.