# Should Pupating Zombies be appearing a few day after a standard start?

**URL:** <https://discourse.cataclysmdda.org/t/should-pupating-zombies-be-appearing-a-few-day-after-a-standard-start/25031>\
**Category:** The Bunker\
**Created:** [October 22, 2020, 7:17pm UTC](https://discourse.cataclysmdda.org/t/should-pupating-zombies-be-appearing-a-few-day-after-a-standard-start/25031 "2020-10-22T19:17:38Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![M1nks](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/m1nks/32/8247_2.png) [@M1nks](https://discourse.cataclysmdda.org/u/M1nks)\
**Post date:** [October 22, 2020, 7:17pm UTC](https://discourse.cataclysmdda.org/t/should-pupating-zombies-be-appearing-a-few-day-after-a-standard-start/25031/1 "2020-10-22T19:17:38Z")

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I have gathered that they are fairly advanced and should take a little while to appear. Three days after a non evolved start seems a little soon.

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**Author:** ![PALU](https://avatars.discourse-cdn.com/v4/letter/p/e56c9b/32.png) [@PALU](https://discourse.cataclysmdda.org/u/PALU)\
**Post date:** [October 22, 2020, 7:27pm UTC](https://discourse.cataclysmdda.org/t/should-pupating-zombies-be-appearing-a-few-day-after-a-standard-start/25031/2 "2020-10-22T19:27:47Z")

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While I don’t understand what you mean with “pupating” zombies, the upgrade is based on time and probabilities. This means that any single zombie has a 50% probability of having been upgraded after some time, but some zombies will upgrade early and some late. Given the enormous number of zombies in play, yes, you’d expect to find a small number of upgraded zombies very early.

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**Author:** ![Tazeell](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tazeell/32/4576_2.png) [@Tazeell](https://discourse.cataclysmdda.org/u/Tazeell)\
**Post date:** [October 22, 2020, 8:36pm UTC](https://discourse.cataclysmdda.org/t/should-pupating-zombies-be-appearing-a-few-day-after-a-standard-start/25031/3 "2020-10-22T20:36:51Z")

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Generally there are always a few upgraded zombies early on as previously stated so really anything is possible. They seem pretty common in my game so they probably aren’t a rare thing.

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**Author:** ![ThinkSome](https://avatars.discourse-cdn.com/v4/letter/t/278dde/32.png) [@ThinkSome](https://discourse.cataclysmdda.org/u/ThinkSome)\
**Post date:** [January 26, 2021, 3:20pm UTC](https://discourse.cataclysmdda.org/t/should-pupating-zombies-be-appearing-a-few-day-after-a-standard-start/25031/4 "2021-01-26T15:20:28Z")

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Wow, these things are T O U G H

It was healing faster than I could lob rocks at it (7-9 damage each with staffsling/every 4s). It took two 88 damage shots from a shotgun to kill it. Based on what I read on that other raptor thread, I quickly pulped it and then drove over it to dissappear the corpse.

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**Author:** ![zantanzuken](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zantanzuken/32/10325_2.png) [@zantanzuken](https://discourse.cataclysmdda.org/u/zantanzuken)\
**Post date:** [January 26, 2021, 4:02pm UTC](https://discourse.cataclysmdda.org/t/should-pupating-zombies-be-appearing-a-few-day-after-a-standard-start/25031/5 "2021-01-26T16:02:13Z")

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they’re meant to explode into flesh raptors before you even get a chance to kill them, but yeh. just pulping the corpse is enough to stop flesh raptors from spawning, and they’re now a LOT more rare than they were when this post was made XD (which is great… cause as this post was made they were everywhere and gunking up the joint.)

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**Author:** ![M1nks](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/m1nks/32/8247_2.png) [@M1nks](https://discourse.cataclysmdda.org/u/M1nks)\
**Post date:** [January 27, 2021, 8:21am UTC](https://discourse.cataclysmdda.org/t/should-pupating-zombies-be-appearing-a-few-day-after-a-standard-start/25031/6 "2021-01-27T08:21:09Z")

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Only a certain percentage are set to go ‘boom’. Gives you that feeling of terror and uncertainty which is so enjoyable early game.
