# Shooting with heavy weapons

**URL:** <https://discourse.cataclysmdda.org/t/shooting-with-heavy-weapons/18017>\
**Category:** The Bunker\
**Created:** [December 20, 2018, 8:28am UTC](https://discourse.cataclysmdda.org/t/shooting-with-heavy-weapons/18017 "2018-12-20T08:28:54Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 20, 2018, 2:17pm UTC](https://discourse.cataclysmdda.org/t/shooting-with-heavy-weapons/18017/5 "2018-12-20T14:17:40Z")

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How did you make it only fireable while mounted on something? I was trying to make a 20mm anti-material rifle that would need to be deployed into furniture, but it can’t be currently made that way in JSON alone. Firing while mounted on a stable surface would be an excellent alternative for the rifle at least.

> [@Deployable Weapons: Mortars, Anti-tank rifles, etc](https://discourse.cataclysmdda.org/t/deployable-weapons-mortars-anti-tank-rifles-etc/17843):
>
> So I was wondering if current game mechanics could support weapons systems which a player could carry, but not necessarily fire from the shoulder. You would have to deploy them like a piece of furniture in order to fire them, and repack them for transport. Some prime (and awesome) examples of this would be: Mortars: Anti-armor rifles: Some vehicle mounted only weapons like the minigun might be made portable like this as well.

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