[quote=“BoaDrago, post:54, topic:7388”]8 words: Power Storage, Joint Torsion Ratchet, Dielectric Capacitance System.
Also this post is like saying i “decided to run around a military bunker without safe mode on and a chicken walker blew all of my extremities off, nerf chicken walkers”[/quote]
Not really. Not everyone can “afford” dielectric at the start of the game. Once you get it, shocker brutes become CBM piñatas. The problem is - you don’t start with it.
Also, the game warns you about LOTS of things, even those that aren’t at all dangerous (“Piss-weak legless zombie appeared on the other side of the river! Do you want to stop crafting?”), so being warned about attacking a really dangerous enemy (without CBM on) is to be expected. You can attack shockers on accident, because they look similar to stunned zombies.
Another issue: where are the non-brute shockers? In my games, the shocker/shocker brute ratio seems to be around 1/2. While the differences aren’t big, early game survivors can assassinate non-brutes, while brutes are better left alone until dielectric.