# Sewage and Vehicles

**URL:** <https://discourse.cataclysmdda.org/t/sewage-and-vehicles/2698>\
**Category:** The Garage\
**Created:** [August 14, 2013, 11:32pm UTC](https://discourse.cataclysmdda.org/t/sewage-and-vehicles/2698 "2013-08-14T23:32:03Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Post date:** [August 14, 2013, 11:32pm UTC](https://discourse.cataclysmdda.org/t/sewage-and-vehicles/2698/1 "2013-08-14T23:32:03Z")

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I was using my foldable bicycle down in the sewers and noticed that sewage tiles randomly changed to water and dirt tiles as my bicycle passed over them.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [August 15, 2013, 1:39am UTC](https://discourse.cataclysmdda.org/t/sewage-and-vehicles/2698/2 "2013-08-15T01:39:03Z")

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Oh yea that 😛 The vehicle move code displaces water around to simulate splashing through puddles, but there’s no way for it to flow back in place, so the changes are permanent.

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**Author:** ![jimboblordofeskimos](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jimboblordofeskimos/32/2_2.png) [@jimboblordofeskimos](https://discourse.cataclysmdda.org/u/jimboblordofeskimos)\
**Post date:** [August 15, 2013, 2:11am UTC](https://discourse.cataclysmdda.org/t/sewage-and-vehicles/2698/3 "2013-08-15T02:11:14Z")

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I love watching rougelikes being devd.

Most bizarre stuff is totally normal.

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**Author:** ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Post date:** [August 15, 2013, 6:14pm UTC](https://discourse.cataclysmdda.org/t/sewage-and-vehicles/2698/4 "2013-08-15T18:14:24Z")

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> [@Kevin Granade](#):
>
> Oh yea that 😛 The vehicle move code displaces water around to simulate splashing through puddles, but there’s no way for it to flow back in place, so the changes are permanent.

Whoa! its kind of cool that such things get simulated
