# Segmentation fault crashes

**URL:** <https://discourse.cataclysmdda.org/t/segmentation-fault-crashes/529>\
**Category:** The Garage\
**Created:** [March 21, 2013, 2:19am UTC](https://discourse.cataclysmdda.org/t/segmentation-fault-crashes/529 "2013-03-21T02:19:57Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![marvalis](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/marvalis/32/851_2.png) [@marvalis](https://discourse.cataclysmdda.org/u/marvalis)\
**Post date:** [March 21, 2013, 2:19am UTC](https://discourse.cataclysmdda.org/t/segmentation-fault-crashes/529/1 "2013-03-21T02:19:57Z")

</div>

`Program received signal SIGSEGV, Segmentation fault.
0x087e0c8a in player::eat (this=0xb7fcf27c, g=0xb7f33008, index=12) at player.cpp:4241
4241 if (inv[which].type->id == itm_wrapper) // hack because wrappers aren't containers
(gdb)`

compiled from git on 21 march
