# Segfault on loading character or making new one

**URL:** <https://discourse.cataclysmdda.org/t/segfault-on-loading-character-or-making-new-one/19719>\
**Category:** The Garage\
**Created:** [April 18, 2019, 10:07pm UTC](https://discourse.cataclysmdda.org/t/segfault-on-loading-character-or-making-new-one/19719 "2019-04-18T22:07:54Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![riproarinboogerpens](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/riproarinboogerpens/32/1432_2.png) [@riproarinboogerpens](https://discourse.cataclysmdda.org/u/riproarinboogerpens)\
**Post date:** [April 18, 2019, 10:07pm UTC](https://discourse.cataclysmdda.org/t/segfault-on-loading-character-or-making-new-one/19719/1 "2019-04-18T22:07:54Z")

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Got a segfault while loading a character, get the same one when making a new one

CRASH LOG FILE: config/crash.log  
VERSION: 0.D-1922-g89b4125  
TYPE: Signal  
MESSAGE: SIGSEGV: Segmentation fault  
STACK TRACE:  
@0x55F425[cataclysm-tiles.exe+0x15F425]  
@0x55FFD2[cataclysm-tiles.exe+0x15FFD2]  
SMPEG\_error+0x4B034@0xE41340[cataclysm-tiles.exe+0xA41340]  
\_C\_specific\_handler+0x9C@0x77177FA8[ntdll.dll+0x17FA8]  
RtlDecodePointer+0xAD@0x7718908D[ntdll.dll+0x2908D]  
RtlUnwindEx+0xBBF@0x77178BAF[ntdll.dll+0x18BAF]  
KiUserExceptionDispatcher+0x2E@0x771ADB38[ntdll.dll+0x4DB38]  
@0x77A17A[cataclysm-tiles.exe+0x37A17A]  
@0x77CCB5[cataclysm-tiles.exe+0x37CCB5]  
@0x6E3586[cataclysm-tiles.exe+0x2E3586]  
@0x656C46[cataclysm-tiles.exe+0x256C46]  
@0x6810C5[cataclysm-tiles.exe+0x2810C5]  
@0x83CC41[cataclysm-tiles.exe+0x43CC41]  
0x83E1DA[cataclysm-tiles.exe+0x43E1DA]  
IMG\_LoadWEBP\_RW+0x4FABD0@0x142DD80[cataclysm-tiles.exe+0x102DD80]  
0x4013ED[cataclysm-tiles.exe+0x13ED]  
0x4014FB[cataclysm-tiles.exe+0x14FB]  
BaseThreadInitThunk+0xD@0x770559CD[kernel32.dll+0x159CD]  
RtlUserThreadStart+0x21@0x7718B891[ntdll.dll+0x2B891]

mods:

“dda”,  
“DinoMod”,  
“FIC\_Weapons”,  
“GoodBadDead”,  
“More\_Survival\_Tools”,  
“PK\_REBALANCE”,  
“RL\_Classes”,  
“StatsThroughSkills”,  
“blazemod”,  
“Tanks”,  
“boats”,  
“cityside”,  
“craftgp”,  
“deoxymod”,  
“ew\_pack”,  
“filthy\_morale”,  
“makeshift”,  
“megaveh”,  
“more\_classes\_scenarios”,  
“more\_locations”,  
“national\_guard\_camp”,  
“no\_npc\_food”,  
“no\_scifi”,  
“no\_reviving\_zombies”,  
“novitamins”,  
“nw\_pack”,  
“realguns”,  
“small\_shanty”,  
“AAA”,  
“bio\_mod”,  
“Urban\_Development”,  
“Tolerate\_This”,  
“ExArch”,  
“growable-pots”,  
“Medieval\_Stuff”,  
“seuzpack”,  
“modular\_turrets”,  
“Salvaged\_Robots”,  
“mutant\_npcs”,  
“P\_Caches”,  
“FujiStruct”,  
“mapgen\_demo”,  
“necromancy”,  
“GOV\_BANDITS”,  
“Arts’ Guns”,  
“fuji\_mpp”,  
“manualbionicinstall”,  
“Straume\_Classes”,  
“SD\_Winterclothes”

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<div class="post-metadata">

**Author:** ![Belcanzor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/belcanzor/32/1798_2.png) [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Post date:** [April 18, 2019, 11:20pm UTC](https://discourse.cataclysmdda.org/t/segfault-on-loading-character-or-making-new-one/19719/2 "2019-04-18T23:20:59Z")

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Try downgrade to 8800, work for me.

Also this post from C++ mod: [Heartwawy](https://discourse.cataclysmdda.org/u/Heartwawy)

[9h](https://discourse.cataclysmdda.org/t/cataclysm-mod/10523/675?u=belcanzor)

Just a heads up, the updating to the latest experimental (8802) breaks the mod by having the “join” be an invalid mission function for the mission going to the Unknown Bunker.

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**Author:** ![riproarinboogerpens](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/riproarinboogerpens/32/1432_2.png) [@riproarinboogerpens](https://discourse.cataclysmdda.org/u/riproarinboogerpens)\
**Post date:** [April 19, 2019, 12:52am UTC](https://discourse.cataclysmdda.org/t/segfault-on-loading-character-or-making-new-one/19719/3 "2019-04-19T00:52:01Z")

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Still segfaulting 🤤

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<div class="post-metadata">

**Author:** ![Belcanzor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/belcanzor/32/1798_2.png) [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Post date:** [April 19, 2019, 1:09am UTC](https://discourse.cataclysmdda.org/t/segfault-on-loading-character-or-making-new-one/19719/4 "2019-04-19T01:09:23Z")

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If you backup tour saves, and thats necessary if you update modded games, try rollback save and game version.  
Always made backups, that rule is old and never miss, doesn’t matter what others say.
