# SDL version problem

**URL:** <https://discourse.cataclysmdda.org/t/sdl-version-problem/7990>\
**Category:** The Garage\
**Created:** [November 21, 2014, 8:12pm UTC](https://discourse.cataclysmdda.org/t/sdl-version-problem/7990 "2014-11-21T20:12:27Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![krolpompon](https://avatars.discourse-cdn.com/v4/letter/k/b9bd4f/32.png) [@krolpompon](https://discourse.cataclysmdda.org/u/krolpompon)\
**Post date:** [November 21, 2014, 8:12pm UTC](https://discourse.cataclysmdda.org/t/sdl-version-problem/7990/1 "2014-11-21T20:12:27Z")

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Hi ! I’m using SDL 0.B 2412 (same thing happened on 0.B stable) when i play with tilesets turned off i get parts of menus, buildings and previous messages left on the screen. Because of that game looks weird sometimes and side menu is almost unreadable.

Screenshot:  
[https://www.dropbox.com/s/a1mc6rcqjberjsy/0b.png](https://www.dropbox.com/s/a1mc6rcqjberjsy/0b.png) or [http://oi61.tinypic.com/2z52dyw.jpg](http://oi61.tinypic.com/2z52dyw.jpg)  
if dropbox doesn’t work.

Anyone got similar problem ?

I’m on windows 7 with radeon hd5450 if it helps.

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**Author:** ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Post date:** [November 22, 2014, 1:54am UTC](https://discourse.cataclysmdda.org/t/sdl-version-problem/7990/2 "2014-11-22T01:54:21Z")

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Tiles are having problems now too, at least with software rendering. Dunno what changed about the display since 0.A.

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**Author:** ![krolpompon](https://avatars.discourse-cdn.com/v4/letter/k/b9bd4f/32.png) [@krolpompon](https://discourse.cataclysmdda.org/u/krolpompon)\
**Post date:** [November 22, 2014, 10:49am UTC](https://discourse.cataclysmdda.org/t/sdl-version-problem/7990/3 "2014-11-22T10:49:31Z")

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It’s working again, I was just dumb and changed the font width wrong (didn’t change it for map and overmap dunno why I did that 😕 ).

I haven’t tested it with software rendering yet, but with hardware everything seems alright now.
