# Screen flickering in menus - WinConsole

**URL:** <https://discourse.cataclysmdda.org/t/screen-flickering-in-menus-winconsole/10754>\
**Category:** The Garage\
**Created:** [October 27, 2015, 7:51pm UTC](https://discourse.cataclysmdda.org/t/screen-flickering-in-menus-winconsole/10754 "2015-10-27T19:51:44Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Zombies-R-Us](https://avatars.discourse-cdn.com/v4/letter/z/c57346/32.png) [@Zombies-R-Us](https://discourse.cataclysmdda.org/u/Zombies-R-Us)\
**Post date:** [October 27, 2015, 7:51pm UTC](https://discourse.cataclysmdda.org/t/screen-flickering-in-menus-winconsole/10754/1 "2015-10-27T19:51:44Z")

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Hey guys,

I recently decided to try out the console version after playing tiles for over a year and I have a somewhat minor, yet quite distracting issue - whenever I scroll through a menu, or repair a vehicle, or several other things, the screen flickers black for a split-second. This doesn’t happen in the game world, movement is seamless, the flicker only appears when there is a menu on screen.

I was wondering if there is a simple fix, like changing some sort of a sync value, or even a fix that would require a recompile, but after googling it for a bit I can’t seem to find anyone with a similar problem, or a solution for that matter.

Does anyone know anything about what might be causing this and how to fix it (or go around it)?
