# Save times

**URL:** <https://discourse.cataclysmdda.org/t/save-times/2696>\
**Category:** The Bunker\
**Created:** [August 14, 2013, 4:44pm UTC](https://discourse.cataclysmdda.org/t/save-times/2696 "2013-08-14T16:44:27Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![jacob4408](https://avatars.discourse-cdn.com/v4/letter/j/a88e57/32.png) [@jacob4408](https://discourse.cataclysmdda.org/u/jacob4408)\
**Post date:** [August 14, 2013, 4:44pm UTC](https://discourse.cataclysmdda.org/t/save-times/2696/1 "2013-08-14T16:44:27Z")

</div>

version 0.71 Windows stable build

On starting up my game loads fairly quickly but on save it is dreadfully slow. It wasn’t so bad when the save x of 9000 but now that it’s up to x of 49000 it’s tedious. Are any optimizations planned for this? It can’t be a disk access issue or the loads would take as long as save instead of approx 1/4 the time.

btw, what are those numbers displayed during save/load? Thanks!

---

<div class="post-metadata">

**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [August 14, 2013, 5:18pm UTC](https://discourse.cataclysmdda.org/t/save-times/2696/2 "2013-08-14T17:18:28Z")

</div>

Yea, been planning for a long time to do on-demand save/load so it doesn’t read/write the ENTIRE map on save/load. It should be near instantaneous once this is implemented.

The numbers it displays are [current tile / total tiles]

---

<div class="post-metadata">

**Author:** ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Post date:** [August 14, 2013, 5:59pm UTC](https://discourse.cataclysmdda.org/t/save-times/2696/3 "2013-08-14T17:59:07Z")

</div>

[quote=“Kevin Granade, post:2, topic:2696”]Yea, been planning for a long time to do on-demand save/load so it doesn’t read/write the ENTIRE map on save/load. It should be near instantaneous once this is implemented.

The numbers it displays are [current tile / total tiles][/quote]

Yup, a feature long desired.

---

<div class="post-metadata">

**Author:** ![jacob4408](https://avatars.discourse-cdn.com/v4/letter/j/a88e57/32.png) [@jacob4408](https://discourse.cataclysmdda.org/u/jacob4408)\
**Post date:** [August 14, 2013, 6:08pm UTC](https://discourse.cataclysmdda.org/t/save-times/2696/4 "2013-08-14T18:08:43Z")

</div>

[quote=“Kevin Granade, post:2, topic:2696”]Yea, been planning for a long time to do on-demand save/load so it doesn’t read/write the ENTIRE map on save/load. It should be near instantaneous once this is implemented.

The numbers it displays are [current tile / total tiles][/quote]

Excellent. Thanks!
