# Round in the chamber

**URL:** <https://discourse.cataclysmdda.org/t/round-in-the-chamber/9518>\
**Category:** The Drawing Board\
**Created:** [April 30, 2015, 12:30am UTC](https://discourse.cataclysmdda.org/t/round-in-the-chamber/9518 "2015-04-30T00:30:48Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Ronin1791](https://avatars.discourse-cdn.com/v4/letter/r/f6c823/32.png) [@Ronin1791](https://discourse.cataclysmdda.org/u/Ronin1791)\
**Post date:** [April 30, 2015, 12:30am UTC](https://discourse.cataclysmdda.org/t/round-in-the-chamber/9518/1 "2015-04-30T00:30:48Z")

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I was thinking it would be a cool feature to be able to insert an extra round into the chamber of your gun by ®eloading on a full magazine. Obviously it would only work on appropriate guns (not revolvers, pipe weapons, double barrel shotguns etc). Probably not a very high priority addition, but may save a few characters who are making that desperate last stand against a charging Zombie Hulk.

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**Author:** ![Yossarian23](https://avatars.discourse-cdn.com/v4/letter/y/b5e925/32.png) [@Yossarian23](https://discourse.cataclysmdda.org/u/Yossarian23)\
**Post date:** [May 1, 2015, 5:02pm UTC](https://discourse.cataclysmdda.org/t/round-in-the-chamber/9518/2 "2015-05-01T17:02:58Z")

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I fucking love this idea. Also that one round should take 150% of the time it takes to do a regular reload.

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [May 1, 2015, 8:32pm UTC](https://discourse.cataclysmdda.org/t/round-in-the-chamber/9518/3 "2015-05-01T20:32:57Z")

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Would be a nifty touch of realism, yus.

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**Author:** ![Ronin1791](https://avatars.discourse-cdn.com/v4/letter/r/f6c823/32.png) [@Ronin1791](https://discourse.cataclysmdda.org/u/Ronin1791)\
**Post date:** [May 2, 2015, 3:05pm UTC](https://discourse.cataclysmdda.org/t/round-in-the-chamber/9518/4 "2015-05-02T15:05:44Z")

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Thanks, guys! I like the idea of it taking a while longer, too.

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [May 2, 2015, 4:29pm UTC](https://discourse.cataclysmdda.org/t/round-in-the-chamber/9518/5 "2015-05-02T16:29:13Z")

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And for some guns, semi-autos mainly, one could further have a faster reload with a round chambered, as you wouldn’t have the delay from having to rack the slide, cock the bolt, etc.

Might be harder to think up the details for pump-actions and lever-actions though, since the pumping is just left implied after firing a shot rather than existing as a discrete action the player has to take. Could make it so that there’s that reload delay for the first round loaded into an empty weapon.
