# Road signs

**URL:** <https://discourse.cataclysmdda.org/t/road-signs/2917>\
**Category:** The Drawing Board\
**Created:** [September 3, 2013, 12:18am UTC](https://discourse.cataclysmdda.org/t/road-signs/2917 "2013-09-03T00:18:10Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![brroleg](https://avatars.discourse-cdn.com/v4/letter/b/a87d85/32.png) [@brroleg](https://discourse.cataclysmdda.org/u/brroleg)\
**Post date:** [September 3, 2013, 12:18am UTC](https://discourse.cataclysmdda.org/t/road-signs/2917/1 "2013-09-03T00:18:10Z")

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We need simply signs on the crossroads which road is to the city and which to the toxins dump.  
They will greatly help navigation in game

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [September 3, 2013, 12:22am UTC](https://discourse.cataclysmdda.org/t/road-signs/2917/2 "2013-09-03T00:22:42Z")

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And you could got pipes by smashing them. And metal wreckage, i think. And maybe there will be ROAD CLOSED signs where there are labs or secret things. KEEP OUT when near weird places.

And if it is ROAD CLOSED, all the road with some kind of barrier.

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**Author:** ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Post date:** [September 3, 2013, 7:32am UTC](https://discourse.cataclysmdda.org/t/road-signs/2917/3 "2013-09-03T07:32:20Z")

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Not a bad idea.

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**Author:** ![Ian\_Strachan](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ian_strachan/32/1003_2.png) [@Ian\_Strachan](https://discourse.cataclysmdda.org/u/Ian_Strachan)\
**Post date:** [September 3, 2013, 7:04pm UTC](https://discourse.cataclysmdda.org/t/road-signs/2917/4 "2013-09-03T19:04:56Z")

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We could probably decorate streets with streetlights, too. And intersections with stop signs/traffic lights. Good sources of scrap metal, though an uprooted stop sign would make an amusing weapon.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [September 3, 2013, 7:35pm UTC](https://discourse.cataclysmdda.org/t/road-signs/2917/5 "2013-09-03T19:35:56Z")

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[quote=“brroleg, post:1, topic:2917”]We need simply signs on the crossroads which road is to the city and which to the toxins dump.  
They will greatly help navigation in game[/quote]

Fun fact, towns have names assigned specifically for this feature, but I never got around to adding the actual road signs.
