# ROA: Red's Odd Additions (Mod)

**URL:** <https://discourse.cataclysmdda.org/t/roa-reds-odd-additions-mod/15703>\
**Category:** The Lab\
**Tags:** mod\
**Created:** [June 16, 2018, 3:46am UTC](https://discourse.cataclysmdda.org/t/roa-reds-odd-additions-mod/15703 "2018-06-16T03:46:30Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![redxlaser15](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/redxlaser15/32/1573_2.png) [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Post date:** [June 16, 2018, 6:19am UTC](https://discourse.cataclysmdda.org/t/roa-reds-odd-additions-mod/15703/2 "2018-06-16T06:19:56Z")

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Here is a picture including all of the current content (not all of it is on Github just yet):

 ![Version0-0-2](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/f/fb1580f2766a95116c8c63465a468a204b22c3da.PNG)  
The ‘B’ outside is a floating brick (neutral monster) and the ‘T’ is the tickle monster (already on Github. Is counted as hostile but does no damage). Everything inside the evac shelter is items in-game

For anyone who’s willing to help me out with learning json, here is my thread for that: [How do I mod the game?](https://discourse.cataclysmdda.org/t/how-do-i-mod-the-game/15672/66)

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_[View the full topic](https://discourse.cataclysmdda.org/t/roa-reds-odd-additions-mod/15703)._
