# Removing zombie drops via mod

**URL:** <https://discourse.cataclysmdda.org/t/removing-zombie-drops-via-mod/11493>\
**Category:** The Toolbox\
**Created:** [February 29, 2016, 9:39pm UTC](https://discourse.cataclysmdda.org/t/removing-zombie-drops-via-mod/11493 "2016-02-29T21:39:17Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Bumpkin](https://avatars.discourse-cdn.com/v4/letter/b/779978/32.png) [@Bumpkin](https://discourse.cataclysmdda.org/u/Bumpkin)\
**Post date:** [February 29, 2016, 9:39pm UTC](https://discourse.cataclysmdda.org/t/removing-zombie-drops-via-mod/11493/1 "2016-02-29T21:39:17Z")

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I’ve been deleting the standard zombie drops from the json for a long time now, since I find it more balanced (doesn’t remove the risk/reward of raiding hardware stores with wander spawns on) and realistic (zoms stop carrying brick kilns around) and I recently tried to move it to a mod to save myself time redoing it every time there’s an update. It doesn’t seem to work. Is there any way to simply override a monster\_drops entry from a mod?

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**Author:** ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)\
**Post date:** [March 1, 2016, 1:35am UTC](https://discourse.cataclysmdda.org/t/removing-zombie-drops-via-mod/11493/2 "2016-03-01T01:35:28Z")

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Take a look at the zombie speed mod for an example of a script that sets a property on every monster whose species is zombie. You should be able to set their drops in a similar fashion.

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**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [March 1, 2016, 6:39am UTC](https://discourse.cataclysmdda.org/t/removing-zombie-drops-via-mod/11493/3 "2016-03-01T06:39:41Z")

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cant you just replace the itemgroup woth whatever you do want?

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**Author:** ![Bumpkin](https://avatars.discourse-cdn.com/v4/letter/b/779978/32.png) [@Bumpkin](https://discourse.cataclysmdda.org/u/Bumpkin)\
**Post date:** [June 15, 2016, 5:02pm UTC](https://discourse.cataclysmdda.org/t/removing-zombie-drops-via-mod/11493/4 "2016-06-15T17:02:25Z")

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I was hoping to do it with json but I might have better luck using a script like Malkeus says.

json doesn’t seem to be workng, I’ve tried replacing the “default\_zombie\_items” and “default\_zombie\_death\_drops” (with and without setting edit type to modify) but the zoms still spawn with random tools just like before. When I edit the item groups directly in the games json files it works perfectly, I was just hoping to save myself the hassle of doing that every update.
