# Removing species from the game

**URL:** <https://discourse.cataclysmdda.org/t/removing-species-from-the-game/11775>\
**Category:** The Toolbox\
**Created:** [April 27, 2016, 11:14am UTC](https://discourse.cataclysmdda.org/t/removing-species-from-the-game/11775 "2016-04-27T11:14:22Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Fourty\_two](https://avatars.discourse-cdn.com/v4/letter/f/4bbf92/32.png) [@Fourty\_two](https://discourse.cataclysmdda.org/u/Fourty_two)\
**Post date:** [April 27, 2016, 11:14am UTC](https://discourse.cataclysmdda.org/t/removing-species-from-the-game/11775/1 "2016-04-27T11:14:22Z")

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I’am kinda new to modding so expect me not to know things.  
I want to remove everything except Wildlife,Zombies,Zombies Animals, and robots. I tried mods that remove Monsters but all of them simply remove too less or remove to much, I also tried the Classical Zombie option but it didn’t work.  
So I looked inside the Modinfo.json to see how blacklists works. I got a pretty good idea how it works  
I know I would be removing tons of monsters from the game,and I really didn’t want to type out a huge blacklist. So a few questions:  
Is there a easier way to eliminate species without having to blacklist every single monster?  
Would turning on Classical Zombies then whitelisting monsters works?  
Is this : [https://github.com/CleverRaven/Cataclysm-DDA/issues/3951](https://github.com/CleverRaven/Cataclysm-DDA/issues/3951) still a issue?  
Is there a way to get rid of anthills,fungal towers,beehives and similar stuff after I blacklist the creatures that used to live in there?  
Thanks.

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [April 27, 2016, 1:04pm UTC](https://discourse.cataclysmdda.org/t/removing-species-from-the-game/11775/2 "2016-04-27T13:04:37Z")

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Check out the no fungi mods to see how to effectively blacklist structures like fungal towers.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [April 27, 2016, 4:19pm UTC](https://discourse.cataclysmdda.org/t/removing-species-from-the-game/11775/3 "2016-04-27T16:19:54Z")

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Look at the wildlife only mod, it uses the exclusive whitelist feature that blacklists every monster, then re-adds just the listed monsters. If you want to blacklist roughly half of the monsters you’re stuck typing a big list either way.
