# Recovering Sunken Vehicles

**URL:** <https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015>\
**Category:** The Bunker\
**Created:** [May 3, 2014, 12:30am UTC](https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015 "2014-05-03T00:30:42Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![Yukille](https://avatars.discourse-cdn.com/v4/letter/y/e9bcb4/32.png) [@Yukille](https://discourse.cataclysmdda.org/u/Yukille)\
**Post date:** [May 3, 2014, 12:30am UTC](https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015/1 "2014-05-03T00:30:42Z")

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I accidentally sank my vehicle in a patch of deep water, and as far as I can tell, there’s no way of recovering it.  
What puzzles me though is that I can’t even SEE my vehicle, regardless of the fact that I sunk to the bottom too and swam around. Is there any way to recover sunken vehicles, or are they just gone? Because some rope and a truck could absolutely solve this problem.

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**Author:** ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Post date:** [May 3, 2014, 12:46am UTC](https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015/2 "2014-05-03T00:46:41Z")

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Gone. Forever.

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**Author:** ![Keyreper](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/keyreper/32/163_2.png) [@Keyreper](https://discourse.cataclysmdda.org/u/Keyreper)\
**Post date:** [May 3, 2014, 1:50am UTC](https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015/3 "2014-05-03T01:50:00Z")

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do you think he could build it up to land and then drive it out using SCIENCE! or is it delete?

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**Author:** ![HunterAlpha1](https://avatars.discourse-cdn.com/v4/letter/h/6f9a4e/32.png) [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Post date:** [May 3, 2014, 1:51am UTC](https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015/4 "2014-05-03T01:51:21Z")

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It’s gone as in non-existent. Gone like crack in the same room as Charlie Sheen.

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**Author:** ![Keyreper](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/keyreper/32/163_2.png) [@Keyreper](https://discourse.cataclysmdda.org/u/Keyreper)\
**Post date:** [May 3, 2014, 2:12am UTC](https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015/5 "2014-05-03T02:12:55Z")

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you could always spawn a vehicle and bash it up a little with a baseball bat, break the controls and the engine and call it even (spawn a car, break it, and repair it)

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [May 3, 2014, 2:44am UTC](https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015/6 "2014-05-03T02:44:10Z")

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The hard part of implementing this is there needs to be some way of ensuring that the vehicle actually fits in the body of water in order to have it sink.  
Funny, after having thought about this dozens of times, I think I might have a solution.

If a vehicle fails the test that currently makes it disappear, it will instead slide deeper into the water, probably determined by moving the center of the vehicle away from the nearest dry ground. If at any point every square of the vehicle is over a water tile, the vehicle sinks, but then we can mark it as being underwater and such instead of deleting it.

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [May 3, 2014, 2:51am UTC](https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015/7 "2014-05-03T02:51:16Z")

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Sorry to derail a little, but do vehicles still fall in little river banks like in swamps? I think i heard that they used to do it… maybe that could add complications to your solution, or i am totally confused.

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**Author:** ![ChristopherWalken](https://avatars.discourse-cdn.com/v4/letter/c/ecccb3/32.png) [@ChristopherWalken](https://discourse.cataclysmdda.org/u/ChristopherWalken)\
**Post date:** [May 3, 2014, 5:58am UTC](https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015/8 "2014-05-03T05:58:06Z")

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How would a player recover it though?

Assuming it’s too big to grab and pull, we have nothing like winches.  
Winches would be great for a lot of stuff, but I can imagine it would be hard, just looking at how Grabbing non-1-tile vehicles works right now.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [May 3, 2014, 9:00am UTC](https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015/9 "2014-05-03T09:00:46Z")

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A winch would be a bit easier, you’d only be able to pull things in a straight line, it’s turning that complicates dragging 🙂

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**Author:** ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Post date:** [May 3, 2014, 9:16am UTC](https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015/10 "2014-05-03T09:16:31Z")

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[quote=“Kevin Granade, post:6, topic:6015”]The hard part of implementing this is there needs to be some way of ensuring that the vehicle actually fits in the body of water in order to have it sink.  
Funny, after having thought about this dozens of times, I think I might have a solution.

If a vehicle fails the test that currently makes it disappear, it will instead slide deeper into the water, probably determined by moving the center of the vehicle away from the nearest dry ground. If at any point every square of the vehicle is over a water tile, the vehicle sinks, but then we can mark it as being underwater and such instead of deleting it.[/quote]

That’s a great solution!
