# Recipes.json

**URL:** <https://discourse.cataclysmdda.org/t/recipes-json/4508>\
**Category:** The Garage\
**Created:** [December 15, 2013, 3:23pm UTC](https://discourse.cataclysmdda.org/t/recipes-json/4508 "2013-12-15T15:23:24Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![wobinichhier](https://avatars.discourse-cdn.com/v4/letter/w/5f8ce5/32.png) [@wobinichhier](https://discourse.cataclysmdda.org/u/wobinichhier)\
**Post date:** [December 15, 2013, 3:23pm UTC](https://discourse.cataclysmdda.org/t/recipes-json/4508/1 "2013-12-15T15:23:24Z")

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Hi there,

just noticed that when i change the tool quality from “level”:1 to “level”:2 it changes the needed amount of tools required instead of the tool quality, and changing the amount affects the tool quality needed. Is this intentional? I always thought “level” changes the tool quality needed.

This is the part what i mean:

“qualities”:[  
{“id”:“CUT”,“level”:1,“amount”:1}

\*Edit: It would be nice if this could be moved to the code help board. Seems that like i have posted this in the wrong place. Sorry.

Anyway, found out that changing quality requirements for recipes doesn’t do anything . It shows up in the crafting menu that a certain quality is needed( lets say “2”) but you can still craft the item with a quality of “1” .

in this case i changed the required quality for the pointy\_stick recipe to “2”(just for testing), but was still able craft it with a pocket knife which has a quality of “1”.

Is it possible to have different quality requirements atm or am i missing something.

Greetings  
Wobinichhier
